Player Matchup

Chaac
Chaac
Silver IV
Der_GamerMessiah
Chaac
Silver IV
Level 124
God Stats
6W - 9L
1,467 SR
Queue Stats
223W - 253L
589 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
ReckGasm
Ah Muzen Cab
Bronze I
Level 89
God Stats
5W - 7L
1,367 SR
Queue Stats
63W - 105L
502 MMR
Solo
Chang'e
Chang'e
Bronze I
SentinelOverseer
Chang'e
Bronze I
Level 89
God Stats
3W - 1L
1,786 SR
Queue Stats
78W - 94L
491 MMR
Solo
Ne Zha
Ne Zha
Bronze II
Slythersy
Ne Zha
Bronze II
Level 106
God Stats
8W - 13L
1,111 SR
Queue Stats
83W - 120L
361 MMR
Solo
Hel
Hel
Bronze I
joselitto300
Hel
Bronze I
Level 119
God Stats
4W - 1L
1,702 SR
Queue Stats
57W - 96L
376 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,486 SR
464 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,431 SR
862 MMR
Charybdis
Charybdis
Silver V
 
Charybdis
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze I
 
Thanatos
Bronze I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Isherclan
Ganesha
Bronze III
Level 103
God Stats
3W - 3L
1,213 SR
Queue Stats
60W - 98L
165 MMR
Solo
Amaterasu
Amaterasu
Silver V
KratosllCenorius
Amaterasu
Silver V
Level 86
God Stats
8W - 9L
1,407 SR
Queue Stats
109W - 125L
542 MMR
Solo
Kukulkan
Kukulkan
Silver IV
inconnuMONDIAL
Kukulkan
Silver IV
Level 127
God Stats
8W - 10L
1,535 SR
Queue Stats
102W - 152L
601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
5,264
658
4,899
5,970
3,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
ReckGasm
Ah Muzen Cab
8
2 / 0 / 1
5,153
644
4,452
4,977
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 0
5,690
711
2,932
5,757
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Slythersy
Ne Zha
7
3 / 2 / 0
4,703
588
3,400
5,230
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
4,995
624
2,401
5,379
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ArachneIzanamiDanzaburouHades

VS

Bans
AthenaAphroditeSurtrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
2 / 3 / 0
4,643
580
4,361
6,233
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
 
Thanatos
7
0 / 6 / 1
4,212
527
1,676
6,880
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Isherclan
Ganesha
5
0 / 1 / 1
4,207
526
1,652
5,437
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
8
1 / 3 / 1
4,777
597
3,280
8,581
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
9
0 / 1 / 0
5,290
661
1,900
2,801
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
13
Kills
3
4
Deaths
14
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
0
0.67
L
Thanatos
 
Thanatos
0
6
1
0.08
W
3
0
2
4
L
Ganesha
Isherclan
Ganesha
0
1
1
0.5
L
Amaterasu
1
3
1
0.5
W
Ah Muzen Cab
ReckGasm
Ah Muzen Cab
2
0
1
2.5
W
4
0
0
4
W
Ne Zha
Slythersy
Ne Zha
3
2
0
1.5
L
Kukulkan
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
12,869
27,313
Taken
29,932
11,051
Mitigated
13,577
9,307
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,361
2,570
0
1,623
6,233
2,408
0
1,923
4,226
0
27,276
L
Thanatos
 
Thanatos
1,676
807
0
1,666
6,880
2,077
103
1,008
5,677
0
19,041
W
4,899
1,179
0
2,785
5,970
3,031
0
366
5,604
0
25,079
L
Ganesha
Isherclan
Ganesha
1,652
339
0
2,005
5,437
3,364
0
1,379
4,012
9,383
0
L
Amaterasu
3,280
1,739
0
3,246
8,581
4,780
0
0
8,220
0
25,216
W
Ah Muzen Cab
ReckGasm
Ah Muzen Cab
4,452
2,427
0
844
4,977
1,565
560
282
4,695
0
33,027
W
2,932
423
120
2,287
5,757
1,885
0
1,523
4,234
28,822
0
W
Ne Zha
Slythersy
Ne Zha
3,400
1,551
0
518
5,230
1,776
0
636
4,594
0
19,891
L
Kukulkan
1,900
298
0
0
2,801
948
0
749
1,956
42,416
0
W
2,401
958
700
2,053
5,379
2,794
0
745
4,634
19,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
23,129
202
Minions Killed
224
0
Camps Cleared
0
799,538
Distance Traveled
770,127
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,643
580
65
8
0
149,515
0
L
Thanatos
4,212
527
30
4
0
162,368
0
W
Chaac
5,264
658
35
4
0
180,860
2
L
Ganesha
4,207
526
3
0
0
128,014
2
L
Amaterasu
4,777
597
39
5
0
169,656
1
W
Ah Muzen Cab
5,153
644
55
7
0
151,773
0
W
Chang'e
5,690
711
51
6
0
167,838
0
W
Ne Zha
4,703
588
32
4
0
165,796
0
L
Kukulkan
5,290
661
87
11
0
160,574
0
W
Hel
4,995
624
29
4
0
133,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role