Player Matchup

He Bo
He Bo
Harlantirr
He Bo
Level 81
God Stats
2W - 5L
1,316 SR
Queue Stats
337W - 336L
1,443 Elo+
Solo
Skadi
Skadi
Sale936340
Skadi
Level 84
God Stats
6W - 8L
1,500 SR
Queue Stats
223W - 234L
1,415 Elo+
Solo
Kukulkan
Kukulkan
WolfRehkitz189
Kukulkan
Level 109
God Stats
54W - 41L
1,581 SR
Queue Stats
124W - 126L
1,427 Elo+
Solo
Terra
Terra
XxGangsTer-ZaixX
Terra
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 301L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
gangster91-OD
Gilgamesh
Level 109
God Stats
12W - 5L
1,500 SR
Queue Stats
29W - 31L
1,371 Elo+
Solo
Team Averages
Level 104
1,479 SR
1,427 Elo+

VS

Team Averages
Level 112
1,438 SR
1,488 Elo+
Nu Wa
Nu Wa
AreS Fasteur
Nu Wa
Level 85
God Stats
49W - 42L
1,483 SR
Queue Stats
167W - 188L
1,487 Elo+
Solo
Surtr
Surtr
DARK_F0X_2708
Surtr
Level 88
God Stats
1W - 2L
1,415 SR
Queue Stats
45W - 53L
1,401 Elo+
Solo
Janus
Janus
Goofey_R
Janus
Level 100
God Stats
10W - 8L
1,476 SR
Queue Stats
158W - 148L
1,480 Elo+
Solo
Sobek
Sobek
VelloWello
Sobek
Level 140
God Stats
2W - 1L
1,315 SR
Queue Stats
131W - 131L
1,518 Elo+
Party 1
Set
Set
xPOwER__BOY
Set
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 95L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
6
1 / 2 / 0
3,788
758
1,711
3,769
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
5
0 / 0 / 0
3,080
616
2,394
3,167
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
1
0 / 0 / 0
990
198
0
136
31
5
0 / 0 / 0
3,366
673
1,828
4,105
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
gangster91-OD
Gilgamesh
6
0 / 1 / 0
3,390
678
1,056
3,590
2,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,570
714
687
515
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 0
4,094
819
2,557
4,811
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
Goofey_R
Janus
5
0 / 0 / 1
3,302
660
2,103
1,960
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
5
0 / 0 / 1
3,568
714
1,546
4,393
2,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,681
736
1,360
3,785
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
2
1
0
2
W
Janus
Goofey_R
Janus
0
0
1
0.5
L
He Bo
1
2
0
0.5
L
Skadi
0
0
0
0
W
Sobek
0
0
1
0.5
L
Kukulkan
0
0
0
0
L
0
0
0
0
L
Gilgamesh
gangster91-OD
Gilgamesh
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,989
Damage
8,253
14,767
Taken
15,464
6,199
Mitigated
6,438
4,246
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
687
43
0
125
515
101
461
35
480
16,014
0
W
2,557
1,149
0
1,737
4,811
1,879
4
1,073
3,738
265
17,365
W
Janus
Goofey_R
Janus
2,103
124
0
499
1,960
560
0
504
1,456
15,924
0
L
He Bo
1,711
380
0
1,369
3,769
888
0
421
3,268
17,189
0
L
Skadi
2,394
746
0
536
3,167
930
0
2,041
932
0
15,004
W
Sobek
1,546
275
559
2,204
4,393
2,622
0
1,256
3,137
7,435
0
L
Kukulkan
0
0
0
0
136
31
0
96
0
0
0
L
1,828
194
88
1,749
4,105
1,922
0
1,204
2,741
8,941
0
L
Gilgamesh
gangster91-OD
Gilgamesh
1,056
351
0
504
3,590
2,428
0
82
3,468
0
12,969
W
1,360
701
0
750
3,785
1,276
0
671
3,114
0
19,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,614
Gold Earned
18,215
112
Minions Killed
133
0
Camps Cleared
0
417,115
Distance Traveled
495,046
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,570
714
33
7
0
86,515
0
W
Surtr
4,094
819
27
5
0
94,242
0
W
Janus
3,302
660
27
5
0
105,618
0
L
He Bo
3,788
758
41
8
0
108,230
0
L
Skadi
3,080
616
27
5
0
92,056
0
W
Sobek
3,568
714
7
1
0
105,576
0
L
Kukulkan
990
198
0
0
0
0
0
L
Terra
3,366
673
12
2
0
121,271
2
L
Gilgamesh
3,390
678
32
6
0
95,558
1
W
Set
3,681
736
39
8
0
103,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role