Player Matchup

Zhong Kui
Zhong Kui
Magic20925
Zhong Kui
Level 68
God Stats
11W - 20L
1,706 SR
Queue Stats
481W - 450L
1,494 Elo+
Solo
Loki
Loki
Pitbule9983
Loki
Level 128
God Stats
1W - 4L
1,380 SR
Queue Stats
606W - 621L
1,447 Elo+
Solo
Neith
Neith
SampleP
Neith
Level 22
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 4L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
simpursuer420
Sylvanus
Level 80
God Stats
3W - 6L
1,180 SR
Queue Stats
51W - 47L
1,517 Elo+
Solo
Janus
Janus
vTragical
Janus
Level 46
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 4L
1,615 Elo+
Party 1
Team Averages
Level 69
1,372 SR
1,512 Elo+

VS

Team Averages
Level 132
1,481 SR
1,426 Elo+
Bellona
Bellona
DandiestBeast96
Bellona
Level 158
God Stats
7W - 11L
1,313 SR
Queue Stats
227W - 216L
1,489 Elo+
Solo
Jormungandr
Jormungandr
HadesHairyLog
Jormungandr
Level 120
God Stats
1W - 3L
1,406 SR
Queue Stats
401W - 373L
1,407 Elo+
Solo
Chernobog
Chernobog
King_Jexdy
Chernobog
Level 59
God Stats
3W - 1L
1,753 SR
Queue Stats
192W - 174L
1,496 Elo+
Solo
Merlin
Merlin
MCLOLF
Merlin
Level 68
God Stats
1W - 0L
1,723 SR
Queue Stats
4W - 4L
1,206 Elo+
Solo
Khepri
Khepri
TooCold2Touch
Khepri
Level 257
God Stats
21W - 36L
1,210 SR
Queue Stats
722W - 733L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Magic20925
Zhong Kui
14
1 / 0 / 0
8,498
531
6,730
12,570
10,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 1
7,696
481
3,790
10,287
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
SampleP
Neith
13
2 / 3 / 1
7,774
486
9,371
11,227
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
simpursuer420
Sylvanus
9
0 / 4 / 1
6,652
416
2,193
15,538
9,481
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
vTragical
Janus
10
1 / 5 / 1
6,590
412
4,973
12,024
6,281
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
9,888
618
12,615
16,618
16,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
HadesHairyLog
Jormungandr
14
4 / 2 / 5
9,096
569
5,993
14,103
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
King_Jexdy
Chernobog
14
4 / 0 / 3
8,968
561
9,227
7,341
2,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
MCLOLF
Merlin
14
1 / 1 / 0
9,135
571
9,729
8,062
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
8,421
526
1,221
10,722
9,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
15
15
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
Jormungandr
HadesHairyLog
Jormungandr
4
2
5
3.25
W
Chernobog
King_Jexdy
Chernobog
4
0
3
5.5
W
Merlin
MCLOLF
Merlin
1
1
0
1
L
Zhong Kui
Magic20925
Zhong Kui
1
0
0
1
L
1
3
1
0.5
L
Neith
SampleP
Neith
2
3
1
0.83
W
0
0
0
0
L
Sylvanus
simpursuer420
Sylvanus
0
4
1
0.13
L
Janus
vTragical
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
38,785
61,646
Taken
56,846
34,968
Mitigated
47,261
17,909
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,615
3,243
0
5,489
16,618
16,551
427
2,288
14,330
0
79,596
W
Jormungandr
HadesHairyLog
Jormungandr
5,993
599
176
1,753
14,103
14,762
88
5,387
8,716
45,685
509
W
Chernobog
King_Jexdy
Chernobog
9,227
6,088
0
4,038
7,341
2,991
2,390
1,705
5,636
0
78,671
W
Merlin
MCLOLF
Merlin
9,729
761
0
1,904
8,062
3,481
228
5,211
2,851
72,659
0
L
Zhong Kui
Magic20925
Zhong Kui
6,730
537
0
7,064
12,570
10,353
0
8,489
4,081
65,789
0
L
3,790
503
91
1,256
10,287
4,225
0
3,151
7,136
0
53,688
L
Neith
SampleP
Neith
9,371
4,686
0
4,136
11,227
4,628
0
1,135
10,092
0
50,930
W
1,221
0
689
869
10,722
9,476
0
0
10,722
62,815
0
L
Sylvanus
simpursuer420
Sylvanus
2,193
812
164
2,115
15,538
9,481
0
971
14,567
35,426
0
L
Janus
vTragical
Janus
4,973
1,043
217
2,866
12,024
6,281
0
2,688
9,336
33,789
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
45,508
393
Minions Killed
518
0
Camps Cleared
0
1,423,235
Distance Traveled
1,461,640
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,888
618
112
7
0
304,456
0
W
Jormungandr
9,096
569
59
4
0
300,183
0
W
Chernobog
8,968
561
128
8
0
311,636
3
W
Merlin
9,135
571
130
8
0
267,363
0
L
Zhong Kui
8,498
531
123
8
0
296,983
8
L
Loki
7,696
481
90
6
0
339,695
1
L
Neith
7,774
486
88
6
0
283,214
0
W
Khepri
8,421
526
89
6
0
278,002
0
L
Sylvanus
6,652
416
42
3
0
220,546
2
L
Janus
6,590
412
50
3
0
282,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role