Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
OzY-Shade
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,338 Elo+
Party 2
Nike
Nike
bmeus
Nike
Level 98
God Stats
23W - 15L
1,636 SR
Queue Stats
224W - 207L
1,495 Elo+
Party 4
Thanatos
Thanatos
vivitlair
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,449 Elo+
Party 2
Horus
Horus
wolfshader
Horus
Level 27
God Stats
9W - 10L
1,523 SR
Queue Stats
19W - 25L
1,418 Elo+
Party 2
Team Averages
Level 41
1,532 SR
1,440 Elo+

VS

Team Averages
Level 47
1,620 SR
1,521 Elo+
Lancelot
Lancelot
MaymunQral
Lancelot
Level 125
God Stats
2W - 0L
1,707 SR
Queue Stats
20W - 16L
1,518 Elo+
Party 3
Agni
Agni
ParcelDelivery
Agni
Level 31
God Stats
10W - 9L
1,500 SR
Queue Stats
528W - 474L
1,715 Elo+
Party 1
Yemoja
Yemoja
Sioux54
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 3
Jing Wei
Jing Wei
SquaredEgg
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
schmoschmos47
Sun Wukong
Level 60
God Stats
10W - 7L
1,892 SR
Queue Stats
410W - 363L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 2
7,585
542
6,861
9,698
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
OzY-Shade
Scylla
11
0 / 6 / 0
6,328
452
1,122
9,103
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
bmeus
Nike
12
0 / 4 / 1
6,995
500
6,668
13,461
9,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
vivitlair
Thanatos
13
1 / 3 / 0
7,391
528
2,620
12,888
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
9
2 / 5 / 1
6,502
464
3,371
13,310
7,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MaymunQral
Lancelot
14
4 / 0 / 8
8,227
588
8,177
7,704
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
11 / 0 / 3
10,041
717
11,927
4,286
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Sioux54
Yemoja
10
0 / 2 / 2
6,509
465
2,341
7,318
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SquaredEgg
Jing Wei
13
3 / 1 / 3
7,531
538
8,251
9,185
3,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
schmoschmos47
Sun Wukong
15
2 / 1 / 3
8,552
611
7,169
12,303
8,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
20
20
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
2
1
W
Lancelot
MaymunQral
Lancelot
4
0
8
8
L
Scylla
OzY-Shade
Scylla
0
6
0
0
W
11
0
3
12.5
W
Yemoja
Sioux54
Yemoja
0
2
2
0.5
W
Jing Wei
SquaredEgg
Jing Wei
3
1
3
4.5
L
Nike
bmeus
Nike
0
4
1
0.13
W
Sun Wukong
schmoschmos47
Sun Wukong
2
1
3
3.5
L
Thanatos
vivitlair
Thanatos
1
3
0
0.33
L
Horus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
37,865
58,460
Taken
40,796
27,685
Mitigated
21,935
17,456
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,861
4,703
0
3,788
9,698
3,699
0
726
8,972
0
59,340
W
Lancelot
MaymunQral
Lancelot
8,177
2,011
0
662
7,704
3,062
0
71
7,633
0
57,741
L
Scylla
OzY-Shade
Scylla
1,122
157
0
965
9,103
2,731
0
4,502
4,601
29,650
0
W
11,927
1,669
0
500
4,286
1,677
140
540
3,746
82,020
0
W
Yemoja
Sioux54
Yemoja
2,341
397
1,816
1,459
7,318
4,297
0
571
6,747
18,547
0
W
Jing Wei
SquaredEgg
Jing Wei
8,251
5,347
0
4,515
9,185
3,900
0
0
9,185
0
59,210
L
Nike
bmeus
Nike
6,668
565
0
1,250
13,461
9,202
0
2,436
11,025
0
58,226
W
Sun Wukong
schmoschmos47
Sun Wukong
7,169
1,658
0
4,568
12,303
8,999
29
0
12,303
0
75,188
L
Thanatos
vivitlair
Thanatos
2,620
940
20
7,366
12,888
4,727
0
4,753
8,135
0
66,189
L
Horus
3,371
1,929
823
3,244
13,310
7,326
26
1,851
11,459
0
26,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
40,860
420
Minions Killed
465
0
Camps Cleared
0
1,376,683
Distance Traveled
1,496,083
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,585
542
102
7
0
245,705
3
W
Lancelot
8,227
588
83
6
0
349,524
0
L
Scylla
6,328
452
67
5
0
255,702
0
W
Agni
10,041
717
135
10
0
315,968
0
W
Yemoja
6,509
465
18
1
0
264,268
2
W
Jing Wei
7,531
538
104
7
0
277,847
3
L
Nike
6,995
500
101
7
0
288,368
0
W
Sun Wukong
8,552
611
125
9
0
288,476
3
L
Thanatos
7,391
528
104
7
0
305,940
0
L
Horus
6,502
464
46
3
0
280,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role