Player Matchup

Cthulhu
Cthulhu
Silver II
EseCo_Mexxamafia
Cthulhu
Silver II
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 147L
965 MMR
Solo
Olorun
Olorun
Gold IV
Extra Blacc
Olorun
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 148L
1,351 MMR
Solo
Vamana
Vamana
Silver I
FeraMx3452
Vamana
Silver I
Level 156
God Stats
15W - 18L
1,452 SR
Queue Stats
1,192W - 1,230L
1,129 MMR
Solo
Agni
Agni
Gold II
SamBam21
Agni
Gold II
Level 139
God Stats
11W - 20L
1,571 SR
Queue Stats
514W - 525L
1,272 MMR
Solo
Ullr
Ullr
Silver II
XxRhapsodyxX874
Ullr
Silver II
Level 159
God Stats
78W - 80L
1,483 SR
Queue Stats
691W - 718L
931 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,501 SR
1,130 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,474 SR
1,244 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Bronze IV
LordSchnookums
Martichoras
Bronze IV
Level 54
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 12L
1,263 MMR
Solo
Nox
Nox
Gold III
PleasingThony
Nox
Gold III
Level 165
God Stats
23W - 22L
1,552 SR
Queue Stats
189W - 200L
1,351 MMR
Solo
Da Ji
Da Ji
Silver I
Tomsk8ter101
Da Ji
Silver I
Level 135
God Stats
5W - 4L
1,500 SR
Queue Stats
103W - 98L
1,277 MMR
Solo
Cerberus
Cerberus
Silver III
areddhead
Cerberus
Silver III
Level 135
God Stats
10W - 10L
1,526 SR
Queue Stats
345W - 381L
828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 4
6,198
477
2,528
14,060
11,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
5
1 / 6 / 2
5,092
392
365
6,382
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
FeraMx3452
Vamana
11
1 / 2 / 0
6,719
517
5,432
11,234
7,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
14
1 / 1 / 1
7,544
580
4,051
8,080
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 1
6,974
536
4,286
8,922
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
HachimanThanatosGebBaron SamediBaba Yaga

VS

Bans
ApolloMauiBakasuraNemesisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 0 / 2
7,699
592
5,134
6,228
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
LordSchnookums
Martichoras
10
4 / 3 / 2
6,694
515
7,445
8,330
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 0 / 4
7,169
551
3,834
5,801
4,533
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 6
7,112
547
10,036
11,597
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
areddhead
Cerberus
14
1 / 0 / 2
7,360
566
2,872
8,437
8,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
11
16
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
L
0
5
4
0.4
L
Olorun
1
6
2
0.33
L
Vamana
FeraMx3452
Vamana
1
2
0
0.5
W
Martichoras
LordSchnookums
Martichoras
4
3
2
1.67
W
3
0
4
5
L
Agni
1
1
1
1.5
W
2
4
6
1.25
L
3
2
1
1.75
W
Cerberus
areddhead
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
29,321
48,678
Taken
40,393
26,501
Mitigated
24,069
9,774
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,134
195
0
2,029
6,228
2,548
0
1,759
4,469
59,260
0
L
2,528
538
1,284
2,482
14,060
11,154
108
1,360
12,700
15,719
0
L
Olorun
365
214
30
405
6,382
1,802
0
1,044
5,338
4,603
0
L
Vamana
FeraMx3452
Vamana
5,432
2,433
0
2,295
11,234
7,238
45
3,044
8,190
0
43,799
W
Martichoras
LordSchnookums
Martichoras
7,445
2,652
0
554
8,330
3,466
780
1,738
6,592
0
36,878
W
3,834
622
0
1,405
5,801
4,533
25
1,417
4,384
18,598
0
L
Agni
4,051
577
0
1,734
8,080
2,980
0
4,292
3,788
62,409
0
W
10,036
3,644
0
1,683
11,597
4,831
9
2,030
9,567
0
52,351
L
4,286
2,398
0
1,544
8,922
3,327
820
2,576
6,346
0
42,988
W
Cerberus
areddhead
Cerberus
2,872
176
0
1,737
8,437
8,691
0
0
8,437
54,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
36,034
285
Minions Killed
372
0
Camps Cleared
0
1,077,240
Distance Traveled
1,278,866
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,699
592
102
8
0
276,678
4
L
Cthulhu
6,198
477
26
2
0
269,546
0
L
Olorun
5,092
392
0
0
0
88,160
0
L
Vamana
6,719
517
67
5
0
231,297
0
W
Martichoras
6,694
515
53
4
0
217,095
0
W
Nox
7,169
551
20
2
0
249,593
1
L
Agni
7,544
580
115
9
0
252,556
1
W
Da Ji
7,112
547
73
6
0
283,844
3
L
Ullr
6,974
536
77
6
0
235,681
2
W
Cerberus
7,360
566
124
10
0
251,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role