Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CapturedBrush28
Thor
Level 149
God Stats
4W - 1L
1,720 SR
Queue Stats
311W - 301L
1,420 Elo+
Party 1
Poseidon
Poseidon
Dwix92
Poseidon
Level 35
God Stats
6W - 7L
1,348 SR
Queue Stats
43W - 64L
1,289 Elo+
Party 2
Maui
Maui
NeptunesWrath-
Maui
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 18L
1,266 Elo+
Party 2
Ullr
Ullr
THELONEHORSE680
Ullr
Level 158
God Stats
8W - 7L
1,412 SR
Queue Stats
248W - 229L
1,459 Elo+
Party 1
Team Averages
Level 94
1,496 SR
1,387 Elo+

VS

Team Averages
Level 136
1,554 SR
1,492 Elo+
Tiamat
Tiamat
Gark1205
Tiamat
Level 124
God Stats
7W - 6L
1,613 SR
Queue Stats
183W - 183L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Mebol1893
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
charlie1900
Erlang Shen
Level 104
God Stats
18W - 14L
1,630 SR
Queue Stats
235W - 237L
1,489 Elo+
Solo
Thanatos
Thanatos
kradant96
Thanatos
Level 156
God Stats
8W - 6L
1,660 SR
Queue Stats
130W - 145L
1,487 Elo+
Solo
Apollo
Apollo
pest_controll_
Apollo
Level 140
God Stats
5W - 10L
1,369 SR
Queue Stats
163W - 146L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 0 / 3
10,636
626
17,397
18,058
16,216
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 6 / 5
9,715
571
6,794
14,952
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Dwix92
Poseidon
13
2 / 5 / 1
8,049
473
7,273
9,424
3,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 6
8,002
471
3,557
16,263
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 4 / 1
9,509
559
9,384
12,934
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gark1205
Tiamat
15
3 / 2 / 3
8,935
526
10,833
8,255
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mebol1893
Cthulhu
12
2 / 4 / 7
8,078
475
8,346
17,258
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
charlie1900
Erlang Shen
13
0 / 6 / 0
7,823
460
7,712
19,218
11,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
kradant96
Thanatos
15
7 / 5 / 4
9,693
570
10,112
15,451
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 4
8,874
522
11,229
10,707
4,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
18
Kills
15
15
Deaths
19
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
3
6.5
W
6
6
5
1.42
W
Poseidon
Dwix92
Poseidon
2
5
1
0.5
L
Tiamat
Gark1205
Tiamat
3
2
3
2.25
L
Cthulhu
Mebol1893
Cthulhu
2
4
7
1.38
W
1
0
6
4
W
4
4
1
1.13
L
Erlang Shen
charlie1900
Erlang Shen
0
6
0
0
L
Thanatos
kradant96
Thanatos
7
5
4
1.8
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
48,232
71,631
Taken
70,889
44,162
Mitigated
43,332
18,651
Healing
28,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,397
2,432
0
10,616
18,058
16,216
264
2,725
15,333
90,127
917
W
6,794
1,707
0
520
14,952
5,446
0
4,737
10,215
0
75,317
W
Poseidon
Dwix92
Poseidon
7,273
813
0
1,212
9,424
3,281
197
2,407
7,017
67,045
0
L
Tiamat
Gark1205
Tiamat
10,833
740
0
1,668
8,255
5,536
0
1,507
6,748
62,117
0
L
Cthulhu
Mebol1893
Cthulhu
8,346
884
203
3,339
17,258
15,077
0
6,762
10,496
31,174
0
W
3,557
1,198
286
4,575
16,263
14,409
0
5,468
10,795
14,670
0
W
9,384
4,190
0
1,442
12,934
4,810
764
4,102
8,832
0
72,839
L
Erlang Shen
charlie1900
Erlang Shen
7,712
4,023
0
8,905
19,218
11,440
0
12,682
6,536
0
59,464
L
Thanatos
kradant96
Thanatos
10,112
1,938
0
9,416
15,451
6,687
0
1,814
13,637
0
73,873
L
11,229
7,936
0
5,125
10,707
4,592
0
5,361
5,346
0
73,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
43,403
477
Minions Killed
446
0
Camps Cleared
0
1,682,791
Distance Traveled
1,676,971
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,636
626
140
8
0
360,968
0
W
Thor
9,715
571
98
6
0
324,687
0
W
Poseidon
8,049
473
108
6
0
336,932
3
L
Tiamat
8,935
526
108
6
0
356,032
2
L
Cthulhu
8,078
475
36
2
0
353,299
7
W
Maui
8,002
471
16
1
0
382,275
0
W
Ullr
9,509
559
115
7
0
277,929
0
L
Erlang Shen
7,823
460
92
5
0
244,232
0
L
Thanatos
9,693
570
99
6
0
390,259
0
L
Apollo
8,874
522
111
7
0
333,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role