Player Matchup

Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
 
Ra
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum V
Elementium
Nike
Platinum V
Level 164
God Stats
18W - 13L
1,738 SR
Queue Stats
181W - 173L
1,781 MMR
Solo
Ares
Ares
Masters
MMessias2
Ares
Masters
Level 197
God Stats
20W - 25L
1,558 SR
Queue Stats
871W - 893L
2,122 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,559 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,551 SR
1,617 MMR
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
AlcoholicNacho
Fenrir
Platinum II
Level 116
God Stats
0W - 3L
1,379 SR
Queue Stats
245W - 247L
1,967 MMR
Solo
Ne Zha
Ne Zha
Gold IV
GonnCadelinhaN1
Ne Zha
Gold IV
Level 68
God Stats
3W - 3L
1,873 SR
Queue Stats
34W - 22L
1,648 MMR
Solo
Agni
Agni
Gold III
TomasCastellan20
Agni
Gold III
Level 146
God Stats
49W - 51L
1,503 SR
Queue Stats
407W - 412L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
4 / 0 / 3
4,213
843
3,355
3,614
1,105
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ra
 
Ra
7
1 / 1 / 3
4,098
820
1,360
3,315
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
 
Anhur
6
1 / 1 / 1
3,520
704
1,738
3,260
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 1
4,381
876
2,823
3,989
1,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
6
1 / 1 / 2
3,928
786
2,359
4,442
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangSusanoHe BoRama

VS

Bans
SerqetAphroditeVamanaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 1 / 1
3,632
726
3,329
3,682
849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
 
Ymir
4
0 / 3 / 0
3,116
623
559
4,458
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 1 / 1
4,117
823
2,083
3,421
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
1 / 1 / 1
3,633
727
1,791
4,017
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
3,675
735
1,868
3,396
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
0
3
5.5
W
Ra
 
Ra
1
1
3
2.5
W
Anhur
 
Anhur
1
1
1
1.5
L
Hachiman
 
Hachiman
1
1
1
1.5
L
Ymir
 
Ymir
0
3
0
0
L
2
1
1
2.5
W
2
1
1
2.5
L
1
1
1
1.5
W
Ares
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,635
Damage
9,630
18,620
Taken
18,974
7,722
Mitigated
6,263
7,465
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,355
1,472
0
1,516
3,614
1,105
0
549
3,065
0
19,443
W
Ra
 
Ra
1,360
129
168
1,032
3,315
1,057
0
1,319
1,996
21,647
0
W
Anhur
 
Anhur
1,738
914
0
1,410
3,260
919
0
0
3,260
0
16,043
L
Hachiman
 
Hachiman
3,329
1,772
0
1,775
3,682
849
0
815
2,867
0
21,345
L
Ymir
 
Ymir
559
203
0
1,070
4,458
1,711
0
0
4,071
10,097
0
L
2,083
1,107
0
1,030
3,421
1,118
0
554
2,867
0
16,421
W
2,823
732
0
1,954
3,989
1,678
0
559
3,430
0
19,662
L
1,791
472
0
1,524
4,017
1,600
0
1,525
2,492
0
7,411
W
Ares
2,359
387
0
1,385
4,442
2,963
0
0
4,442
12,504
0
L
1,868
154
0
510
3,396
985
0
825
2,571
21,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
18,173
159
Minions Killed
146
0
Camps Cleared
0
550,779
Distance Traveled
500,451
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,213
843
37
7
0
133,894
2
W
Ra
4,098
820
43
9
0
92,676
0
W
Anhur
3,520
704
27
5
0
95,994
0
L
Hachiman
3,632
726
40
8
0
99,538
0
L
Ymir
3,116
623
19
4
0
75,025
0
L
Fenrir
4,117
823
34
7
0
121,020
0
W
Nike
4,381
876
38
8
0
105,380
0
L
Ne Zha
3,633
727
7
1
0
101,647
2
W
Ares
3,928
786
14
3
0
122,835
3
L
Agni
3,675
735
46
9
0
103,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role