Player Matchup

Bacchus
Bacchus
Berzerk68
Bacchus
Level 77
God Stats
2W - 2L
1,407 SR
Queue Stats
44W - 60L
1,412 Elo+
Party 2
Cupid
Cupid
Crohnos
Cupid
Level 108
God Stats
4W - 0L
1,713 SR
Queue Stats
275W - 293L
1,399 Elo+
Solo
Charybdis
Charybdis
SmokeyLetorey92
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,282 Elo+
Solo
Serqet
Serqet
TEVCHMEPLVY
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 61L
1,338 Elo+
Party 2
Medusa
Medusa
spr0gg
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 154L
1,411 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,368 Elo+

VS

Team Averages
Level 118
1,432 SR
1,464 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CriminelJohnn59
Danzaburou
Level 127
God Stats
5W - 6L
1,135 SR
Queue Stats
238W - 234L
1,459 Elo+
Party 1
Da Ji
Da Ji
Davinity89
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,435 Elo+
Solo
Surtr
Surtr
MajinSully
Surtr
Level 135
God Stats
7W - 10L
1,527 SR
Queue Stats
342W - 338L
1,484 Elo+
Party 1
Izanami
Izanami
theonebeast1
Izanami
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Berzerk68
Bacchus
18
6 / 6 / 11
10,900
779
11,261
26,520
38,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Crohnos
Cupid
20
6 / 3 / 15
12,112
865
18,296
13,628
8,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charybdis
SmokeyLetorey92
Charybdis
5
0 / 0 / 0
7,092
507
0
0
0
Serqet
18
6 / 4 / 12
10,419
744
10,421
10,937
8,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
spr0gg
Medusa
20
5 / 5 / 13
11,771
841
19,796
14,397
9,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 7 / 10
10,609
758
17,236
17,171
11,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
CriminelJohnn59
Danzaburou
19
4 / 3 / 5
11,031
788
8,774
10,165
5,896
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
15
1 / 8 / 10
9,689
692
7,287
15,214
7,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
19
4 / 2 / 12
11,008
786
12,263
18,141
31,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
theonebeast1
Izanami
18
3 / 4 / 6
11,257
804
13,706
8,858
3,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
23
Kills
17
18
Deaths
24
51
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
7
10
1.43
W
Bacchus
Berzerk68
Bacchus
6
6
11
1.92
L
Danzaburou
CriminelJohnn59
Danzaburou
4
3
5
2.17
W
Cupid
Crohnos
Cupid
6
3
15
4.5
L
Da Ji
1
8
10
0.75
L
Surtr
4
2
12
5
W
Charybdis
SmokeyLetorey92
Charybdis
0
0
0
0
W
Serqet
6
4
12
3
W
Medusa
spr0gg
Medusa
5
5
13
2.3
L
Izanami
theonebeast1
Izanami
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,774
Damage
59,266
65,482
Taken
69,549
64,724
Mitigated
60,428
16,738
Healing
22,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,236
1,893
2,703
3,297
17,171
11,539
811
2,602
14,363
36,138
0
W
Bacchus
Berzerk68
Bacchus
11,261
1,174
1,058
5,600
26,520
38,116
352
7,369
19,151
19,790
0
L
Danzaburou
CriminelJohnn59
Danzaburou
8,774
2,846
1,409
2,105
10,165
5,896
3,871
868
9,045
0
31,820
W
Cupid
Crohnos
Cupid
18,296
9,052
2,334
3,164
13,628
8,618
2,039
4,400
9,228
0
40,147
L
Da Ji
7,287
1,124
364
1,117
15,214
7,576
459
2,059
12,610
0
11,951
L
Surtr
12,263
2,216
1,895
6,719
18,141
31,567
467
1,983
16,038
1,279
18,418
W
Charybdis
SmokeyLetorey92
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
10,421
1,882
1,729
1,224
10,937
8,412
997
3,560
7,377
0
12,722
W
Medusa
spr0gg
Medusa
19,796
8,992
495
1,134
14,397
9,578
960
2,929
11,468
0
56,458
L
Izanami
theonebeast1
Izanami
13,706
10,885
669
1,786
8,858
3,850
1,674
3,749
5,109
0
25,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
53,594
178
Minions Killed
156
0
Camps Cleared
0
1,035,318
Distance Traveled
1,158,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,609
758
39
3
0
200,129
0
W
Bacchus
10,900
779
20
1
0
264,722
0
L
Danzaburou
11,031
788
52
4
0
236,699
0
W
Cupid
12,112
865
63
5
0
297,852
0
L
Da Ji
9,689
692
13
1
0
234,541
0
L
Surtr
11,008
786
12
1
0
292,412
0
W
Charybdis
7,092
507
0
0
0
0
0
W
Serqet
10,419
744
9
1
0
251,952
0
W
Medusa
11,771
841
86
6
0
220,792
0
L
Izanami
11,257
804
40
3
0
195,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role