Player Matchup

Fenrir
Fenrir
Colorneutro
Fenrir
Level 67
God Stats
3W - 4L
1,502 SR
Queue Stats
65W - 75L
1,483 Elo+
Solo
He Bo
He Bo
Drawlevi
He Bo
Level 93
God Stats
1W - 0L
1,110 SR
Queue Stats
47W - 36L
1,539 Elo+
Solo
Artemis
Artemis
Gatzos_
Artemis
Level 68
God Stats
233W - 216L
1,534 SR
Queue Stats
235W - 219L
1,500 Elo+
Party 1
Ares
Ares
Perseus03
Ares
Level 85
God Stats
3W - 4L
1,405 SR
Queue Stats
335W - 316L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
TomyLeaks
Kuzenbo
Level 129
God Stats
31W - 32L
1,240 SR
Queue Stats
384W - 360L
1,475 Elo+
Party 1
Team Averages
Level 88
1,358 SR
1,492 Elo+

VS

Team Averages
Level 107
1,566 SR
1,477 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BasidialBus903
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Carmenchus
Xbalanque
Level 68
God Stats
29W - 18L
1,649 SR
Queue Stats
221W - 207L
1,480 Elo+
Party 2
Merlin
Merlin
Dontsmellme
Merlin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,406 Elo+
Solo
King Arthur
King Arthur
yaelwinner
King Arthur
Level 147
God Stats
4W - 4L
1,683 SR
Queue Stats
237W - 226L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 1 / 7
7,486
749
6,257
7,635
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Drawlevi
He Bo
15
3 / 0 / 9
8,163
816
9,600
6,020
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Gatzos_
Artemis
15
4 / 1 / 6
8,261
826
10,120
6,532
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
3 / 0 / 6
7,830
783
6,685
8,583
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
TomyLeaks
Kuzenbo
14
0 / 1 / 11
7,569
757
6,565
8,776
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 2 / 1
7,282
728
4,841
9,625
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 3 / 1
7,988
799
5,372
11,482
11,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Carmenchus
Xbalanque
13
0 / 4 / 0
7,023
702
3,847
8,944
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
14
0 / 1 / 2
7,526
753
6,522
5,287
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
yaelwinner
King Arthur
14
0 / 2 / 3
7,178
718
5,673
11,192
9,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
12
Kills
3
3
Deaths
12
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
2
3
1
0.83
L
Xbalanque
Carmenchus
Xbalanque
0
4
0
0
W
Fenrir
2
1
7
5.5
L
Merlin
0
1
2
1
W
He Bo
Drawlevi
He Bo
3
0
9
7.5
W
Artemis
Gatzos_
Artemis
4
1
6
7
W
Ares
3
0
6
6
W
Kuzenbo
TomyLeaks
Kuzenbo
0
1
11
5.5
L
King Arthur
yaelwinner
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,227
Damage
26,255
37,546
Taken
46,530
29,431
Mitigated
31,266
7,581
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,841
1,048
0
1,523
9,625
4,981
0
4,829
4,538
0
17,499
L
5,372
1,921
1,420
2,677
11,482
11,026
0
4,947
6,185
16,745
0
L
Xbalanque
Carmenchus
Xbalanque
3,847
1,500
0
0
8,944
3,881
0
4,571
4,175
0
23,996
W
Fenrir
6,257
826
0
372
7,635
3,893
0
2,465
5,170
0
13,568
L
Merlin
6,522
447
0
48
5,287
2,052
148
2,308
2,709
36,108
0
W
He Bo
Drawlevi
He Bo
9,600
431
200
1,523
6,020
2,226
311
822
5,198
31,100
0
W
Artemis
Gatzos_
Artemis
10,120
4,949
681
2,113
6,532
2,985
1,600
2,354
4,178
0
38,780
W
Ares
6,685
122
0
992
8,583
8,040
107
2,658
5,925
15,131
0
W
Kuzenbo
TomyLeaks
Kuzenbo
6,565
2,636
293
1,407
8,776
12,287
212
3,595
5,181
23,341
0
L
King Arthur
yaelwinner
King Arthur
5,673
553
0
0
11,192
9,326
0
4,678
6,073
0
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
36,997
196
Minions Killed
204
0
Camps Cleared
0
1,143,351
Distance Traveled
1,051,221
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,282
728
32
3
0
239,313
1
L
Fafnir
7,988
799
26
3
0
202,759
0
L
Xbalanque
7,023
702
35
4
0
200,698
0
W
Fenrir
7,486
749
22
2
0
235,856
0
L
Merlin
7,526
753
66
7
0
182,181
0
W
He Bo
8,163
816
63
6
0
232,912
2
W
Artemis
8,261
826
53
5
0
199,466
0
W
Ares
7,830
783
15
2
0
245,140
0
W
Kuzenbo
7,569
757
43
4
0
229,977
0
L
King Arthur
7,178
718
45
5
0
226,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role