Player Matchup

Khepri
Khepri
 
Khepri
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AidsHasHead
Surtr
Level 82
God Stats
2W - 0L
1,325 SR
Queue Stats
88W - 110L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BraverStraw
Morgan Le Fay
Level 117
God Stats
7W - 2L
1,765 SR
Queue Stats
320W - 308L
1,478 Elo+
Party 2
Chiron
Chiron
ReisakiChan
Chiron
Level 63
God Stats
3W - 2L
1,255 SR
Queue Stats
104W - 110L
1,464 Elo+
Party 2
Chang'e
Chang'e
nyouai
Chang'e
Level 89
God Stats
1W - 0L
1,804 SR
Queue Stats
89W - 75L
1,526 Elo+
Solo
Team Averages
Level 101
1,530 SR
1,476 Elo+

VS

Team Averages
Level 138
1,520 SR
1,436 Elo+
Arachne
Arachne
KarepkgeKarl
Arachne
Level 141
God Stats
25W - 22L
1,530 SR
Queue Stats
869W - 902L
1,448 Elo+
Party 1
Ganesha
Ganesha
SM_Tuki_Pants
Ganesha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 109L
1,271 Elo+
Solo
Chang'e
Chang'e
Taquit0DeAsada
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,462 Elo+
Solo
He Bo
He Bo
TwinSmoxAlot7
He Bo
Level 127
God Stats
3W - 4L
1,550 SR
Queue Stats
190W - 192L
1,473 Elo+
Party 1
Merlin
Merlin
meatcakes44
Merlin
Level 156
God Stats
12W - 13L
1,518 SR
Queue Stats
612W - 666L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 3
5,294
882
1,638
4,928
4,630
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 1 / 5
5,797
966
1,571
3,378
3,597
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
BraverStraw
Morgan Le Fay
13
9 / 1 / 3
7,326
1,221
10,840
4,816
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
9
0 / 2 / 5
5,473
912
2,126
4,790
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
nyouai
Chang'e
11
2 / 1 / 5
6,261
1,044
4,576
4,103
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KarepkgeKarl
Arachne
11
1 / 2 / 2
5,650
942
4,090
4,378
2,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
5
0 / 2 / 0
4,558
760
0
2,410
938
11
1 / 2 / 3
5,629
938
3,334
5,260
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 2
6,177
1,030
4,591
7,282
2,537
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
0 / 2 / 3
5,539
923
4,875
4,707
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
7
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
3
0.75
W
1
1
5
3.5
W
Morgan Le Fay
BraverStraw
Morgan Le Fay
9
1
3
10.5
L
Arachne
KarepkgeKarl
Arachne
1
2
2
1
W
Chiron
0
2
5
1.25
L
Ganesha
0
2
0
0
L
1
2
3
1.25
L
4
4
2
1.25
L
Merlin
0
2
3
0.75
W
Chang'e
nyouai
Chang'e
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
16,890
22,015
Taken
24,037
13,886
Mitigated
9,320
7,019
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,638
102
327
422
4,928
4,630
111
1,390
3,538
10,551
0
W
1,571
305
358
579
3,378
3,597
0
2,245
1,133
54
4,876
W
Morgan Le Fay
BraverStraw
Morgan Le Fay
10,840
269
0
1,184
4,816
2,014
186
2,469
2,347
19,160
0
L
Arachne
KarepkgeKarl
Arachne
4,090
3,448
224
428
4,378
2,214
0
3,060
1,318
0
5,234
W
Chiron
2,126
1,031
234
773
4,790
2,006
78
3,813
939
0
6,263
L
Ganesha
0
0
0
0
2,410
938
0
295
2,115
0
0
L
3,334
278
1,487
1,676
5,260
1,852
0
4,176
1,084
9,469
0
L
4,591
131
111
2,003
7,282
2,537
0
5,563
1,719
8,865
0
L
Merlin
4,875
353
757
1,076
4,707
1,779
0
3,983
724
14,840
0
W
Chang'e
nyouai
Chang'e
4,576
311
1,055
2,087
4,103
1,639
0
2,856
1,247
13,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
27,553
89
Minions Killed
47
0
Camps Cleared
0
598,424
Distance Traveled
524,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,294
882
28
5
0
115,009
0
W
Surtr
5,797
966
9
2
0
127,464
0
W
Morgan Le Fay
7,326
1,221
23
4
0
131,293
0
L
Arachne
5,650
942
2
0
0
132,139
0
W
Chiron
5,473
912
7
1
0
102,846
0
L
Ganesha
4,558
760
0
0
0
30,578
0
L
Chang'e
5,629
938
17
3
0
122,223
0
L
He Bo
6,177
1,030
9
2
0
129,015
0
L
Merlin
5,539
923
19
3
0
110,721
0
W
Chang'e
6,261
1,044
22
4
0
121,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role