Player Matchup

Neith
Neith
Gold IV
Comet0695
Neith
Gold IV
Level 145
God Stats
2W - 4L
1,718 SR
Queue Stats
69W - 78L
1,451 MMR
Solo
Horus
Horus
Gold IV
MGE Alpha
Horus
Gold IV
Level 125
God Stats
3W - 0L
1,729 SR
Queue Stats
186W - 191L
1,452 MMR
Solo
Ra
Ra
Gold IV
coreyindahouse9
Ra
Gold IV
Level 101
God Stats
2W - 2L
1,658 SR
Queue Stats
95W - 93L
1,473 MMR
Solo
Jormungandr
Jormungandr
Gold IV
rugger875
Jormungandr
Gold IV
Level 182
God Stats
327W - 234L
1,593 SR
Queue Stats
982W - 997L
1,452 MMR
Solo
Awilix
Awilix
Gold II
yJoel
Awilix
Gold II
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 144L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,640 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,589 SR
1,457 MMR
Tiamat
Tiamat
Gold II
MindofGabs
Tiamat
Gold II
Level 128
God Stats
12W - 13L
1,559 SR
Queue Stats
294W - 291L
1,487 MMR
Solo
Bacchus
Bacchus
Bronze IV
Ronald McDildie
Bacchus
Bronze IV
Level 107
God Stats
2W - 3L
1,585 SR
Queue Stats
2W - 6L
1,461 MMR
Solo
Hachiman
Hachiman
Gold IV
ayeruhn
Hachiman
Gold IV
Level 126
God Stats
4W - 4L
1,730 SR
Queue Stats
141W - 149L
1,447 MMR
Solo
Bellona
Bellona
Bronze III
reiji-sama18
Bellona
Bronze III
Level 122
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 3L
1,446 MMR
Solo
Fenrir
Fenrir
Bronze III
temp-494491
Fenrir
Bronze III
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 19L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Comet0695
Neith
11
1 / 0 / 3
6,509
592
4,839
5,263
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
MGE Alpha
Horus
9
2 / 0 / 4
5,605
510
3,745
8,585
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 1
6,930
630
1,639
2,749
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
rugger875
Jormungandr
13
5 / 0 / 1
8,123
738
6,938
6,741
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
yJoel
Awilix
12
5 / 0 / 3
7,465
679
5,674
7,211
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MauiCliodhnaMorgan Le FayThor

VS

Bans
AnubisHerculesAo KuangVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MindofGabs
Tiamat
11
0 / 1 / 0
6,378
580
2,690
5,327
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 3 / 0
4,968
452
2,280
7,340
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ayeruhn
Hachiman
10
0 / 2 / 0
5,665
515
3,382
6,307
1,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
reiji-sama18
Bellona
8
0 / 5 / 0
5,126
466
2,352
9,719
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
9
0 / 2 / 0
5,279
480
2,802
8,091
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Comet0695
Neith
1
0
3
2.5
W
Horus
MGE Alpha
Horus
2
0
4
4
L
Tiamat
MindofGabs
Tiamat
0
1
0
0
L
0
3
0
0
L
Hachiman
ayeruhn
Hachiman
0
2
0
0
W
0
1
1
0.5
L
Bellona
reiji-sama18
Bellona
0
5
0
0
W
Jormungandr
rugger875
Jormungandr
5
0
1
5.5
L
Fenrir
0
2
0
0
W
Awilix
yJoel
Awilix
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
13,506
30,549
Taken
36,784
14,305
Mitigated
21,169
8,663
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Comet0695
Neith
4,839
1,295
0
1,348
5,263
1,841
1,232
1,372
3,891
0
43,016
W
Horus
MGE Alpha
Horus
3,745
1,440
1,284
2,874
8,585
5,081
239
2,041
6,544
0
15,354
L
Tiamat
MindofGabs
Tiamat
2,690
259
0
1,756
5,327
2,477
0
1,025
4,188
56,566
0
L
2,280
419
0
874
7,340
6,733
0
390
6,673
10,540
0
L
Hachiman
ayeruhn
Hachiman
3,382
2,317
0
2,426
6,307
1,966
0
0
6,162
0
42,715
W
1,639
137
408
578
2,749
941
0
750
1,999
58,581
0
L
Bellona
reiji-sama18
Bellona
2,352
542
0
2,157
9,719
6,656
0
5,161
3,768
0
27,801
W
Jormungandr
rugger875
Jormungandr
6,938
2,447
0
1,241
6,741
3,964
20
0
6,282
62,777
0
L
Fenrir
2,802
1,226
0
1,756
8,091
3,337
0
1,053
6,870
0
33,641
W
Awilix
yJoel
Awilix
5,674
3,082
0
930
7,211
2,478
0
807
6,404
0
54,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
27,416
421
Minions Killed
327
0
Camps Cleared
0
1,162,080
Distance Traveled
1,050,828
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,509
592
83
8
0
215,135
2
W
Horus
5,605
510
27
2
0
245,089
1
L
Tiamat
6,378
580
119
11
0
220,153
0
L
Bacchus
4,968
452
14
1
0
213,368
0
L
Hachiman
5,665
515
83
8
0
195,151
2
W
Ra
6,930
630
125
11
0
234,987
2
L
Bellona
5,126
466
54
5
0
190,383
0
W
Jormungandr
8,123
738
101
9
0
187,717
0
L
Fenrir
5,279
480
57
5
0
231,773
0
W
Awilix
7,465
679
85
8
0
279,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role