Player Matchup

Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AzureStarDragon
Cerberus
Level 156
God Stats
1W - 2L
1,532 SR
Queue Stats
36W - 37L
1,523 Elo+
Party 1
Eset
Eset
RailGungnir
Eset
Level 142
God Stats
2W - 2L
1,644 SR
Queue Stats
20W - 24L
1,465 Elo+
Party 1
Bellona
Bellona
TearsInTheSnow
Bellona
Level 104
God Stats
3W - 3L
1,876 SR
Queue Stats
6W - 8L
1,765 Elo+
Party 1
Izanami
Izanami
bigphill14
Izanami
Level 147
God Stats
10W - 6L
1,846 SR
Queue Stats
59W - 56L
1,494 Elo+
Party 1
Team Averages
Level 141
1,680 SR
1,549 Elo+

VS

Team Averages
Level 80
1,509 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rakadasio
Bacchus
Level 66
God Stats
2W - 3L
1,520 SR
Queue Stats
32W - 32L
1,456 Elo+
Party 2
Izanami
Izanami
SuperTrampAlex_
Izanami
Level 58
God Stats
36W - 44L
1,495 SR
Queue Stats
36W - 44L
1,440 Elo+
Party 2
Awilix
Awilix
smoczymen
Awilix
Level 117
God Stats
10W - 10L
1,528 SR
Queue Stats
91W - 89L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
x PoShKiiD x
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 1
6,394
457
4,191
8,155
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
11
1 / 5 / 1
7,105
508
6,234
11,394
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 5 / 0
7,800
557
5,716
11,314
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 0
7,434
531
5,380
14,916
16,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
bigphill14
Izanami
12
1 / 3 / 1
7,241
517
7,256
10,641
4,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 4 / 4
8,384
599
8,617
8,318
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rakadasio
Bacchus
10
0 / 0 / 9
6,550
468
5,357
9,968
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 6
6,849
489
7,792
9,882
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
smoczymen
Awilix
15
12 / 0 / 2
9,029
645
10,765
11,391
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
x PoShKiiD x
Guan Yu
12
0 / 1 / 1
6,457
461
7,818
10,022
12,157
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
17
17
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
1
0.17
W
Janus
 
Janus
3
4
4
1.25
L
Cerberus
1
5
1
0.3
L
3
5
0
0.6
W
Bacchus
Rakadasio
Bacchus
0
0
9
4.5
W
2
2
6
2.5
L
1
1
0
1
L
Izanami
bigphill14
Izanami
1
3
1
0.5
W
Awilix
smoczymen
Awilix
12
0
2
13
W
Guan Yu
x PoShKiiD x
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
40,349
56,420
Taken
49,581
38,738
Mitigated
32,516
12,280
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,191
1,533
0
318
8,155
2,865
0
1,158
6,965
0
43,738
W
Janus
 
Janus
8,617
436
0
1,944
8,318
3,439
377
5,169
3,149
71,946
0
L
Cerberus
6,234
68
326
2,492
11,394
10,620
0
2,453
8,895
24,408
0
L
5,716
322
0
1,224
11,314
4,135
329
6,518
4,372
54,717
0
W
Bacchus
Rakadasio
Bacchus
5,357
493
370
1,961
9,968
9,363
0
2,214
7,754
15,495
0
W
7,792
5,227
0
2,612
9,882
2,978
81
2,924
6,958
0
56,097
L
5,380
1,950
0
4,738
14,916
16,636
0
0
13,582
7,001
44,498
L
Izanami
bigphill14
Izanami
7,256
4,668
0
3,182
10,641
4,482
0
3,319
7,298
0
78,505
W
Awilix
smoczymen
Awilix
10,765
4,482
0
1,958
11,391
4,579
94
1,643
9,748
0
65,609
W
Guan Yu
x PoShKiiD x
Guan Yu
7,818
732
38
4,348
10,022
12,157
0
1,124
8,898
0
39,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
37,269
414
Minions Killed
356
0
Camps Cleared
0
1,189,994
Distance Traveled
1,370,917
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,394
457
61
4
0
245,839
0
W
Janus
8,384
599
108
8
0
241,570
0
L
Cerberus
7,105
508
50
4
0
245,531
3
L
Eset
7,800
557
103
7
0
238,245
2
W
Bacchus
6,550
468
15
1
0
273,233
4
W
Izanami
6,849
489
91
7
0
245,675
1
L
Bellona
7,434
531
69
5
0
210,267
2
L
Izanami
7,241
517
131
9
0
250,112
0
W
Awilix
9,029
645
92
7
0
348,211
0
W
Guan Yu
6,457
461
50
4
0
262,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role