Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bloodstxrm
Maui
Level 67
God Stats
24W - 19L
1,466 SR
Queue Stats
306W - 306L
1,525 Elo+
Party 2
Hachiman
Hachiman
Shr1kez
Hachiman
Level 68
God Stats
18W - 12L
1,460 SR
Queue Stats
383W - 368L
1,536 Elo+
Party 2
Chang'e
Chang'e
fl1een
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,658 Elo+
Party 1
Bellona
Bellona
gigovat
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,658 Elo+
Party 1
Team Averages
Level 81
1,485 SR
1,575 Elo+

VS

Team Averages
Level 76
1,527 SR
1,457 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
A3gn0r
Hades
Level 48
God Stats
22W - 20L
1,508 SR
Queue Stats
105W - 103L
1,479 Elo+
Solo
Nike
Nike
LightningXlll
Nike
Level 37
God Stats
1W - 2L
1,321 SR
Queue Stats
15W - 25L
1,342 Elo+
Solo
Agni
Agni
Lowlifeswine
Agni
Level 149
God Stats
17W - 10L
1,571 SR
Queue Stats
700W - 641L
1,528 Elo+
Solo
Artemis
Artemis
blablabla1909
Artemis
Level 76
God Stats
3W - 1L
1,733 SR
Queue Stats
188W - 173L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 1
6,261
482
3,565
13,108
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 2
6,753
519
3,413
9,576
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Shr1kez
Hachiman
11
2 / 4 / 1
6,720
517
7,043
10,286
3,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
fl1een
Chang'e
10
0 / 8 / 0
5,989
461
3,868
12,332
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
gigovat
Bellona
9
2 / 6 / 0
6,276
483
8,371
14,782
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
12 / 0 / 2
9,260
712
10,864
9,832
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
A3gn0r
Hades
13
6 / 2 / 3
8,548
658
11,418
14,257
7,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 7
7,016
540
5,063
10,328
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 6
8,102
623
9,500
5,620
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
13
3 / 2 / 0
7,776
598
6,955
8,513
3,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
24
24
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
W
Thanatos
 
Thanatos
12
0
2
13
W
Hades
A3gn0r
Hades
6
2
3
3.75
L
1
3
2
0.67
W
0
1
7
3.5
W
3
0
6
6
L
Hachiman
Shr1kez
Hachiman
2
4
1
0.63
W
Artemis
3
2
0
1.5
L
Chang'e
fl1een
Chang'e
0
8
0
0
L
Bellona
gigovat
Bellona
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
43,800
60,084
Taken
48,550
29,272
Mitigated
23,364
14,523
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,565
383
0
4,724
13,108
4,314
0
3,183
9,925
0
41,148
W
Thanatos
 
Thanatos
10,864
3,964
0
11,420
9,832
4,662
0
1,431
8,401
0
73,315
W
Hades
A3gn0r
Hades
11,418
1,289
35
7,012
14,257
7,596
811
210
14,047
63,438
0
L
3,413
969
0
3,102
9,576
8,901
275
1,112
8,464
18,218
0
W
5,063
941
84
1,991
10,328
5,872
204
2,703
7,625
0
24,282
W
9,500
612
0
1,618
5,620
1,898
710
2,270
3,350
63,762
0
L
Hachiman
Shr1kez
Hachiman
7,043
5,042
0
2,761
10,286
3,184
708
0
10,286
0
54,563
W
Artemis
6,955
4,149
0
4,623
8,513
3,336
595
667
7,846
0
55,226
L
Chang'e
fl1een
Chang'e
3,868
119
200
1,271
12,332
2,416
0
5,913
6,419
31,721
0
L
Bellona
gigovat
Bellona
8,371
4,234
0
2,465
14,782
10,457
0
10,710
4,072
0
33,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
40,702
295
Minions Killed
429
0
Camps Cleared
0
1,303,048
Distance Traveled
1,334,920
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,261
482
65
5
0
296,903
0
W
Thanatos
9,260
712
99
8
0
291,413
0
W
Hades
8,548
658
102
8
0
252,681
0
L
Maui
6,753
519
20
2
0
260,888
6
W
Nike
7,016
540
28
2
0
279,472
2
W
Agni
8,102
623
109
8
0
275,383
3
L
Hachiman
6,720
517
97
7
0
245,874
0
W
Artemis
7,776
598
91
7
0
235,971
0
L
Chang'e
5,989
461
63
5
0
245,002
0
L
Bellona
6,276
483
50
4
0
254,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role