Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KingRatMTG
Izanami
Level 97
God Stats
40W - 24L
1,492 SR
Queue Stats
119W - 107L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
OnionMan420
Kuzenbo
Level 45
God Stats
8W - 11L
1,500 SR
Queue Stats
138W - 127L
1,451 Elo+
Solo
King Arthur
King Arthur
ihonny
King Arthur
Level 152
God Stats
4W - 5L
1,562 SR
Queue Stats
175W - 159L
1,547 Elo+
Solo
Ra
Ra
jfling68
Ra
Level 60
God Stats
17W - 5L
1,779 SR
Queue Stats
378W - 373L
1,422 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,495 Elo+

VS

Team Averages
Level 71
1,563 SR
1,477 Elo+
Zeus
Zeus
DreamFruits
Zeus
Level 111
God Stats
18W - 9L
1,579 SR
Queue Stats
612W - 594L
1,488 Elo+
Solo
Medusa
Medusa
Erzenger
Medusa
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,471 Elo+
Party 1
Lancelot
Lancelot
MrDovaBear
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
RuinZ ClownZ
Kuzenbo
Level 69
God Stats
7W - 5L
1,464 SR
Queue Stats
413W - 359L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omooya
Ah Muzen Cab
Level 111
God Stats
30W - 14L
1,771 SR
Queue Stats
182W - 158L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
10 / 6 / 1
10,884
605
17,169
24,266
10,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KingRatMTG
Izanami
17
6 / 6 / 4
11,085
616
15,069
13,931
6,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
OnionMan420
Kuzenbo
14
1 / 1 / 6
9,169
509
8,457
18,196
27,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ihonny
King Arthur
16
2 / 5 / 2
9,755
542
14,950
23,156
27,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
5,871
326
615
1,145
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,215
512
9,765
8,994
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Erzenger
Medusa
19
8 / 3 / 2
11,708
650
23,179
22,524
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Lancelot
MrDovaBear
Lancelot
18
7 / 4 / 5
10,847
603
12,020
16,117
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
RuinZ ClownZ
Kuzenbo
13
1 / 4 / 5
8,798
489
6,108
16,739
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
omooya
Ah Muzen Cab
16
1 / 5 / 3
9,734
541
7,151
13,898
5,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
19
Kills
18
18
Deaths
19
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
10
6
1
1.75
W
1
3
4
1
W
Medusa
Erzenger
Medusa
8
3
2
3
L
Izanami
KingRatMTG
Izanami
6
6
4
1.33
W
Lancelot
MrDovaBear
Lancelot
7
4
5
2.38
L
Kuzenbo
OnionMan420
Kuzenbo
1
1
6
4
W
Kuzenbo
RuinZ ClownZ
Kuzenbo
1
4
5
0.88
L
King Arthur
ihonny
King Arthur
2
5
2
0.6
L
0
0
1
0.5
W
Ah Muzen Cab
omooya
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,260
Damage
58,223
80,694
Taken
78,272
71,817
Mitigated
46,315
13,871
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
17,169
4,555
0
5,520
24,266
10,945
247
3,424
20,842
95,646
0
W
9,765
2,033
0
2,665
8,994
3,690
799
3,947
5,047
75,694
0
W
Medusa
Erzenger
Medusa
23,179
12,958
0
10,892
22,524
10,892
2,346
2,912
19,612
0
100,362
L
Izanami
KingRatMTG
Izanami
15,069
11,579
0
1,161
13,931
6,071
837
2,074
11,857
0
100,411
W
Lancelot
MrDovaBear
Lancelot
12,020
3,577
0
375
16,117
8,336
758
6,633
9,410
0
79,792
L
Kuzenbo
OnionMan420
Kuzenbo
8,457
3,438
63
3,801
18,196
27,250
75
9,402
8,794
38,007
0
W
Kuzenbo
RuinZ ClownZ
Kuzenbo
6,108
2,007
0
1,586
16,739
17,947
67
8,180
8,559
28,318
0
L
King Arthur
ihonny
King Arthur
14,950
955
0
2,522
23,156
27,296
376
973
22,183
747
80,484
L
615
176
120
684
1,145
255
0
0
1,145
10,777
0
W
Ah Muzen Cab
omooya
Ah Muzen Cab
7,151
3,540
0
3,470
13,898
5,450
2,113
4,820
9,078
0
87,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
50,302
500
Minions Killed
521
0
Camps Cleared
0
1,362,031
Distance Traveled
1,736,577
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,884
605
125
7
0
360,979
0
W
Zeus
9,215
512
116
6
0
349,932
1
W
Medusa
11,708
650
136
8
0
296,534
2
L
Izanami
11,085
616
179
10
0
305,292
2
W
Lancelot
10,847
603
116
6
0
409,052
0
L
Kuzenbo
9,169
509
50
3
0
303,947
4
W
Kuzenbo
8,798
489
25
1
0
341,955
0
L
King Arthur
9,755
542
118
7
0
326,434
0
L
Ra
5,871
326
28
2
0
65,379
1
W
Ah Muzen Cab
9,734
541
128
7
0
339,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role