Player Matchup

Baron Samedi
Baron Samedi
HurricaneSpell
Baron Samedi
Level 59
God Stats
5W - 2L
1,407 SR
Queue Stats
235W - 264L
1,367 Elo+
Solo
Chaac
Chaac
SeaBiscuit34197
Chaac
Level 45
God Stats
35W - 29L
1,490 SR
Queue Stats
91W - 105L
1,353 Elo+
Party 2
Medusa
Medusa
TheCalicoClan
Medusa
Level 29
God Stats
2W - 2L
1,491 SR
Queue Stats
23W - 34L
1,349 Elo+
Party 2
Team Averages
Level 44
1,463 SR
1,356 Elo+

VS

Team Averages
Level 71
1,612 SR
1,375 Elo+
Serqet
Serqet
Frost_SouI
Serqet
Level 62
God Stats
0W - 1L
1,666 SR
Queue Stats
113W - 87L
1,424 Elo+
Solo
Ymir
Ymir
Latinoamericana
Ymir
Level 24
God Stats
8W - 13L
1,541 SR
Queue Stats
53W - 62L
1,301 Elo+
Party 1
Scylla
Scylla
Pokerboy31
Scylla
Level 127
God Stats
1W - 3L
1,630 SR
Queue Stats
70W - 79L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HurricaneSpell
Baron Samedi
12
5 / 3 / 2
8,957
814
7,483
9,682
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 9
8,625
784
5,514
8,682
7,815
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 4
8,923
811
10,151
9,912
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Frost_SouI
Serqet
11
3 / 3 / 3
8,322
757
5,954
8,879
4,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 2 / 4
8,218
747
2,164
10,365
11,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Pokerboy31
Scylla
11
1 / 4 / 6
8,090
735
10,747
7,377
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
7
7
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
Frost_SouI
Serqet
3
3
3
1.5
W
Baron Samedi
HurricaneSpell
Baron Samedi
5
3
2
2
L
3
2
4
2.5
L
Scylla
Pokerboy31
Scylla
1
4
6
1
W
0
1
9
4.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
18,865
28,276
Taken
26,621
15,893
Mitigated
19,838
10,211
Healing
230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Frost_SouI
Serqet
5,954
2,382
0
0
8,879
4,823
0
3,021
5,858
0
11,798
W
Baron Samedi
HurricaneSpell
Baron Samedi
7,483
686
863
3,386
9,682
4,211
244
3,993
5,179
31,786
0
L
2,164
65
0
230
10,365
11,899
0
3,878
6,487
11,292
0
L
Scylla
Pokerboy31
Scylla
10,747
872
0
0
7,377
3,116
0
815
6,562
42,916
0
W
5,514
188
308
3,830
8,682
7,815
11
3,990
4,692
0
25,631
W
10,151
5,546
0
1,824
9,912
3,867
2,205
5,745
3,783
0
36,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
24,630
121
Minions Killed
82
0
Camps Cleared
0
630,338
Distance Traveled
583,259
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,322
757
12
1
0
204,936
3
W
Baron Samedi
8,957
814
42
4
0
184,329
2
L
Ymir
8,218
747
12
1
0
193,491
0
L
Scylla
8,090
735
58
5
0
184,832
0
W
Chaac
8,625
784
40
4
0
256,059
0
W
Medusa
8,923
811
39
4
0
189,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role