Player Matchup

Geb
Geb
Gold V
DenisPsycho
Geb
Gold V
Level 115
God Stats
0W - 5L
1,500 SR
Queue Stats
265W - 261L
1,386 MMR
Solo
Mulan
Mulan
Bronze III
LightningXlll
Mulan
Bronze III
Level 37
God Stats
0W - 3L
1,391 SR
Queue Stats
3W - 10L
1,400 MMR
Solo
Anubis
Anubis
Bronze III
PoNtEaMaMaR
Anubis
Bronze III
Level 68
God Stats
14W - 16L
1,535 SR
Queue Stats
19W - 26L
1,400 MMR
Party 2
Kali
Kali
Bronze III
ToKarDiaKo
Kali
Bronze III
Level 58
God Stats
10W - 17L
1,638 SR
Queue Stats
55W - 63L
1,400 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
rlp403
Hou Yi
Gold IV
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 351L
1,373 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,513 SR
1,392 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,507 SR
1,392 MMR
Serqet
Serqet
Gold IV
BloodyCutie713
Serqet
Gold IV
Level 180
God Stats
36W - 44L
1,574 SR
Queue Stats
184W - 182L
1,369 MMR
Solo
Hachiman
Hachiman
Gold V
Leo1DsA
Hachiman
Gold V
Level 145
God Stats
18W - 11L
1,535 SR
Queue Stats
141W - 155L
1,376 MMR
Solo
Athena
Athena
Gold III
Yazandj
Athena
Gold III
Level 152
God Stats
7W - 6L
1,563 SR
Queue Stats
119W - 112L
1,242 MMR
Party 1
Scylla
Scylla
Gold IV
iDempy
Scylla
Gold IV
Level 128
God Stats
12W - 6L
1,535 SR
Queue Stats
206W - 214L
1,447 MMR
Solo
Thor
Thor
Gold III
yamen56
Thor
Gold III
Level 126
God Stats
4W - 6L
1,328 SR
Queue Stats
112W - 111L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,918
472
4,582
12,448
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 4 / 1
10,663
508
14,159
22,658
23,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
17
1 / 8 / 2
10,454
498
9,852
14,302
7,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 9 / 0
10,148
483
7,912
23,698
12,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
rlp403
Hou Yi
16
0 / 8 / 1
10,207
486
6,509
18,241
7,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PoseidonAo KuangHerculesKing Arthur

VS

Bans
ChironBakasuraHe BoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 8
12,664
603
9,390
19,365
18,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Leo1DsA
Hachiman
19
10 / 0 / 8
13,081
623
15,514
13,068
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Yazandj
Athena
16
2 / 0 / 17
11,630
554
5,281
16,755
20,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
iDempy
Scylla
20
7 / 3 / 9
13,581
647
15,227
9,663
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
yamen56
Thor
20
10 / 0 / 13
13,773
656
17,390
15,836
8,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
4
Kills
30
30
Deaths
4
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
1
1
1
1.5
W
Hachiman
Leo1DsA
Hachiman
10
0
8
14
L
2
4
1
0.63
L
Anubis
1
8
2
0.25
L
0
9
0
0
W
Athena
Yazandj
Athena
2
0
17
10.5
W
Scylla
iDempy
Scylla
7
3
9
3.83
L
Hou Yi
rlp403
Hou Yi
0
8
1
0.06
W
Thor
yamen56
Thor
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
62,802
91,347
Taken
74,687
64,036
Mitigated
59,654
19,020
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,390
2,914
0
7,685
19,365
18,923
327
2,129
16,190
0
88,262
L
4,582
194
0
2,373
12,448
13,579
0
3,158
9,290
26,957
0
W
Hachiman
Leo1DsA
Hachiman
15,514
9,286
0
6,246
13,068
7,447
5,354
4,254
8,814
0
125,523
L
14,159
1,547
0
5,850
22,658
23,986
0
5,130
16,824
0
76,107
L
Anubis
9,852
463
0
3,423
14,302
7,278
660
5,208
8,950
105,864
0
L
7,912
2,800
0
3,279
23,698
12,069
0
3,751
19,947
0
104,152
W
Athena
Yazandj
Athena
5,281
862
0
3,796
16,755
20,249
125
5,198
11,509
21,617
0
W
Scylla
iDempy
Scylla
15,227
1,475
0
2,471
9,663
4,432
370
3,665
5,849
115,139
0
L
Hou Yi
rlp403
Hou Yi
6,509
3,144
0
4,095
18,241
7,124
2,135
3,261
14,980
0
89,977
W
Thor
yamen56
Thor
17,390
4,139
0
2,701
15,836
8,603
1,031
2,972
12,828
0
124,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,390
Gold Earned
64,729
618
Minions Killed
682
0
Camps Cleared
0
1,951,449
Distance Traveled
2,242,634
4
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,664
603
160
8
0
444,170
0
L
Geb
9,918
472
26
1
0
383,150
2
W
Hachiman
13,081
623
156
7
0
409,099
7
L
Mulan
10,663
508
132
6
0
395,455
1
L
Anubis
10,454
498
159
8
0
406,451
0
L
Kali
10,148
483
140
7
0
393,463
0
W
Athena
11,630
554
19
1
0
461,883
9
W
Scylla
13,581
647
186
9
0
404,203
5
L
Hou Yi
10,207
486
161
8
0
372,930
1
W
Thor
13,773
656
161
8
0
523,279
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role