Player Matchup

Hercules
Hercules
ELLIE-58-_-
Hercules
Level 61
God Stats
6W - 1L
1,827 SR
Queue Stats
97W - 87L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
SergiDestroyer
Ao Kuang
Level 127
God Stats
10W - 7L
1,549 SR
Queue Stats
381W - 381L
1,418 Elo+
Solo
Danzaburou
Danzaburou
agusdemon777
Danzaburou
Level 88
God Stats
14W - 11L
1,535 SR
Queue Stats
121W - 122L
1,481 Elo+
Solo
Osiris
Osiris
slayer_ali_2000
Osiris
Level 126
God Stats
2W - 1L
1,717 SR
Queue Stats
95W - 98L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
sold_mom_for_xpp
Baba Yaga
Level 57
God Stats
3W - 2L
1,368 SR
Queue Stats
281W - 289L
1,436 Elo+
Solo
Team Averages
Level 92
1,599 SR
1,455 Elo+

VS

Team Averages
Level 90
1,500 SR
1,423 Elo+
Set
Set
Dinos2299
Set
Level 62
God Stats
15W - 14L
1,431 SR
Queue Stats
81W - 82L
1,477 Elo+
Solo
Tyr
Tyr
Ogrim
Tyr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 149L
1,373 Elo+
Solo
Danzaburou
Danzaburou
S_N_U_P_I
Danzaburou
Level 125
God Stats
43W - 43L
1,448 SR
Queue Stats
332W - 327L
1,448 Elo+
Solo
Anubis
Anubis
iTzDan2k04
Anubis
Level 105
God Stats
22W - 9L
1,620 SR
Queue Stats
277W - 266L
1,418 Elo+
Solo
Cupid
Cupid
onlyderhakan
Cupid
Level 47
God Stats
7W - 7L
1,500 SR
Queue Stats
94W - 145L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ELLIE-58-_-
Hercules
13
2 / 1 / 2
7,848
561
3,897
8,431
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
13
3 / 0 / 4
7,859
561
4,605
8,176
3,397
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
agusdemon777
Danzaburou
13
0 / 2 / 1
7,955
568
3,692
8,797
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 4
7,564
540
3,507
11,424
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
13
0 / 3 / 3
7,457
533
6,816
7,518
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,095
507
6,236
10,474
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Ogrim
Tyr
11
1 / 2 / 0
6,920
494
5,226
8,779
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
S_N_U_P_I
Danzaburou
12
1 / 0 / 1
7,516
537
3,838
6,755
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
iTzDan2k04
Anubis
12
2 / 3 / 2
7,560
540
9,815
11,241
5,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,943
210
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
5
6
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hercules
ELLIE-58-_-
Hercules
2
1
2
3
L
Tyr
Ogrim
Tyr
1
2
0
0.5
L
Danzaburou
S_N_U_P_I
Danzaburou
1
0
1
1.5
W
Ao Kuang
3
0
4
5
W
Danzaburou
agusdemon777
Danzaburou
0
2
1
0.25
L
Anubis
iTzDan2k04
Anubis
2
3
2
1
L
0
0
0
0
W
2
0
4
4
W
Baba Yaga
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
25,115
44,346
Taken
37,249
19,902
Mitigated
20,218
12,520
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,236
2,616
0
2,883
10,474
4,774
0
4,066
6,408
0
57,925
W
Hercules
ELLIE-58-_-
Hercules
3,897
455
0
1,556
8,431
5,003
160
739
7,692
0
47,156
L
Tyr
Ogrim
Tyr
5,226
508
0
2,538
8,779
7,324
0
2,521
6,258
0
38,795
L
Danzaburou
S_N_U_P_I
Danzaburou
3,838
498
0
2,769
6,755
2,716
706
457
6,298
0
49,267
W
Ao Kuang
4,605
1,076
0
2,218
8,176
3,397
0
1,673
6,503
25,564
0
W
Danzaburou
agusdemon777
Danzaburou
3,692
850
95
2,214
8,797
3,049
2,650
1,542
7,255
0
61,384
L
Anubis
iTzDan2k04
Anubis
9,815
709
0
5,434
11,241
5,404
0
4,377
6,864
60,094
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,507
1,274
0
4,549
11,424
5,958
128
4,570
6,854
0
41,910
W
Baba Yaga
6,816
85
0
1,888
7,518
2,495
685
1,291
6,227
56,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
32,034
347
Minions Killed
327
0
Camps Cleared
0
1,345,685
Distance Traveled
1,038,704
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,095
507
82
6
0
285,559
0
W
Hercules
7,848
561
81
6
0
275,744
1
L
Tyr
6,920
494
73
5
0
215,012
2
L
Danzaburou
7,516
537
88
6
0
275,368
6
W
Ao Kuang
7,859
561
31
2
0
242,778
0
W
Danzaburou
7,955
568
95
7
0
262,636
0
L
Anubis
7,560
540
84
6
0
262,765
3
L
Cupid
2,943
210
0
0
0
0
0
W
Osiris
7,564
540
59
4
0
328,569
0
W
Baba Yaga
7,457
533
81
6
0
235,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role