Player Matchup

Arachne
Arachne
A Cheeky Grin
Arachne
Level 159
God Stats
10W - 13L
1,143 SR
Queue Stats
568W - 572L
1,508 Elo+
Solo
Anubis
Anubis
D3vil8739
Anubis
Level 156
God Stats
43W - 18L
1,800 SR
Queue Stats
262W - 252L
1,551 Elo+
Solo
Hachiman
Hachiman
GlizzyCadet
Hachiman
Level 68
God Stats
7W - 0L
1,517 SR
Queue Stats
136W - 124L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LomTheIntruder
Morgan Le Fay
Level 119
God Stats
5W - 2L
1,794 SR
Queue Stats
153W - 133L
1,508 Elo+
Party 1
Bacchus
Bacchus
Sr7aKeRoH81
Bacchus
Level 127
God Stats
4W - 4L
1,617 SR
Queue Stats
115W - 111L
1,533 Elo+
Solo
Team Averages
Level 126
1,574 SR
1,513 Elo+

VS

Team Averages
Level 139
1,574 SR
1,436 Elo+
Eset
Eset
FierceWalrus367
Eset
Level 146
God Stats
1W - 1L
1,391 SR
Queue Stats
171W - 161L
1,516 Elo+
Solo
Martichoras
Martichoras
SKI_653
Martichoras
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,067 Elo+
Solo
Nemesis
Nemesis
VibinLovely
Nemesis
Level 89
God Stats
7W - 13L
1,441 SR
Queue Stats
24W - 30L
1,507 Elo+
Solo
Ymir
Ymir
aLuuN LooNy
Ymir
Level 164
God Stats
3W - 2L
1,712 SR
Queue Stats
148W - 129L
1,572 Elo+
Solo
Thor
Thor
midoriya19
Thor
Level 211
God Stats
5W - 4L
1,827 SR
Queue Stats
620W - 545L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
10 / 1 / 3
10,228
682
12,747
16,746
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
D3vil8739
Anubis
16
7 / 0 / 6
10,323
688
15,859
10,881
5,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
GlizzyCadet
Hachiman
13
4 / 2 / 2
8,491
566
5,343
9,010
3,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LomTheIntruder
Morgan Le Fay
14
1 / 3 / 2
8,464
564
7,311
10,278
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
Sr7aKeRoH81
Bacchus
13
3 / 1 / 9
8,485
566
5,273
13,396
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,040
203
0
0
0
Martichoras
SKI_653
Martichoras
11
2 / 6 / 0
7,155
477
5,024
11,378
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
VibinLovely
Nemesis
12
1 / 6 / 1
7,194
480
8,141
18,515
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 8 / 0
7,351
490
5,037
15,786
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 2
8,068
538
11,455
15,365
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
25
Kills
7
7
Deaths
25
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
1
3
11.5
W
Anubis
D3vil8739
Anubis
7
0
6
10
L
0
0
0
0
W
Hachiman
GlizzyCadet
Hachiman
4
2
2
2.5
W
Morgan Le Fay
LomTheIntruder
Morgan Le Fay
1
3
2
0.67
L
Martichoras
SKI_653
Martichoras
2
6
0
0.33
W
Bacchus
Sr7aKeRoH81
Bacchus
3
1
9
7.5
L
Nemesis
VibinLovely
Nemesis
1
6
1
0.25
L
2
8
0
0.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
29,657
60,311
Taken
61,044
34,224
Mitigated
23,061
23,663
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,747
9,247
0
5,963
16,746
7,115
43
854
15,892
0
84,969
W
Anubis
D3vil8739
Anubis
15,859
350
0
6,244
10,881
5,421
367
3,198
7,683
86,208
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
GlizzyCadet
Hachiman
5,343
3,025
0
5,241
9,010
3,087
1,968
0
9,010
0
59,984
W
Morgan Le Fay
LomTheIntruder
Morgan Le Fay
7,311
761
0
3,172
10,278
3,993
273
316
9,962
62,014
0
L
Martichoras
SKI_653
Martichoras
5,024
650
0
1,255
11,378
4,414
0
3,701
7,677
0
41,042
W
Bacchus
Sr7aKeRoH81
Bacchus
5,273
604
198
2,845
13,396
14,608
46
1,103
12,293
21,916
0
L
Nemesis
VibinLovely
Nemesis
8,141
4,699
0
3,993
18,515
7,120
0
3,797
14,718
0
57,958
L
5,037
339
0
406
15,786
5,048
0
11,326
4,460
42,906
0
L
11,455
1,687
0
2,982
15,365
6,479
406
9,619
5,746
0
66,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,991
Gold Earned
32,808
464
Minions Killed
337
0
Camps Cleared
0
1,477,977
Distance Traveled
1,117,739
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,228
682
127
8
0
345,887
2
W
Anubis
10,323
688
123
8
0
268,541
0
L
Eset
3,040
203
0
0
0
0
0
W
Hachiman
8,491
566
94
6
0
260,584
0
W
Morgan Le Fay
8,464
564
93
6
0
285,511
4
L
Martichoras
7,155
477
70
5
0
253,289
2
W
Bacchus
8,485
566
27
2
0
317,454
2
L
Nemesis
7,194
480
90
6
0
336,195
0
L
Ymir
7,351
490
75
5
0
253,527
0
L
Thor
8,068
538
102
7
0
274,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role