Player Matchup

Tiamat
Tiamat
AndroidWater76
Tiamat
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 337L
1,438 Elo+
Solo
Hachiman
Hachiman
Gamble02
Hachiman
Level 124
God Stats
22W - 35L
1,426 SR
Queue Stats
1,031W - 995L
1,518 Elo+
Solo
Vulcan
Vulcan
MauroozZz
Vulcan
Level 96
God Stats
5W - 7L
1,483 SR
Queue Stats
403W - 392L
1,464 Elo+
Solo
Guan Yu
Guan Yu
bROKEN Angel799
Guan Yu
Level 35
God Stats
4W - 5L
1,876 SR
Queue Stats
6W - 10L
1,663 Elo+
Solo
Mercury
Mercury
dsadaqwq
Mercury
Level 109
God Stats
3W - 1L
1,504 SR
Queue Stats
105W - 99L
1,536 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,524 Elo+

VS

Team Averages
Level 98
1,674 SR
1,555 Elo+
Medusa
Medusa
ALONDRAXT
Medusa
Level 66
God Stats
4W - 0L
1,839 SR
Queue Stats
68W - 81L
1,484 Elo+
Solo
Loki
Loki
AffectiveCrab52
Loki
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 121L
1,711 Elo+
Solo
Persephone
Persephone
Navikin
Persephone
Level 138
God Stats
18W - 9L
1,613 SR
Queue Stats
56W - 34L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
WhyWinBro
Sun Wukong
Level 106
God Stats
12W - 3L
1,766 SR
Queue Stats
427W - 384L
1,571 Elo+
Solo
Bacchus
Bacchus
ll Lucidity ll
Bacchus
Level 126
God Stats
30W - 14L
1,654 SR
Queue Stats
128W - 117L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,268
405
1,035
5,023
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Gamble02
Hachiman
11
0 / 0 / 2
6,060
466
2,992
5,598
1,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
MauroozZz
Vulcan
11
1 / 3 / 0
6,386
491
6,287
5,697
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 0
5,410
416
4,142
8,672
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
dsadaqwq
Mercury
11
1 / 1 / 1
6,551
504
5,849
10,001
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALONDRAXT
Medusa
11
2 / 2 / 2
6,752
519
5,517
9,827
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,083
468
2,200
6,922
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Navikin
Persephone
13
2 / 0 / 0
7,876
606
4,422
3,843
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WhyWinBro
Sun Wukong
14
3 / 2 / 0
8,084
622
5,795
12,057
7,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 3
7,532
579
4,734
10,360
9,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
10
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
ALONDRAXT
Medusa
2
2
2
1.5
W
0
0
1
0.5
L
0
1
0
0
L
Hachiman
Gamble02
Hachiman
0
0
2
1
L
Vulcan
MauroozZz
Vulcan
1
3
0
0.33
W
Persephone
Navikin
Persephone
2
0
0
2
W
Sun Wukong
WhyWinBro
Sun Wukong
3
2
0
1.5
L
1
5
0
0.2
L
Mercury
dsadaqwq
Mercury
1
1
1
1.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
22,668
34,991
Taken
43,009
15,140
Mitigated
24,300
7,560
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ALONDRAXT
Medusa
5,517
3,077
47
3,653
9,827
3,439
592
0
9,679
0
45,160
W
2,200
655
0
3,870
6,922
2,336
0
457
6,465
0
40,206
L
1,035
129
0
864
5,023
1,873
0
2,118
2,905
18,229
0
L
Hachiman
Gamble02
Hachiman
2,992
1,366
0
2,704
5,598
1,835
0
1,480
4,118
0
37,904
L
Vulcan
MauroozZz
Vulcan
6,287
2,713
0
335
5,697
2,212
0
0
5,697
41,127
0
W
Persephone
Navikin
Persephone
4,422
182
0
1,530
3,843
1,217
828
578
3,265
61,835
0
W
Sun Wukong
WhyWinBro
Sun Wukong
5,795
984
0
4,661
12,057
7,513
20
6,287
5,770
0
66,210
L
4,142
41
40
566
8,672
5,470
0
2,474
6,198
0
19,002
L
Mercury
dsadaqwq
Mercury
5,849
3,069
0
3,051
10,001
3,750
0
3,084
6,917
0
41,758
W
4,734
710
1,785
3,753
10,360
9,795
198
0
10,036
26,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
36,327
265
Minions Killed
409
0
Camps Cleared
0
1,131,937
Distance Traveled
1,296,114
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,752
519
73
6
0
207,881
0
W
Loki
6,083
468
70
5
0
304,297
0
L
Tiamat
5,268
405
29
2
0
150,897
0
L
Hachiman
6,060
466
74
6
0
219,527
4
L
Vulcan
6,386
491
64
5
0
231,447
0
W
Persephone
7,876
606
105
8
0
276,417
3
W
Sun Wukong
8,084
622
129
10
0
246,472
0
L
Guan Yu
5,410
416
26
2
0
243,532
0
L
Mercury
6,551
504
72
6
0
286,534
0
W
Bacchus
7,532
579
32
2
0
261,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role