Player Matchup

Izanami
Izanami
Amateurodi
Izanami
Level 56
God Stats
42W - 32L
1,656 SR
Queue Stats
344W - 312L
1,499 Elo+
Solo
Cupid
Cupid
Lyrfi
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
NoobNoobx
Kuzenbo
Level 98
God Stats
8W - 7L
1,531 SR
Queue Stats
56W - 72L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
paramesia
Ratatoskr
Level 8
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 7L
1,179 Elo+
Party 1
Arachne
Arachne
xPercyy
Arachne
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,170 Elo+
Party 1
Team Averages
Level 44
1,499 SR
1,359 Elo+

VS

Team Averages
Level 78
1,494 SR
1,459 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Boopyrie
Nemesis
Level 87
God Stats
17W - 10L
1,559 SR
Queue Stats
73W - 75L
1,394 Elo+
Solo
Martichoras
Martichoras
DisturbedAdam
Martichoras
Level 101
God Stats
9W - 8L
1,409 SR
Queue Stats
92W - 91L
1,491 Elo+
Solo
Hercules
Hercules
Lucketty210
Hercules
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 151L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amateurodi
Izanami
13
0 / 0 / 0
7,415
618
2,376
3,559
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Lyrfi
Cupid
8
0 / 7 / 2
5,409
451
2,915
8,539
2,670
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
NoobNoobx
Kuzenbo
8
1 / 5 / 2
6,007
501
4,928
14,629
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
paramesia
Ratatoskr
6
0 / 5 / 0
5,028
419
707
7,728
2,269
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
xPercyy
Arachne
11
3 / 1 / 1
6,861
572
4,132
10,473
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 0 / 5
7,403
617
9,015
3,499
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
9
3 / 1 / 7
6,642
554
3,534
7,469
6,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Boopyrie
Nemesis
10
4 / 2 / 5
6,416
535
6,040
8,835
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
DisturbedAdam
Martichoras
11
8 / 1 / 4
7,254
605
8,735
5,661
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Lucketty210
Hercules
11
0 / 0 / 0
5,766
481
1,339
6,960
6,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
17
18
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
5
4.5
W
Sobek
 
Sobek
3
1
7
6.5
L
Izanami
Amateurodi
Izanami
0
0
0
0
W
Nemesis
Boopyrie
Nemesis
4
2
5
3.25
W
Martichoras
DisturbedAdam
Martichoras
8
1
4
10
W
Hercules
Lucketty210
Hercules
0
0
0
0
L
Cupid
Lyrfi
Cupid
0
7
2
0.14
L
Kuzenbo
NoobNoobx
Kuzenbo
1
5
2
0.4
L
Ratatoskr
paramesia
Ratatoskr
0
5
0
0
L
Arachne
xPercyy
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,058
Damage
28,663
44,928
Taken
32,424
24,650
Mitigated
20,459
8,325
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,015
642
0
1,512
3,499
1,452
120
1,035
2,464
59,562
0
W
Sobek
 
Sobek
3,534
440
0
2,405
7,469
6,464
0
1,748
5,721
18,701
0
L
Izanami
Amateurodi
Izanami
2,376
1,696
0
1,747
3,559
1,705
0
0
3,559
0
60,443
W
Nemesis
Boopyrie
Nemesis
6,040
2,645
0
1,911
8,835
3,147
0
1,138
7,659
0
34,519
W
Martichoras
DisturbedAdam
Martichoras
8,735
3,576
0
2,143
5,661
2,634
0
1,246
4,415
0
55,281
W
Hercules
Lucketty210
Hercules
1,339
368
0
2,712
6,960
6,762
0
366
6,202
0
31,359
L
Cupid
Lyrfi
Cupid
2,915
1,027
124
1,210
8,539
2,670
260
2,441
6,078
0
20,375
L
Kuzenbo
NoobNoobx
Kuzenbo
4,928
2,078
0
2,803
14,629
13,644
21
4,914
9,521
19,109
0
L
Ratatoskr
paramesia
Ratatoskr
707
198
0
100
7,728
2,269
0
1,245
6,401
0
17,414
L
Arachne
xPercyy
Arachne
4,132
2,779
0
2,341
10,473
4,362
0
3,519
6,820
0
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
33,481
256
Minions Killed
320
0
Camps Cleared
0
1,127,206
Distance Traveled
1,150,522
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,403
617
105
9
0
214,187
0
W
Sobek
6,642
554
27
2
0
221,551
0
L
Izanami
7,415
618
100
8
0
190,612
0
W
Nemesis
6,416
535
52
4
0
258,513
1
W
Martichoras
7,254
605
88
7
0
211,241
0
W
Hercules
5,766
481
48
4
0
245,030
2
L
Cupid
5,409
451
40
3
0
201,110
0
L
Kuzenbo
6,007
501
17
1
0
246,080
0
L
Ratatoskr
5,028
419
32
3
0
222,973
0
L
Arachne
6,861
572
67
6
0
266,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role