Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Elzibub
Nu Wa
Level 29
God Stats
32W - 21L
1,557 SR
Queue Stats
62W - 70L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Samothyin
Baron Samedi
Level 63
God Stats
2W - 3L
1,280 SR
Queue Stats
263W - 259L
1,447 Elo+
Solo
Sobek
Sobek
Scarscab
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,236 Elo+
Solo
Maui
Maui
dgrampage
Maui
Level 52
God Stats
2W - 0L
1,834 SR
Queue Stats
116W - 119L
1,442 Elo+
Party 1
Team Averages
Level 65
1,534 SR
1,405 Elo+

VS

Team Averages
Level 32
1,428 SR
1,366 Elo+
Bellona
Bellona
DâVîncî
Bellona
Level 37
God Stats
14W - 8L
1,493 SR
Queue Stats
74W - 66L
1,380 Elo+
Party 2
Pele
Pele
Frekya
Pele
Level 9
God Stats
2W - 1L
1,821 SR
Queue Stats
21W - 23L
1,374 Elo+
Party 2
Anhur
Anhur
SkillyJeans
Anhur
Level 14
God Stats
10W - 17L
1,256 SR
Queue Stats
31W - 33L
1,333 Elo+
Party 2
Hel
Hel
Xeladon
Hel
Level 39
God Stats
0W - 2L
1,281 SR
Queue Stats
89W - 75L
1,375 Elo+
Party 2
Izanami
Izanami
marshal258
Izanami
Level 59
God Stats
12W - 16L
1,287 SR
Queue Stats
228W - 222L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
7 / 0 / 7
9,757
1,394
9,098
3,015
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Elzibub
Nu Wa
14
3 / 2 / 13
8,791
1,256
13,948
3,119
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Samothyin
Baron Samedi
14
5 / 1 / 11
8,661
1,237
15,634
6,718
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Scarscab
Sobek
14
1 / 1 / 16
8,963
1,280
8,141
11,845
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
14
2 / 2 / 15
8,241
1,177
6,253
10,331
12,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

366

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DâVîncî
Bellona
13
2 / 4 / 4
8,116
1,159
7,076
15,335
10,940
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Frekya
Pele
13
4 / 6 / 2
8,639
1,234
10,372
16,235
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 4
7,431
1,062
4,209
9,069
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
12
0 / 4 / 3
7,390
1,056
9,142
12,036
5,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
marshal258
Izanami
12
0 / 2 / 1
6,773
968
1,303
3,092
1,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
18
Kills
6
6
Deaths
18
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
7
10.5
L
Bellona
DâVîncî
Bellona
2
4
4
1
W
Nu Wa
Elzibub
Nu Wa
3
2
13
4.75
L
Pele
Frekya
Pele
4
6
2
0.83
W
Baron Samedi
Samothyin
Baron Samedi
5
1
11
10.5
W
Sobek
Scarscab
Sobek
1
1
16
9
L
0
2
4
1
L
Hel
0
4
3
0.38
W
Maui
2
2
15
4.75
L
Izanami
marshal258
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,074
Damage
32,102
35,028
Taken
55,767
33,667
Mitigated
27,913
6,768
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,098
4,834
0
511
3,015
1,492
0
379
2,636
0
28,238
L
Bellona
DâVîncî
Bellona
7,076
1,865
0
171
15,335
10,940
0
12,137
3,198
0
16,189
W
Nu Wa
Elzibub
Nu Wa
13,948
5,789
0
0
3,119
936
0
613
2,506
28,453
0
L
Pele
Frekya
Pele
10,372
1,765
0
1,029
16,235
7,068
0
12,060
4,175
0
29,951
W
Baron Samedi
Samothyin
Baron Samedi
15,634
2,454
2,416
1,186
6,718
3,916
0
1,962
4,756
25,682
0
W
Sobek
Scarscab
Sobek
8,141
1,267
0
2,270
11,845
15,081
0
3,279
8,566
12,088
0
L
4,209
1,530
0
1,214
9,069
3,517
0
7,919
1,150
0
15,433
L
Hel
9,142
1,750
1,783
2,573
12,036
5,260
0
9,417
2,619
24,515
0
W
Maui
6,253
1,782
0
385
10,331
12,242
0
2,909
7,422
13,077
0
L
Izanami
marshal258
Izanami
1,303
719
0
0
3,092
1,128
0
2,443
649
0
4,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
38,349
131
Minions Killed
117
6
Camps Cleared
4
658,326
Distance Traveled
587,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,757
1,394
43
6
3
135,582
0
L
Bellona
8,116
1,159
16
2
0
157,140
0
W
Nu Wa
8,791
1,256
30
4
1
131,778
0
L
Pele
8,639
1,234
47
7
3
147,559
0
W
Baron Samedi
8,661
1,237
33
5
0
119,649
0
W
Sobek
8,963
1,280
16
2
1
136,722
0
L
Anhur
7,431
1,062
16
2
0
114,506
0
L
Hel
7,390
1,056
33
5
1
133,520
0
W
Maui
8,241
1,177
9
1
1
134,595
0
L
Izanami
6,773
968
5
1
0
34,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role