Player Matchup

Hel
Hel
 
Hel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cpt Shalligator
Neith
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 44L
1,521 Elo+
Solo
Kukulkan
Kukulkan
DemonTwerp
Kukulkan
Level 108
God Stats
9W - 3L
1,449 SR
Queue Stats
280W - 239L
1,584 Elo+
Party 3
Bacchus
Bacchus
Mulwarg
Bacchus
Level 105
God Stats
5W - 2L
1,636 SR
Queue Stats
105W - 89L
1,574 Elo+
Party 3
Jing Wei
Jing Wei
NiloQlStalker
Jing Wei
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 295L
1,489 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,534 Elo+

VS

Team Averages
Level 105
1,434 SR
1,497 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
RampantVamp
Thoth
Level 71
God Stats
0W - 4L
1,242 SR
Queue Stats
316W - 302L
1,549 Elo+
Solo
Camazotz
Camazotz
TheSmallerWood0
Camazotz
Level 94
God Stats
0W - 2L
1,284 SR
Queue Stats
218W - 227L
1,448 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheWood00
Kumbhakarna
Level 129
God Stats
10W - 6L
1,644 SR
Queue Stats
209W - 203L
1,486 Elo+
Party 2
Osiris
Osiris
oingulon
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 2 / 11
9,338
778
10,526
9,574
4,193
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 10
10,340
862
12,549
8,132
4,045
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DemonTwerp
Kukulkan
17
3 / 1 / 16
10,238
853
18,877
8,853
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Mulwarg
Bacchus
16
2 / 3 / 16
10,211
851
12,133
16,142
24,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
NiloQlStalker
Jing Wei
16
4 / 4 / 8
10,405
867
12,439
12,635
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 8
7,530
628
4,561
12,118
9,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 2
9,618
802
17,501
12,693
7,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
12
2 / 5 / 4
7,779
648
5,281
14,912
8,550
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
TheWood00
Kumbhakarna
15
0 / 3 / 8
8,726
727
5,021
18,382
22,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
oingulon
Osiris
13
3 / 5 / 6
8,233
686
14,369
14,077
10,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
19
Kills
9
10
Deaths
19
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
11
4.25
L
Yemoja
 
Yemoja
0
2
8
2
W
7
0
10
12
W
Kukulkan
DemonTwerp
Kukulkan
3
1
16
11
W
Bacchus
Mulwarg
Bacchus
2
3
16
3.33
W
Jing Wei
NiloQlStalker
Jing Wei
4
4
8
2
L
4
4
2
1.25
L
Camazotz
2
5
4
0.8
L
Kumbhakarna
TheWood00
Kumbhakarna
0
3
8
1.33
L
Osiris
oingulon
Osiris
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,524
Damage
46,733
55,336
Taken
72,182
41,939
Mitigated
59,254
28,614
Healing
29,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,526
1,405
8,962
3,943
9,574
4,193
1,109
4,571
5,003
19,744
0
L
Yemoja
 
Yemoja
4,561
1,355
12,200
3,388
12,118
9,395
0
6,937
5,177
6,991
0
W
12,549
4,271
679
2,561
8,132
4,045
1,818
3,866
4,266
0
20,303
W
Kukulkan
DemonTwerp
Kukulkan
18,877
1,330
2,913
1,297
8,853
4,256
1,297
3,801
5,052
45,060
0
W
Bacchus
Mulwarg
Bacchus
12,133
549
1,921
2,868
16,142
24,172
642
6,687
9,455
15,886
0
W
Jing Wei
NiloQlStalker
Jing Wei
12,439
10,702
854
2,616
12,635
5,273
2,756
7,982
4,653
0
22,790
L
17,501
575
1,625
799
12,693
7,915
0
6,740
5,915
44,554
0
L
Camazotz
5,281
1,056
645
2,011
14,912
8,550
0
11,019
3,855
0
12,438
L
Kumbhakarna
TheWood00
Kumbhakarna
5,021
200
4,212
3,467
18,382
22,539
0
8,648
9,682
13,585
176
L
Osiris
oingulon
Osiris
14,369
3,017
859
474
14,077
10,855
0
8,060
6,017
0
20,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
41,886
138
Minions Killed
119
0
Camps Cleared
0
1,172,011
Distance Traveled
1,030,695
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,338
778
18
2
0
229,868
0
L
Yemoja
7,530
628
4
0
0
178,503
0
W
Neith
10,340
862
21
2
0
244,979
0
W
Kukulkan
10,238
853
59
5
0
262,854
0
W
Bacchus
10,211
851
10
1
0
258,622
0
W
Jing Wei
10,405
867
30
3
0
175,688
0
L
Thoth
9,618
802
51
4
0
221,863
0
L
Camazotz
7,779
648
20
2
0
201,111
3
L
Kumbhakarna
8,726
727
23
2
0
216,613
0
L
Osiris
8,233
686
21
2
0
212,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role