Player Matchup

Medusa
Medusa
Silver II
HumDings
Medusa
Silver II
Level 106
God Stats
1W - 1L
1,808 SR
Queue Stats
25W - 27L
1,192 MMR
Party 2
Athena
Athena
Gold I
PackxMGDx
Athena
Gold I
Level 159
God Stats
18W - 8L
1,760 SR
Queue Stats
29W - 15L
1,833 MMR
Party 2
Anubis
Anubis
Gold I
Penguine Slayer
Anubis
Gold I
Level 166
God Stats
5W - 3L
1,808 SR
Queue Stats
42W - 29L
1,657 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,792 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,488 SR
1,446 MMR
Sobek
Sobek
Gold II
Bunkist
Sobek
Gold II
Level 159
God Stats
5W - 5L
1,529 SR
Queue Stats
42W - 36L
1,461 MMR
Party 1
Awilix
Awilix
Gold II
JuTuSaeguoo
Awilix
Gold II
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,433 MMR
Party 1
Poseidon
Poseidon
Gold III
Verendus121
Poseidon
Gold III
Level 149
God Stats
7W - 5L
1,436 SR
Queue Stats
34W - 31L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HumDings
Medusa
14
0 / 2 / 8
11,691
650
11,621
9,218
3,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
PackxMGDx
Athena
14
0 / 6 / 8
11,491
638
6,561
21,911
26,050
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

17
9 / 2 / 0
14,197
789
17,999
10,504
5,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MartichorasAo KuangBaba YagaDiscordiaHera

VS

Bans
GebScyllaHachimanVulcanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bunkist
Sobek
16
4 / 2 / 6
13,000
722
8,669
18,043
23,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
17
4 / 4 / 5
13,840
769
11,432
13,962
5,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Verendus121
Poseidon
17
2 / 3 / 7
13,727
763
13,572
11,451
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
10
10
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bunkist
Sobek
4
2
6
3.5
L
Medusa
HumDings
Medusa
0
2
8
2
W
Awilix
4
4
5
1.63
L
Athena
PackxMGDx
Athena
0
6
8
0.67
L
9
2
0
4.5
W
Poseidon
Verendus121
Poseidon
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,181
Damage
33,673
41,633
Taken
43,456
34,908
Mitigated
33,623
8,502
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bunkist
Sobek
8,669
284
0
4,841
18,043
23,900
280
8,509
9,534
25,552
0
L
Medusa
HumDings
Medusa
11,621
4,384
0
508
9,218
3,533
89
5,395
3,823
0
47,295
W
Awilix
11,432
5,256
0
2,236
13,962
5,751
1,747
8,849
5,113
0
49,748
L
Athena
PackxMGDx
Athena
6,561
1,712
361
2,816
21,911
26,050
12
10,505
11,406
16,301
0
L
17,999
188
0
4,817
10,504
5,325
0
6,344
4,160
84,685
0
W
Poseidon
Verendus121
Poseidon
13,572
1,766
0
3,569
11,451
3,972
927
7,887
3,564
101,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
40,567
186
Minions Killed
224
0
Camps Cleared
0
974,408
Distance Traveled
1,045,918
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,000
722
13
1
0
351,602
4
L
Medusa
11,691
650
65
4
0
341,533
0
W
Awilix
13,840
769
56
3
0
346,470
2
L
Athena
11,491
638
13
1
0
343,391
7
L
Anubis
14,197
789
108
6
0
289,484
5
W
Poseidon
13,727
763
155
9
0
347,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role