Player Matchup

Chronos
Chronos
Djuthal
Chronos
Level 80
God Stats
4W - 2L
1,842 SR
Queue Stats
189W - 181L
1,540 Elo+
Party 1
Surtr
Surtr
Fremka
Surtr
Level 109
God Stats
2W - 0L
1,679 SR
Queue Stats
89W - 105L
1,471 Elo+
Solo
Danzaburou
Danzaburou
MegaDrive
Danzaburou
Level 158
God Stats
9W - 9L
1,538 SR
Queue Stats
404W - 390L
1,526 Elo+
Solo
Ne Zha
Ne Zha
NavyXeel
Ne Zha
Level 129
God Stats
24W - 27L
1,601 SR
Queue Stats
675W - 658L
1,544 Elo+
Party 1
Hera
Hera
thelastdeity
Hera
Level 148
God Stats
5W - 3L
1,900 SR
Queue Stats
144W - 138L
1,490 Elo+
Solo
Team Averages
Level 125
1,712 SR
1,514 Elo+

VS

Team Averages
Level 49
1,591 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Comadreja_Rusa
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Lurchzilla
Hun Batz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Solo
Nox
Nox
POC4sTr4nC4S
Nox
Level 33
God Stats
19W - 8L
1,954 SR
Queue Stats
973W - 958L
1,553 Elo+
Solo
Awilix
Awilix
lilnuggett
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Djuthal
Chronos
11
2 / 1 / 8
6,804
1,134
3,142
3,653
1,228
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Fremka
Surtr
12
4 / 2 / 8
7,150
1,192
4,165
6,446
8,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MegaDrive
Danzaburou
12
4 / 1 / 7
7,492
1,249
3,845
4,435
1,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
NavyXeel
Ne Zha
11
1 / 1 / 12
6,918
1,153
5,738
5,973
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 10
7,534
1,256
5,661
4,760
1,435
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 4 / 1
6,236
1,039
4,883
8,195
7,853
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 1 / 0
4,727
788
335
1,632
1,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Lurchzilla
Hun Batz
11
0 / 3 / 2
5,730
955
3,041
5,400
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 1 / 1
5,064
844
482
1,485
259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
lilnuggett
Awilix
12
4 / 5 / 2
6,745
1,124
4,025
8,580
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
14
Kills
6
6
Deaths
14
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
1
0.63
L
0
1
0
0
W
Chronos
Djuthal
Chronos
2
1
8
6
W
Surtr
Fremka
Surtr
4
2
8
4
L
Hun Batz
Lurchzilla
Hun Batz
0
3
2
0.33
W
Danzaburou
MegaDrive
Danzaburou
4
1
7
7.5
W
Ne Zha
NavyXeel
Ne Zha
1
1
12
7
L
0
1
1
0.5
L
Awilix
lilnuggett
Awilix
4
5
2
1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
12,766
25,267
Taken
25,292
15,127
Mitigated
14,875
8,328
Healing
1,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,883
326
76
386
8,195
7,853
0
2,928
5,222
0
13,616
L
335
101
211
95
1,632
1,207
0
1,088
537
0
397
W
Chronos
Djuthal
Chronos
3,142
968
461
523
3,653
1,228
2,255
0
3,653
10,685
0
W
Surtr
Fremka
Surtr
4,165
1,231
743
1,468
6,446
8,134
814
139
6,307
1,178
8,305
L
Hun Batz
Lurchzilla
Hun Batz
3,041
0
0
250
5,400
2,038
0
2,052
3,310
0
11,235
W
Danzaburou
MegaDrive
Danzaburou
3,845
1,648
707
975
4,435
1,924
2,866
0
4,435
0
15,002
W
Ne Zha
NavyXeel
Ne Zha
5,738
885
52
1,772
5,973
2,406
1,018
0
5,973
0
13,861
L
482
0
0
0
1,485
259
0
254
1,230
1,926
0
L
Awilix
lilnuggett
Awilix
4,025
674
121
330
8,580
3,518
0
3,127
5,416
0
6,916
W
5,661
1,167
329
1,298
4,760
1,435
942
343
4,417
15,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
28,502
70
Minions Killed
32
0
Camps Cleared
0
671,166
Distance Traveled
412,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,236
1,039
6
1
0
84,563
0
L
Bellona
4,727
788
0
0
0
13,408
0
W
Chronos
6,804
1,134
12
2
0
130,242
0
W
Surtr
7,150
1,192
4
1
0
128,694
0
L
Hun Batz
5,730
955
18
3
0
129,995
0
W
Danzaburou
7,492
1,249
23
4
0
135,987
0
W
Ne Zha
6,918
1,153
7
1
0
151,025
0
L
Nox
5,064
844
5
1
0
80,018
0
L
Awilix
6,745
1,124
3
1
0
105,014
0
W
Hera
7,534
1,256
24
4
0
125,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role