Player Matchup

Ix Chel
Ix Chel
Silver IV
IxTBONEZxI
Ix Chel
Silver IV
Level 157
God Stats
18W - 22L
1,471 SR
Queue Stats
426W - 513L
784 MMR
Solo
Pele
Pele
Bronze IV
Puŕr
Pele
Bronze IV
Level 99
God Stats
7W - 14L
1,451 SR
Queue Stats
162W - 287L
117 MMR
Solo
Achilles
Achilles
Silver V
d87fresh
Achilles
Silver V
Level 122
God Stats
44W - 72L
1,310 SR
Queue Stats
593W - 721L
775 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,411 SR
559 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,511 SR
879 MMR
Izanami
Izanami
Silver V
Luikizx
Izanami
Silver V
Level 47
God Stats
8W - 13L
1,451 SR
Queue Stats
16W - 30L
813 MMR
Party 1
Khepri
Khepri
Silver IV
OdeioMoba
Khepri
Silver IV
Level 84
God Stats
7W - 9L
1,515 SR
Queue Stats
18W - 31L
883 MMR
Party 1
Kukulkan
Kukulkan
Silver II
mrtMACACO Ds
Kukulkan
Silver II
Level 77
God Stats
34W - 23L
1,569 SR
Queue Stats
89W - 94L
942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IxTBONEZxI
Ix Chel
12
1 / 9 / 2
10,858
679
16,848
18,558
8,544
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
Puŕr
Pele
11
2 / 8 / 1
10,440
653
8,672
17,020
7,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
d87fresh
Achilles
15
0 / 2 / 2
11,019
689
6,652
17,185
26,341
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BacchusBastetVamanaAthenaYmir

VS

Bans
AphroditeMartichorasSkadiMedusaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luikizx
Izanami
16
14 / 1 / 0
14,399
900
16,444
10,806
5,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
OdeioMoba
Khepri
15
2 / 1 / 14
12,237
765
6,675
15,521
20,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
mrtMACACO Ds
Kukulkan
15
2 / 1 / 14
12,633
790
17,399
12,787
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
18
19
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
IxTBONEZxI
Ix Chel
1
9
2
0.22
W
Izanami
Luikizx
Izanami
14
1
0
14
W
Khepri
OdeioMoba
Khepri
2
1
14
9
L
Pele
Puŕr
Pele
2
8
1
0.31
L
Achilles
d87fresh
Achilles
0
2
2
0.5
W
Kukulkan
mrtMACACO Ds
Kukulkan
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
40,518
52,763
Taken
39,114
42,190
Mitigated
31,947
7,530
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
IxTBONEZxI
Ix Chel
16,848
1,004
680
1,936
18,558
8,544
54
10,252
8,217
42,919
0
W
Izanami
Luikizx
Izanami
16,444
13,939
0
2,660
10,806
5,442
2,603
5,811
4,811
0
64,160
W
Khepri
OdeioMoba
Khepri
6,675
469
371
2,664
15,521
20,286
0
6,032
9,014
22,274
0
L
Pele
Puŕr
Pele
8,672
915
0
1,300
17,020
7,305
0
7,296
9,666
0
37,693
L
Achilles
d87fresh
Achilles
6,652
436
0
3,614
17,185
26,341
0
6,694
10,432
0
36,702
W
Kukulkan
mrtMACACO Ds
Kukulkan
17,399
1,270
155
2,742
12,787
6,219
652
4,852
7,694
72,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
39,269
129
Minions Killed
170
0
Camps Cleared
0
822,333
Distance Traveled
917,370
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,858
679
45
3
0
231,563
0
W
Izanami
14,399
900
66
4
0
287,239
2
W
Khepri
12,237
765
20
1
0
327,644
2
L
Pele
10,440
653
40
3
0
275,342
0
L
Achilles
11,019
689
44
3
0
315,428
0
W
Kukulkan
12,633
790
84
5
0
302,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role