Player Matchup

Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
Rory698
Sobek
Silver IV
Level 82
God Stats
4W - 5L
1,491 SR
Queue Stats
153W - 198L
893 MMR
Solo
Pele
Pele
Silver IV
SO ICY21
Pele
Silver IV
Level 173
God Stats
10W - 8L
1,531 SR
Queue Stats
236W - 256L
910 MMR
Solo
Ishtar
Ishtar
Silver III
Woah Kemosabe
Ishtar
Silver III
Level 85
God Stats
2W - 2L
1,782 SR
Queue Stats
32W - 54L
955 MMR
Solo
Thor
Thor
Bronze II
ngmtapurobb
Thor
Bronze II
Level 66
God Stats
3W - 3L
1,286 SR
Queue Stats
155W - 186L
895 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,518 SR
1,030 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,512 SR
1,157 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Goodah226
Skadi
Silver III
Level 66
God Stats
8W - 12L
1,461 SR
Queue Stats
82W - 105L
959 MMR
Solo
Thanatos
Thanatos
Bronze II
U1will1Iose
Thanatos
Bronze II
Level 83
God Stats
2W - 2L
1,417 SR
Queue Stats
16W - 31L
913 MMR
Solo
Terra
Terra
Silver II
XBlueDenimX
Terra
Silver II
Level 159
God Stats
6W - 1L
1,682 SR
Queue Stats
241W - 243L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 4 / 0
6,701
558
2,611
9,133
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Rory698
Sobek
9
0 / 1 / 2
5,680
473
2,879
8,278
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
13
2 / 2 / 0
7,037
586
8,196
12,423
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 1
6,111
509
3,042
5,439
2,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,929
494
3,442
8,363
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
He BoVamanaAwilixPoseidon

VS

Bans
AgniSusanoKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 1 / 1
7,318
610
8,282
6,342
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
 
Achilles
12
1 / 0 / 1
6,478
540
7,046
9,963
10,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
Goodah226
Skadi
11
1 / 1 / 2
6,778
565
6,390
5,217
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
U1will1Iose
Thanatos
11
3 / 1 / 3
6,565
547
4,229
9,649
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 6
5,898
492
2,122
5,323
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
0
0.25
W
Hera
 
Hera
4
1
1
4.5
W
Achilles
 
Achilles
1
0
1
1.5
W
Skadi
Goodah226
Skadi
1
1
2
2
L
Sobek
Rory698
Sobek
0
1
2
1
L
Pele
2
2
0
1
W
Thanatos
U1will1Iose
Thanatos
3
1
3
4.5
L
0
1
1
0.5
W
0
0
6
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
28,069
43,636
Taken
36,494
21,884
Mitigated
21,769
11,910
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,611
528
65
2,593
9,133
4,522
0
4,185
4,948
44,990
0
W
Hera
 
Hera
8,282
1,845
0
2,101
6,342
2,347
0
1,979
4,363
57,467
0
W
Achilles
 
Achilles
7,046
1,717
0
3,655
9,963
10,246
0
146
9,817
893
41,601
W
Skadi
Goodah226
Skadi
6,390
2,356
0
946
5,217
1,733
0
685
4,532
0
56,784
L
Sobek
Rory698
Sobek
2,879
483
0
2,560
8,278
5,789
0
2,074
6,204
17,103
0
L
Pele
8,196
2,074
0
3,665
12,423
6,395
0
1,228
10,346
0
56,932
W
Thanatos
U1will1Iose
Thanatos
4,229
622
0
6,414
9,649
3,454
0
1,712
7,937
0
46,938
L
3,042
1,760
0
2,403
5,439
2,047
0
351
5,088
0
44,592
W
2,122
451
78
1,137
5,323
3,989
0
968
4,355
11,159
0
L
3,442
579
0
624
8,363
3,131
0
3,022
5,341
0
39,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
33,037
349
Minions Killed
379
0
Camps Cleared
0
1,267,725
Distance Traveled
1,276,740
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,701
558
89
7
0
224,816
2
W
Hera
7,318
610
98
8
0
258,113
2
W
Achilles
6,478
540
72
6
0
256,541
2
W
Skadi
6,778
565
113
9
0
236,265
2
L
Sobek
5,680
473
22
2
0
265,185
2
L
Pele
7,037
586
90
8
0
235,760
1
W
Thanatos
6,565
547
75
6
0
284,508
0
L
Ishtar
6,111
509
86
7
0
243,337
3
W
Terra
5,898
492
21
2
0
241,313
3
L
Thor
5,929
494
62
5
0
298,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role