Player Matchup

Ra
Ra
Facoch
Ra
Level 128
God Stats
9W - 5L
1,564 SR
Queue Stats
551W - 563L
1,492 Elo+
Party 2
Yu Huang
Yu Huang
Lattar
Yu Huang
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 235L
1,546 Elo+
Solo
Ravana
Ravana
Perfectk8
Ravana
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 136L
1,573 Elo+
Solo
Sol
Sol
Robber
Sol
Level 146
God Stats
3W - 1L
1,882 SR
Queue Stats
37W - 31L
1,541 Elo+
Solo
Atlas
Atlas
WeeDaLoKa420
Atlas
Level 155
God Stats
34W - 21L
1,420 SR
Queue Stats
891W - 895L
1,478 Elo+
Party 2
Team Averages
Level 143
1,573 SR
1,526 Elo+

VS

Team Averages
Level 163
1,574 SR
1,530 Elo+
Ra
Ra
Ariekillzz
Ra
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
231W - 222L
1,509 Elo+
Party 1
Serqet
Serqet
BudFisk
Serqet
Level 174
God Stats
8W - 6L
1,580 SR
Queue Stats
383W - 385L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Manapanzer
Ah Muzen Cab
Level 155
God Stats
9W - 1L
1,913 SR
Queue Stats
211W - 219L
1,536 Elo+
Solo
Thanatos
Thanatos
Nubarion
Thanatos
Level 210
God Stats
6W - 7L
1,370 SR
Queue Stats
350W - 359L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
SAUDx
Sun Wukong
Level 128
God Stats
9W - 3L
1,507 SR
Queue Stats
752W - 719L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 7 / 7
10,176
636
10,641
14,452
4,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
Lattar
Yu Huang
14
2 / 8 / 7
9,827
614
10,776
13,321
4,162
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Perfectk8
Ravana
17
1 / 6 / 8
10,069
629
11,444
18,222
20,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Robber
Sol
20
3 / 3 / 8
11,725
733
20,422
17,105
6,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 7
11,137
696
19,360
19,820
29,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
12,441
778
15,565
12,469
7,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
BudFisk
Serqet
17
2 / 4 / 16
10,516
657
8,723
21,198
21,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Manapanzer
Ah Muzen Cab
19
6 / 3 / 10
12,614
788
21,445
20,080
11,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Nubarion
Thanatos
20
10 / 3 / 10
13,040
815
15,374
15,034
8,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SAUDx
Sun Wukong
18
2 / 4 / 18
10,929
683
14,932
27,594
40,020
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
14
Kills
26
26
Deaths
15
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Serqet
BudFisk
Serqet
2
4
16
2.5
L
Ra
2
7
7
0.79
L
Yu Huang
Lattar
Yu Huang
2
8
7
0.69
W
Ah Muzen Cab
Manapanzer
Ah Muzen Cab
6
3
10
3.67
W
Thanatos
Nubarion
Thanatos
10
3
10
5
L
Ravana
Perfectk8
Ravana
1
6
8
0.83
L
Sol
Robber
Sol
3
3
8
2.33
W
Sun Wukong
SAUDx
Sun Wukong
2
4
18
2.75
L
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,643
Damage
76,039
82,920
Taken
96,375
65,091
Mitigated
89,303
31,796
Healing
51,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,565
740
20,985
6,359
12,469
7,401
1,211
9,898
2,416
44,651
0
W
Serqet
BudFisk
Serqet
8,723
1,654
1,588
1,503
21,198
21,541
1,209
10,090
10,881
0
14,444
L
Ra
10,641
1,044
10,700
1,864
14,452
4,808
646
2,007
11,414
28,853
0
L
Yu Huang
Lattar
Yu Huang
10,776
848
2,384
1,065
13,321
4,162
108
1,899
11,125
18,015
0
W
Ah Muzen Cab
Manapanzer
Ah Muzen Cab
21,445
5,266
1,913
3,545
20,080
11,888
3,747
12,717
7,118
0
64,385
W
Thanatos
Nubarion
Thanatos
15,374
2,955
2,101
7,269
15,034
8,453
949
10,624
4,230
0
22,798
L
Ravana
Perfectk8
Ravana
11,444
1,927
3,219
2,650
18,222
20,006
204
4,397
12,926
0
19,208
L
Sol
Robber
Sol
20,422
5,009
0
5,800
17,105
6,787
1,668
2,390
14,208
48,771
0
W
Sun Wukong
SAUDx
Sun Wukong
14,932
1,680
916
5,236
27,594
40,020
610
17,494
9,410
507
21,854
L
19,360
6,164
553
3,561
19,820
29,328
287
4,263
14,516
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
59,540
191
Minions Killed
199
0
Camps Cleared
0
1,404,614
Distance Traveled
1,505,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,441
778
78
5
0
345,204
0
W
Serqet
10,516
657
8
1
0
238,810
0
L
Ra
10,176
636
49
3
0
240,370
0
L
Yu Huang
9,827
614
12
1
0
228,005
0
W
Ah Muzen Cab
12,614
788
70
4
0
302,763
0
W
Thanatos
13,040
815
13
1
0
337,122
0
L
Ravana
10,069
629
32
2
0
301,769
0
L
Sol
11,725
733
77
5
0
325,820
0
W
Sun Wukong
10,929
683
30
2
0
281,780
0
L
Atlas
11,137
696
21
1
0
308,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role