Player Matchup

Loki
Loki
Bronze V
Ananimity_
Loki
Bronze V
Level 154
God Stats
1W - 0L
1,466 SR
Queue Stats
2W - 3L
1,374 MMR
Solo
Yemoja
Yemoja
Gold IV
DiegoJames1998
Yemoja
Gold IV
Level 128
God Stats
3W - 1L
1,700 SR
Queue Stats
347W - 354L
1,439 MMR
Party 1
Tiamat
Tiamat
Gold III
ThisISswitch
Tiamat
Gold III
Level 159
God Stats
8W - 8L
1,489 SR
Queue Stats
114W - 112L
1,438 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
gabthe4
Sun Wukong
Bronze III
Level 122
God Stats
4W - 0L
1,656 SR
Queue Stats
24W - 18L
1,454 MMR
Solo
Hou Yi
Hou Yi
Gold V
xII Avila IIx
Hou Yi
Gold V
Level 173
God Stats
9W - 17L
1,437 SR
Queue Stats
328W - 328L
1,364 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,550 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,551 SR
1,438 MMR
Artio
Artio
Silver II
 
Artio
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
HoodieCorruptVII
Ra
Silver III
Level 67
God Stats
4W - 1L
1,637 SR
Queue Stats
55W - 55L
1,402 MMR
Solo
Rama
Rama
Gold IV
RedDuragRanger
Rama
Gold IV
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,423 MMR
Solo
Serqet
Serqet
Gold II
iTZ_DeeJaY_K-oS
Serqet
Gold II
Level 300
God Stats
2W - 2L
1,632 SR
Queue Stats
71W - 74L
1,413 MMR
Solo
Heimdallr
Heimdallr
Gold IV
sNovax10
Heimdallr
Gold IV
Level 88
God Stats
5W - 3L
1,487 SR
Queue Stats
310W - 307L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,882
626
4,062
7,407
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 4
6,191
563
3,590
5,804
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
12
2 / 1 / 3
6,923
629
5,887
4,461
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gabthe4
Sun Wukong
13
3 / 2 / 1
7,518
683
6,353
8,836
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 1
6,481
589
6,193
7,465
2,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
AthenaMorgan Le FayAphroditeGebHachiman

VS

Bans
Guan YuChang'eMartichorasIx ChelSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 0
5,319
484
3,099
11,549
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 0
6,886
626
1,881
6,904
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,090
554
5,204
9,856
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,869
534
1,746
7,175
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
sNovax10
Heimdallr
10
0 / 2 / 0
5,711
519
4,828
6,158
2,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
3
0
4
5
W
0
0
4
2
L
1
3
0
0.33
L
2
3
0
0.67
W
Tiamat
2
1
3
3.5
W
Sun Wukong
gabthe4
Sun Wukong
3
2
1
1.75
L
0
1
1
0.5
L
Heimdallr
sNovax10
Heimdallr
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
16,758
33,973
Taken
41,642
15,851
Mitigated
20,048
14,154
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,099
767
255
3,581
11,549
8,558
0
4,270
7,279
15,961
0
W
4,062
1,110
0
3,397
7,407
2,583
0
692
6,715
0
42,069
W
3,590
726
1,998
2,157
5,804
2,760
0
1,044
4,760
19,034
0
L
1,881
355
361
1,582
6,904
2,855
0
3,084
3,820
59,034
0
L
5,204
3,723
0
2,628
9,856
3,366
0
0
9,856
0
38,793
W
Tiamat
5,887
659
0
1,182
4,461
2,965
0
1,223
3,238
51,861
0
W
Sun Wukong
gabthe4
Sun Wukong
6,353
1,377
0
1,452
8,836
4,885
260
0
8,836
0
60,261
L
1,746
247
0
3,689
7,175
2,761
0
893
6,282
0
38,549
L
Heimdallr
sNovax10
Heimdallr
4,828
3,021
0
1,817
6,158
2,508
0
1,230
4,928
0
48,397
W
6,193
3,892
0
3,968
7,465
2,658
0
2,021
5,282
0
53,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
29,875
416
Minions Killed
380
0
Camps Cleared
0
1,190,778
Distance Traveled
1,105,416
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,319
484
14
1
0
238,663
2
W
Loki
6,882
626
76
7
0
278,602
0
W
Yemoja
6,191
563
33
3
0
222,089
3
L
Ra
6,886
626
136
12
0
214,806
2
L
Rama
6,090
554
66
6
0
194,060
0
W
Tiamat
6,923
629
96
9
0
240,909
3
W
Sun Wukong
7,518
683
106
10
0
250,629
0
L
Serqet
5,869
534
71
6
0
249,932
2
L
Heimdallr
5,711
519
93
8
0
207,955
2
W
Hou Yi
6,481
589
105
10
0
198,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role