Player Matchup

Amaterasu
Amaterasu
AbsentGosling15
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
MondayMorningDM
Kumbhakarna
Level 109
God Stats
15W - 12L
1,520 SR
Queue Stats
413W - 474L
1,483 Elo+
Solo
Shiva
Shiva
OGEvilEye801
Shiva
Level 194
God Stats
8W - 4L
1,456 SR
Queue Stats
584W - 607L
1,533 Elo+
Solo
Da Ji
Da Ji
TheMASTERmyth
Da Ji
Level 122
God Stats
3W - 1L
1,588 SR
Queue Stats
48W - 40L
1,586 Elo+
Party 2
Nox
Nox
xFreezyyy
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,528 Elo+
Party 2
Team Averages
Level 112
1,513 SR
1,525 Elo+

VS

Team Averages
Level 112
1,383 SR
1,515 Elo+
Lancelot
Lancelot
Chief StorBjorn
Lancelot
Level 59
God Stats
15W - 14L
1,596 SR
Queue Stats
413W - 404L
1,569 Elo+
Party 1
Charybdis
Charybdis
IbRedRose
Charybdis
Level 124
God Stats
7W - 9L
1,408 SR
Queue Stats
393W - 393L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shmeckeldorf
Cu Chulainn
Level 155
God Stats
2W - 3L
1,322 SR
Queue Stats
579W - 556L
1,566 Elo+
Party 1
Artio
Artio
denillitog
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 155L
1,470 Elo+
Solo
Cernunnos
Cernunnos
xApollo43
Cernunnos
Level 93
God Stats
0W - 1L
1,088 SR
Queue Stats
38W - 40L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbsentGosling15
Amaterasu
13
2 / 2 / 15
7,980
798
5,155
13,234
13,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
MondayMorningDM
Kumbhakarna
15
2 / 1 / 24
9,389
939
4,746
17,533
22,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 2 / 22
9,412
941
9,979
11,700
17,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 3 / 13
10,125
1,013
18,845
13,145
13,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 16
9,906
991
12,726
9,297
5,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
3 / 6 / 3
8,655
866
7,808
10,025
5,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
IbRedRose
Charybdis
13
1 / 6 / 5
7,662
766
10,474
11,857
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Shmeckeldorf
Cu Chulainn
15
1 / 4 / 6
8,029
803
10,013
11,202
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
15
1 / 6 / 6
8,353
835
7,382
14,678
22,228
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
xApollo43
Cernunnos
13
2 / 6 / 3
8,411
841
9,902
11,701
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
31
28
Kills
8
9
Deaths
28
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AbsentGosling15
Amaterasu
2
2
15
4.75
L
Lancelot
3
6
3
0.75
L
Charybdis
IbRedRose
Charybdis
1
6
5
0.58
W
Kumbhakarna
MondayMorningDM
Kumbhakarna
2
1
24
14
W
5
2
22
8
L
Cu Chulainn
Shmeckeldorf
Cu Chulainn
1
4
6
1
W
13
3
13
6.5
L
Artio
1
6
6
0.67
L
Cernunnos
xApollo43
Cernunnos
2
6
3
0.58
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,451
Damage
45,579
64,909
Taken
59,463
71,490
Mitigated
51,628
23,458
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AbsentGosling15
Amaterasu
5,155
1,209
900
3,735
13,234
13,403
321
1,366
11,559
0
8,807
L
Lancelot
7,808
227
482
409
10,025
5,289
930
2,353
7,672
0
13,326
L
Charybdis
IbRedRose
Charybdis
10,474
3,792
459
2,344
11,857
5,216
932
3,844
8,013
0
20,502
W
Kumbhakarna
MondayMorningDM
Kumbhakarna
4,746
472
1,031
3,587
17,533
22,141
952
1,635
15,635
18,403
0
W
9,979
790
4,926
2,614
11,700
17,562
1,010
1,004
10,512
2,815
16,194
L
Cu Chulainn
Shmeckeldorf
Cu Chulainn
10,013
1,035
636
1,806
11,202
13,753
230
3,079
8,123
0
21,186
W
18,845
6,102
2,343
1,322
13,145
13,028
1,472
937
12,085
0
22,520
L
Artio
7,382
915
661
3,094
14,678
22,228
78
5,646
9,032
15,316
0
L
Cernunnos
xApollo43
Cernunnos
9,902
4,089
0
2,199
11,701
5,142
484
4,690
7,011
0
19,576
W
12,726
2,305
1,260
1,740
9,297
5,356
3,441
2,440
6,682
28,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
41,110
108
Minions Killed
104
0
Camps Cleared
0
1,007,850
Distance Traveled
918,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,980
798
7
1
0
201,142
0
L
Lancelot
8,655
866
11
1
0
207,082
0
L
Charybdis
7,662
766
25
3
0
154,623
0
W
Kumbhakarna
9,389
939
23
2
0
217,606
0
W
Shiva
9,412
941
18
2
0
209,068
0
L
Cu Chulainn
8,029
803
24
2
0
211,635
0
W
Da Ji
10,125
1,013
12
1
0
178,994
0
L
Artio
8,353
835
15
2
0
180,506
0
L
Cernunnos
8,411
841
29
3
0
164,889
0
W
Nox
9,906
991
48
5
0
201,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role