Player Matchup

Tyr
Tyr
CSmith92
Tyr
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 149L
1,370 Elo+
Solo
Artio
Artio
Delta_AngelicTM
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,391 Elo+
Party 1
Set
Set
Don Camote5843
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,185 Elo+
Party 1
Zeus
Zeus
Miika x fcgb
Zeus
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
kamaleonpard0
Kumbhakarna
Level 139
God Stats
3W - 1L
1,771 SR
Queue Stats
80W - 104L
1,474 Elo+
Solo
Team Averages
Level 101
1,554 SR
1,395 Elo+

VS

Team Averages
Level 114
1,380 SR
1,481 Elo+
Ne Zha
Ne Zha
Be_Killing
Ne Zha
Level 127
God Stats
11W - 4L
1,222 SR
Queue Stats
315W - 320L
1,498 Elo+
Solo
Olorun
Olorun
EndGameBoss619
Olorun
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 125L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
PacoJZ
Kumbhakarna
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 326L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
TheVazque
Ao Kuang
Level 78
God Stats
4W - 3L
1,180 SR
Queue Stats
348W - 347L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 4
10,745
768
19,200
24,444
29,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
3 / 10 / 7
10,489
749
4,956
26,707
26,871
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

19
4 / 9 / 7
10,786
770
10,332
19,274
11,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 10 / 8
10,377
741
18,222
15,981
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
kamaleonpard0
Kumbhakarna
7
0 / 3 / 3
7,224
516
559
7,142
5,108
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Be_Killing
Ne Zha
20
10 / 2 / 16
12,878
920
17,694
12,751
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 4 / 17
11,618
830
16,709
14,013
6,952
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
18
4 / 2 / 21
11,063
790
17,370
14,563
7,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
PacoJZ
Kumbhakarna
16
1 / 5 / 29
10,503
750
8,973
22,188
25,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
TheVazque
Ao Kuang
20
14 / 4 / 12
13,442
960
23,311
17,104
9,584
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
134
14
Kills
39
39
Deaths
17
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Be_Killing
Ne Zha
10
2
16
9
L
4
7
4
0.86
L
3
10
7
0.65
L
4
9
7
0.83
W
10
4
17
4.63
L
3
10
8
0.7
W
Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
4
2
21
7.25
W
Kumbhakarna
PacoJZ
Kumbhakarna
1
5
29
3.1
W
Ao Kuang
TheVazque
Ao Kuang
14
4
12
5
L
Kumbhakarna
kamaleonpard0
Kumbhakarna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,269
Damage
84,057
93,548
Taken
80,619
79,824
Mitigated
56,681
16,052
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Be_Killing
Ne Zha
17,694
4,578
1,275
3,517
12,751
7,190
2,686
3,819
8,666
0
47,059
L
19,200
1,443
210
3,377
24,444
29,477
0
12,277
12,167
370
35,475
L
4,956
269
3,127
3,344
26,707
26,871
0
14,470
12,237
12,105
0
L
10,332
4,432
529
1,821
19,274
11,780
0
8,569
10,705
0
24,009
W
16,709
9,217
2,709
3,682
14,013
6,952
2,399
4,388
9,625
29,183
0
L
18,222
1,377
737
1,993
15,981
6,588
0
9,913
6,068
43,768
0
W
Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
17,370
6,506
1,343
1,628
14,563
7,276
2,069
3,068
11,495
0
30,309
W
Kumbhakarna
PacoJZ
Kumbhakarna
8,973
1,185
1,698
3,324
22,188
25,679
560
5,942
16,246
12,263
0
W
Ao Kuang
TheVazque
Ao Kuang
23,311
6,892
876
7,094
17,104
9,584
1,046
6,727
9,641
39,354
0
L
Kumbhakarna
kamaleonpard0
Kumbhakarna
559
67
419
495
7,142
5,108
0
3,764
3,378
559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
59,504
131
Minions Killed
143
0
Camps Cleared
0
950,154
Distance Traveled
1,323,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,878
920
49
4
0
263,708
0
L
Tyr
10,745
768
41
3
0
262,165
0
L
Artio
10,489
749
10
1
0
203,708
0
L
Set
10,786
770
26
2
0
229,472
0
W
Olorun
11,618
830
34
2
0
237,762
0
L
Zeus
10,377
741
54
4
0
228,266
0
W
Ah Muzen Cab
11,063
790
29
2
0
306,329
0
W
Kumbhakarna
10,503
750
8
1
0
251,344
0
W
Ao Kuang
13,442
960
23
2
0
264,629
0
L
Kumbhakarna
7,224
516
0
0
0
26,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role