Player Matchup

Danzaburou
Danzaburou
LM20 x
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bennyhen23
Kumbhakarna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,447 Elo+
Party 1
Agni
Agni
jackey23
Agni
Level 84
God Stats
3W - 3L
1,429 SR
Queue Stats
11W - 13L
1,460 Elo+
Party 1
Team Averages
Level 78
1,476 SR
1,486 Elo+

VS

Team Averages
Level 74
1,511 SR
1,459 Elo+
Janus
Janus
Benitodelasoto
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,481 Elo+
Party 2
Neith
Neith
IPJonny
Neith
Level 65
God Stats
239W - 222L
1,533 SR
Queue Stats
541W - 554L
1,418 Elo+
Party 2
Osiris
Osiris
Vorthon
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LM20 x
Danzaburou
15
2 / 1 / 7
12,956
762
11,191
12,230
5,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
bennyhen23
Kumbhakarna
15
2 / 0 / 9
12,445
732
7,752
18,914
23,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
16
8 / 3 / 3
13,873
816
18,788
10,868
4,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 1
11,981
705
14,106
15,484
6,203
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
IPJonny
Neith
14
1 / 1 / 3
11,132
655
10,882
11,582
4,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Vorthon
Osiris
13
0 / 3 / 4
10,688
629
8,699
16,180
19,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
4
4
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
Neith
IPJonny
Neith
1
1
3
2.5
W
Danzaburou
LM20 x
Danzaburou
2
1
7
5.5
L
Osiris
Vorthon
Osiris
0
3
4
0.67
W
Kumbhakarna
bennyhen23
Kumbhakarna
2
0
9
6.5
W
Agni
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,731
Damage
33,687
42,012
Taken
43,246
33,365
Mitigated
30,899
13,611
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,106
335
138
1,320
15,484
6,203
0
11,796
3,688
57,998
0
L
Neith
IPJonny
Neith
10,882
4,777
0
4,218
11,582
4,748
0
7,597
3,985
0
35,947
W
Danzaburou
LM20 x
Danzaburou
11,191
4,856
0
5,499
12,230
5,262
2,053
4,361
7,869
0
90,063
L
Osiris
Vorthon
Osiris
8,699
2,829
0
803
16,180
19,948
84
7,383
8,797
0
34,002
W
Kumbhakarna
bennyhen23
Kumbhakarna
7,752
1,650
0
5,077
18,914
23,785
259
5,353
13,561
21,330
0
W
Agni
18,788
256
570
2,465
10,868
4,318
872
4,754
6,114
57,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
33,801
196
Minions Killed
158
0
Camps Cleared
0
944,558
Distance Traveled
946,513
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,981
705
77
5
0
285,893
0
L
Neith
11,132
655
47
3
0
331,795
2
W
Danzaburou
12,956
762
106
6
0
315,782
7
L
Osiris
10,688
629
34
2
0
328,825
0
W
Kumbhakarna
12,445
732
18
1
0
330,497
0
W
Agni
13,873
816
72
4
0
298,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role