Player Matchup

Medusa
Medusa
Este_Maldito
Medusa
Level 49
God Stats
0W - 3L
1,391 SR
Queue Stats
1W - 5L
1,483 Elo+
Party 1
Chaac
Chaac
Mankito SB
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
YTWolfGamerX
Nu Wa
Level 109
God Stats
39W - 32L
1,550 SR
Queue Stats
115W - 102L
1,454 Elo+
Solo
Bacchus
Bacchus
chillthriller-_-
Bacchus
Level 33
God Stats
10W - 9L
1,463 SR
Queue Stats
69W - 105L
1,258 Elo+
Solo
Ao Kuang
Ao Kuang
heracless22
Ao Kuang
Level 85
God Stats
25W - 38L
1,439 SR
Queue Stats
348W - 324L
1,515 Elo+
Solo
Team Averages
Level 61
1,469 SR
1,399 Elo+

VS

Team Averages
Level 74
1,444 SR
1,438 Elo+
Nike
Nike
Aurzauri
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
BruhWHaT99
Cthulhu
Level 56
God Stats
8W - 7L
1,298 SR
Queue Stats
379W - 380L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzCondor
Morgan Le Fay
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,473 Elo+
Party 2
Susano
Susano
Xaaoc
Susano
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,446 Elo+
Party 2
Anhur
Anhur
breadface55
Anhur
Level 48
God Stats
23W - 26L
1,424 SR
Queue Stats
250W - 247L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 5 / 1
6,486
432
4,650
11,723
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
9
0 / 5 / 0
5,404
360
2,994
10,812
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 9 / 1
5,951
397
5,993
11,212
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 5 / 0
5,906
394
3,956
11,644
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
heracless22
Ao Kuang
13
8 / 8 / 0
8,589
573
9,412
18,842
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
6 / 1 / 5
9,012
601
10,611
12,875
9,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
BruhWHaT99
Cthulhu
12
2 / 1 / 5
7,458
497
4,590
9,579
5,735
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ItzCondor
Morgan Le Fay
15
8 / 3 / 6
9,470
631
15,261
10,164
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Xaaoc
Susano
15
10 / 2 / 2
9,365
624
9,035
13,454
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 2 / 0
7,870
525
8,340
8,620
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
9
Kills
31
32
Deaths
9
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
5
8.5
W
Cthulhu
BruhWHaT99
Cthulhu
2
1
5
4.5
L
Medusa
1
5
1
0.3
W
Morgan Le Fay
ItzCondor
Morgan Le Fay
8
3
6
3.67
L
Chaac
0
5
0
0
W
Susano
Xaaoc
Susano
10
2
2
5.5
L
0
9
1
0.06
W
5
2
0
2.5
L
0
5
0
0
L
Ao Kuang
heracless22
Ao Kuang
8
8
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
47,837
64,233
Taken
54,692
29,376
Mitigated
28,092
9,350
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,611
747
0
647
12,875
9,850
221
5,837
6,522
201
59,054
W
Cthulhu
BruhWHaT99
Cthulhu
4,590
600
83
2,890
9,579
5,735
42
2,228
7,339
40,274
0
L
Medusa
4,650
1,576
0
2,552
11,723
3,385
0
2,029
9,694
0
40,310
W
Morgan Le Fay
ItzCondor
Morgan Le Fay
15,261
1,761
0
1,589
10,164
4,288
667
5,534
4,299
77,226
0
L
Chaac
2,994
633
0
2,272
10,812
5,633
333
2,742
8,070
0
26,199
W
Susano
Xaaoc
Susano
9,035
1,839
0
1,890
13,454
5,016
0
3,659
9,719
0
65,362
L
5,993
2,201
0
250
11,212
3,526
0
6,896
4,316
29,276
0
W
8,340
4,632
0
1,218
8,620
3,203
1,458
1,639
6,971
0
58,519
L
3,956
534
0
1,642
11,644
9,395
0
3,683
7,961
20,338
0
L
Ao Kuang
heracless22
Ao Kuang
9,412
1,688
0
2,634
18,842
7,437
184
4,766
14,076
48,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
43,175
235
Minions Killed
427
0
Camps Cleared
0
1,241,296
Distance Traveled
1,389,264
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,012
601
75
5
0
294,565
0
W
Cthulhu
7,458
497
67
4
0
288,073
3
L
Medusa
6,486
432
60
4
0
269,570
0
W
Morgan Le Fay
9,470
631
121
8
0
264,787
3
L
Chaac
5,404
360
24
2
0
245,358
1
W
Susano
9,365
624
96
6
0
326,974
0
L
Nu Wa
5,951
397
49
3
0
199,314
0
W
Anhur
7,870
525
68
5
0
214,865
0
L
Bacchus
5,906
394
20
1
0
249,421
2
L
Ao Kuang
8,589
573
82
5
0
277,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role