Player Matchup

Jing Wei
Jing Wei
Drathdon
Jing Wei
Level 84
God Stats
1W - 3L
1,349 SR
Queue Stats
89W - 97L
1,359 Elo+
Solo
Scylla
Scylla
EeyoreLabyrinth
Scylla
Level 209
God Stats
1W - 6L
1,679 SR
Queue Stats
289W - 351L
1,420 Elo+
Solo
Hercules
Hercules
MjVictim1
Hercules
Level 16
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
RexRaptorHQ
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
beastboy54291
Ra
Level 22
God Stats
0W - 3L
1,252 SR
Queue Stats
51W - 68L
1,250 Elo+
Solo
Team Averages
Level 76
1,410 SR
1,406 Elo+

VS

Team Averages
Level 120
1,497 SR
1,418 Elo+
Mulan
Mulan
 
Mulan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Djfonzzo
Chiron
Level 147
God Stats
12W - 10L
1,630 SR
Queue Stats
589W - 604L
1,370 Elo+
Solo
Ah Puch
Ah Puch
pepe-el-grillo11
Ah Puch
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 150L
1,420 Elo+
Solo
Sylvanus
Sylvanus
savage DL 29
Sylvanus
Level 172
God Stats
2W - 0L
1,356 SR
Queue Stats
53W - 61L
1,444 Elo+
Party 2
Ganesha
Ganesha
whiski4812
Ganesha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drathdon
Jing Wei
17
1 / 7 / 3
9,273
773
7,745
13,406
5,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 4
7,830
653
11,441
8,178
3,139
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MjVictim1
Hercules
12
1 / 6 / 4
7,608
634
2,637
15,095
6,499
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Vamana
13
2 / 5 / 1
8,159
680
9,860
14,091
13,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 3
7,852
654
6,272
11,779
5,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
13 / 1 / 11
11,096
925
15,006
14,011
10,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Djfonzzo
Chiron
10
1 / 1 / 3
7,934
661
2,729
2,913
1,235
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 15
10,903
909
22,340
9,739
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
savage DL 29
Sylvanus
17
8 / 2 / 12
10,283
857
11,275
11,061
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
whiski4812
Ganesha
17
0 / 2 / 24
10,482
874
5,303
16,201
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
7
Kills
29
29
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
13
1
11
18.5
W
Chiron
Djfonzzo
Chiron
1
1
3
2.5
L
Jing Wei
Drathdon
Jing Wei
1
7
3
0.36
L
2
4
4
1
L
Hercules
MjVictim1
Hercules
1
6
4
0.5
L
Vamana
2
5
1
0.5
L
1
7
3
0.36
W
7
2
15
7.25
W
Sylvanus
savage DL 29
Sylvanus
8
2
12
7
W
Ganesha
whiski4812
Ganesha
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
56,653
62,549
Taken
53,925
34,197
Mitigated
43,123
12,798
Healing
30,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,006
3,040
3,592
4,118
14,011
10,340
2,100
4,409
9,602
0
21,936
W
Chiron
Djfonzzo
Chiron
2,729
450
479
446
2,913
1,235
840
626
2,287
0
4,737
L
Jing Wei
Drathdon
Jing Wei
7,745
6,024
257
1,538
13,406
5,310
0
7,923
5,483
0
22,234
L
11,441
707
882
332
8,178
3,139
0
4,826
3,352
19,142
0
L
Hercules
MjVictim1
Hercules
2,637
543
0
1,490
15,095
6,499
0
8,922
6,173
0
7,224
L
Vamana
9,860
6,328
337
964
14,091
13,932
0
8,070
6,021
267
16,592
L
6,272
421
4,605
2,393
11,779
5,317
0
9,177
2,602
12,486
0
W
22,340
3,079
1,034
2,352
9,739
5,127
2,375
3,328
6,411
49,152
0
W
Sylvanus
savage DL 29
Sylvanus
11,275
1,607
7,966
4,676
11,061
7,481
1,866
4,179
6,823
22,177
0
W
Ganesha
whiski4812
Ganesha
5,303
552
1,515
4,326
16,201
18,940
618
5,246
10,822
9,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
50,698
139
Minions Killed
119
0
Camps Cleared
0
944,574
Distance Traveled
961,520
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,096
925
25
2
0
255,689
0
W
Chiron
7,934
661
3
0
0
53,319
0
L
Jing Wei
9,273
773
51
4
0
180,800
0
L
Scylla
7,830
653
33
3
0
199,883
0
L
Hercules
7,608
634
8
1
0
178,904
0
L
Vamana
8,159
680
20
2
0
195,048
0
L
Ra
7,852
654
27
2
0
189,939
3
W
Ah Puch
10,903
909
66
6
0
212,464
0
W
Sylvanus
10,283
857
25
2
0
203,269
0
W
Ganesha
10,482
874
0
0
0
236,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role