Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MingaMan
Bellona
Level 129
God Stats
3W - 4L
1,698 SR
Queue Stats
146W - 143L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
RandyWalker1988
Kukulkan
Level 119
God Stats
28W - 21L
1,743 SR
Queue Stats
151W - 160L
1,504 Elo+
Party 1
Nemesis
Nemesis
SecretFoodNinja
Nemesis
Level 110
God Stats
19W - 15L
1,832 SR
Queue Stats
375W - 352L
1,492 Elo+
Solo
Sol
Sol
The_Pug_818
Sol
Level 85
God Stats
1W - 2L
1,267 SR
Queue Stats
47W - 34L
1,550 Elo+
Party 2
Team Averages
Level 114
1,608 SR
1,522 Elo+

VS

Team Averages
Level 84
1,507 SR
1,442 Elo+
Bakasura
Bakasura
EspidioxD
Bakasura
Level 155
God Stats
2W - 2L
1,572 SR
Queue Stats
264W - 270L
1,518 Elo+
Solo
Persephone
Persephone
Vl Electic
Persephone
Level 43
God Stats
12W - 11L
1,365 SR
Queue Stats
448W - 420L
1,711 Elo+
Solo
Cerberus
Cerberus
jsmokedatb420
Cerberus
Level 22
God Stats
0W - 2L
1,686 SR
Queue Stats
3W - 15L
1,181 Elo+
Party 3
Cernunnos
Cernunnos
rob freak
Cernunnos
Level 158
God Stats
21W - 19L
1,584 SR
Queue Stats
1,150W - 1,142L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
ultratebagger69
Sun Wukong
Level 41
God Stats
5W - 10L
1,330 SR
Queue Stats
150W - 197L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 11
8,479
1,211
7,447
4,809
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
MingaMan
Bellona
13
2 / 0 / 11
7,863
1,123
6,470
8,956
10,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
4 / 0 / 2
8,457
1,208
4,738
2,400
755
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 0 / 9
8,447
1,207
11,147
8,005
3,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 10
7,341
1,049
5,858
3,443
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

369

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EspidioxD
Bakasura
11
0 / 3 / 0
6,502
929
5,145
6,075
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Vl Electic
Persephone
12
0 / 3 / 0
7,340
1,049
7,223
6,771
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jsmokedatb420
Cerberus
11
0 / 4 / 0
7,045
1,006
785
11,740
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
rob freak
Cernunnos
12
0 / 0 / 0
6,659
951
6,292
3,118
1,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
ultratebagger69
Sun Wukong
12
0 / 5 / 0
6,707
958
5,702
12,797
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
15
Kills
0
0
Deaths
15
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
11
7.5
L
Bakasura
EspidioxD
Bakasura
0
3
0
0
W
Bellona
MingaMan
Bellona
2
0
11
7.5
W
Kukulkan
4
0
2
5
W
6
0
9
10.5
W
1
0
10
6
L
Persephone
Vl Electic
Persephone
0
3
0
0
L
Cerberus
jsmokedatb420
Cerberus
0
4
0
0
L
Cernunnos
rob freak
Cernunnos
0
0
0
0
L
Sun Wukong
ultratebagger69
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
25,147
27,613
Taken
40,501
19,582
Mitigated
25,233
6,059
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,447
513
1,615
2,267
4,809
3,408
0
1,249
3,320
15,565
0
L
Bakasura
EspidioxD
Bakasura
5,145
2,851
0
975
6,075
3,143
0
1,997
4,078
0
7,021
W
Bellona
MingaMan
Bellona
6,470
2,167
0
872
8,956
10,101
0
2,309
6,137
0
17,227
W
Kukulkan
4,738
134
0
0
2,400
755
0
885
1,222
36,224
0
W
11,147
5,144
0
816
8,005
3,871
0
2,017
5,489
0
15,720
W
5,858
1,795
0
489
3,443
1,447
0
1,548
1,815
12,557
489
L
Persephone
Vl Electic
Persephone
7,223
592
0
674
6,771
2,340
0
2,544
4,211
31,081
0
L
Cerberus
jsmokedatb420
Cerberus
785
372
0
1,194
11,740
10,212
0
5,182
6,534
1,782
0
L
Cernunnos
rob freak
Cernunnos
6,292
1,740
0
114
3,118
1,393
0
1,384
1,721
0
21,057
L
Sun Wukong
ultratebagger69
Sun Wukong
5,702
902
0
259
12,797
8,145
0
6,630
6,151
0
15,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
34,253
146
Minions Killed
126
6
Camps Cleared
4
645,267
Distance Traveled
543,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,479
1,211
16
2
0
120,999
0
L
Bakasura
6,502
929
15
2
2
76,682
0
W
Bellona
7,863
1,123
39
6
2
125,942
0
W
Kukulkan
8,457
1,208
72
10
3
130,987
0
W
Nemesis
8,447
1,207
5
1
1
147,895
0
W
Sol
7,341
1,049
14
2
0
119,444
0
L
Persephone
7,340
1,049
50
7
0
127,375
0
L
Cerberus
7,045
1,006
2
0
0
112,919
0
L
Cernunnos
6,659
951
35
5
1
100,419
0
L
Sun Wukong
6,707
958
24
3
1
126,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role