Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Neolix433
Heimdallr
Level 46
God Stats
2W - 7L
1,303 SR
Queue Stats
167W - 164L
1,410 Elo+
Solo
Bacchus
Bacchus
Sc0OrpiOn02
Bacchus
Level 64
God Stats
8W - 4L
1,700 SR
Queue Stats
233W - 237L
1,463 Elo+
Solo
Bakasura
Bakasura
Sermoreno_15
Bakasura
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
79W - 73L
1,465 Elo+
Party 1
Agni
Agni
adonaiibermejoo
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,475 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,463 Elo+

VS

Team Averages
Level 79
1,651 SR
1,508 Elo+
Jormungandr
Jormungandr
Arzasel94
Jormungandr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 188L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Chris_34546
Gilgamesh
Level 67
God Stats
2W - 0L
1,717 SR
Queue Stats
65W - 63L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
s1mpleHook
Zhong Kui
Level 87
God Stats
5W - 2L
1,712 SR
Queue Stats
39W - 48L
1,468 Elo+
Party 2
Da Ji
Da Ji
ySkiieZ
Da Ji
Level 48
God Stats
3W - 1L
1,824 SR
Queue Stats
4W - 3L
1,767 Elo+
Party 2
Skadi
Skadi
zGx-l-e
Skadi
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 33L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 0
6,539
545
5,862
2,789
835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
Neolix433
Heimdallr
10
2 / 1 / 1
6,104
509
5,082
8,646
3,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sc0OrpiOn02
Bacchus
10
1 / 1 / 2
5,915
493
2,408
6,079
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Sermoreno_15
Bakasura
7
0 / 2 / 0
5,206
434
2,588
5,710
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 2 / 0
6,056
505
2,902
4,887
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arzasel94
Jormungandr
9
0 / 1 / 1
5,447
454
2,976
7,504
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Chris_34546
Gilgamesh
11
0 / 2 / 0
6,112
509
1,728
10,075
5,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
s1mpleHook
Zhong Kui
12
3 / 1 / 0
7,497
625
3,302
5,897
4,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
ySkiieZ
Da Ji
11
3 / 0 / 1
6,935
578
4,326
8,830
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
zGx-l-e
Skadi
10
0 / 2 / 1
5,921
493
2,355
5,547
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
6
6
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
0
2
W
Jormungandr
Arzasel94
Jormungandr
0
1
1
0.5
W
Gilgamesh
Chris_34546
Gilgamesh
0
2
0
0
L
Heimdallr
Neolix433
Heimdallr
2
1
1
2.5
L
Bacchus
Sc0OrpiOn02
Bacchus
1
1
2
2
L
Bakasura
Sermoreno_15
Bakasura
0
2
0
0
L
1
2
0
0.5
W
Zhong Kui
s1mpleHook
Zhong Kui
3
1
0
3
W
Da Ji
ySkiieZ
Da Ji
3
0
1
3.5
W
Skadi
zGx-l-e
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,842
Damage
14,687
28,111
Taken
37,853
12,687
Mitigated
19,394
8,027
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,862
1,635
0
694
2,789
835
285
0
2,789
42,785
0
W
Jormungandr
Arzasel94
Jormungandr
2,976
887
0
1,355
7,504
4,968
168
1,430
5,994
30,272
0
W
Gilgamesh
Chris_34546
Gilgamesh
1,728
603
0
1,883
10,075
5,238
754
4,948
5,127
0
44,017
L
Heimdallr
Neolix433
Heimdallr
5,082
2,116
0
3,646
8,646
3,607
0
3,208
5,438
0
49,042
L
Bacchus
Sc0OrpiOn02
Bacchus
2,408
307
0
2,163
6,079
4,916
0
1,081
4,998
11,343
0
L
Bakasura
Sermoreno_15
Bakasura
2,588
2,062
0
1,124
5,710
1,742
0
172
5,538
0
22,123
L
2,902
82
0
400
4,887
1,587
0
1,817
3,070
35,954
0
W
Zhong Kui
s1mpleHook
Zhong Kui
3,302
451
0
4,044
5,897
4,035
598
2,990
2,907
56,474
0
W
Da Ji
ySkiieZ
Da Ji
4,326
1,691
0
740
8,830
3,249
195
1,293
7,306
0
46,427
W
Skadi
zGx-l-e
Skadi
2,355
1,143
30
512
5,547
1,904
228
1,289
4,258
0
32,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
31,912
264
Minions Killed
310
0
Camps Cleared
0
957,635
Distance Traveled
1,190,144
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,539
545
66
6
0
146,068
0
W
Jormungandr
5,447
454
30
3
0
221,094
0
W
Gilgamesh
6,112
509
56
5
0
219,526
0
L
Heimdallr
6,104
509
70
6
0
212,216
0
L
Bacchus
5,915
493
11
1
0
234,195
0
L
Bakasura
5,206
434
47
4
0
176,354
0
L
Agni
6,056
505
70
6
0
188,802
0
W
Zhong Kui
7,497
625
87
7
0
212,253
0
W
Da Ji
6,935
578
75
6
0
269,188
1
W
Skadi
5,921
493
62
5
0
268,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role