Player Matchup

Sylvanus
Sylvanus
AnoNii
Sylvanus
Level 154
God Stats
1W - 3L
1,170 SR
Queue Stats
301W - 295L
1,517 Elo+
Party 2
Camazotz
Camazotz
Im PuniisheR
Camazotz
Level 221
God Stats
4W - 4L
1,713 SR
Queue Stats
385W - 369L
1,533 Elo+
Solo
Discordia
Discordia
Lycanthrope1371
Discordia
Level 165
God Stats
4W - 2L
1,475 SR
Queue Stats
155W - 182L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Naddra
Jing Wei
Level 159
God Stats
8W - 5L
1,651 SR
Queue Stats
298W - 291L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
lilnuggett
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,435 Elo+
Solo
Team Averages
Level 148
1,502 SR
1,497 Elo+

VS

Team Averages
Level 135
1,745 SR
1,530 Elo+
Scylla
Scylla
Axel008
Scylla
Level 140
God Stats
2W - 1L
1,825 SR
Queue Stats
131W - 128L
1,558 Elo+
Party 1
Anubis
Anubis
HuskyPhysics
Anubis
Level 158
God Stats
2W - 2L
1,801 SR
Queue Stats
101W - 110L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
Lurchzilla
Sylvanus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Skiiru
Chaac
Level 158
God Stats
4W - 2L
1,627 SR
Queue Stats
219W - 185L
1,577 Elo+
Party 1
Vulcan
Vulcan
TiptoePoppy BVB
Vulcan
Level 148
God Stats
3W - 1L
1,973 SR
Queue Stats
105W - 108L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnoNii
Sylvanus
17
2 / 1 / 13
9,814
755
6,470
14,922
16,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
Im PuniisheR
Camazotz
17
6 / 6 / 9
10,843
834
12,943
17,592
7,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Lycanthrope1371
Discordia
19
8 / 3 / 15
11,547
888
23,986
10,441
4,868
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Naddra
Jing Wei
20
6 / 2 / 14
11,950
919
13,037
14,710
6,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
lilnuggett
Gilgamesh
17
4 / 4 / 12
10,626
817
13,223
15,896
15,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axel008
Scylla
17
4 / 6 / 5
10,455
804
12,735
13,188
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
3 / 10 / 5
9,479
729
11,575
15,379
8,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Lurchzilla
Sylvanus
16
1 / 2 / 11
9,102
700
4,103
16,544
8,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Skiiru
Chaac
17
7 / 4 / 6
10,655
820
21,391
19,277
20,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 7
9,499
731
13,213
9,362
3,735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
26
Kills
16
16
Deaths
26
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AnoNii
Sylvanus
2
1
13
8.5
L
Scylla
Axel008
Scylla
4
6
5
1.08
L
Anubis
3
10
5
0.55
W
Camazotz
Im PuniisheR
Camazotz
6
6
9
1.75
L
Sylvanus
Lurchzilla
Sylvanus
1
2
11
3.25
W
Discordia
Lycanthrope1371
Discordia
8
3
15
5.17
W
Jing Wei
Naddra
Jing Wei
6
2
14
6.5
L
Chaac
Skiiru
Chaac
7
4
6
2.5
L
1
4
7
1.13
W
Gilgamesh
lilnuggett
Gilgamesh
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,659
Damage
63,017
73,561
Taken
73,750
51,391
Mitigated
45,404
32,281
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AnoNii
Sylvanus
6,470
1,008
9,282
6,692
14,922
16,398
278
9,502
5,420
10,492
0
L
Scylla
Axel008
Scylla
12,735
605
1,280
825
13,188
4,576
1,476
6,616
6,430
26,108
0
L
Anubis
11,575
302
0
1,046
15,379
8,379
0
5,900
9,347
25,233
0
W
Camazotz
Im PuniisheR
Camazotz
12,943
2,433
649
4,458
17,592
7,361
1,118
8,884
8,708
0
23,056
L
Sylvanus
Lurchzilla
Sylvanus
4,103
662
6,094
5,478
16,544
8,694
718
7,612
8,795
6,404
0
W
Discordia
Lycanthrope1371
Discordia
23,986
831
0
1,000
10,441
4,868
1,073
3,900
6,541
40,127
0
W
Jing Wei
Naddra
Jing Wei
13,037
10,422
5,044
3,322
14,710
6,872
5,576
8,464
6,246
0
49,376
L
Chaac
Skiiru
Chaac
21,391
1,817
1,061
4,653
19,277
20,020
666
5,746
13,348
0
28,293
L
13,213
6,832
1,257
716
9,362
3,735
1,210
4,582
4,605
35,784
0
W
Gilgamesh
lilnuggett
Gilgamesh
13,223
2,479
425
1,409
15,896
15,892
494
10,876
5,020
0
22,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,780
Gold Earned
49,190
196
Minions Killed
153
0
Camps Cleared
0
1,175,075
Distance Traveled
1,121,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,814
755
6
0
0
236,191
0
L
Scylla
10,455
804
47
4
0
233,738
4
L
Anubis
9,479
729
28
2
0
180,893
0
W
Camazotz
10,843
834
25
2
0
232,425
0
L
Sylvanus
9,102
700
5
0
0
238,440
0
W
Discordia
11,547
888
39
3
0
225,144
0
W
Jing Wei
11,950
919
97
7
0
244,541
0
L
Chaac
10,655
820
14
1
0
246,143
0
L
Vulcan
9,499
731
59
5
0
222,532
0
W
Gilgamesh
10,626
817
29
2
0
236,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role