Player Matchup

He Bo
He Bo
DoHk0
He Bo
Level 104
God Stats
4W - 5L
1,330 SR
Queue Stats
422W - 454L
1,478 Elo+
Solo
Da Ji
Da Ji
Lohkkii
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShyFoxxie
Kumbhakarna
Level 122
God Stats
1W - 2L
1,179 SR
Queue Stats
137W - 146L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
TheIllest0101
Gilgamesh
Level 148
God Stats
7W - 1L
1,761 SR
Queue Stats
295W - 300L
1,473 Elo+
Solo
Sylvanus
Sylvanus
TyChanLee
Sylvanus
Level 126
God Stats
1W - 1L
1,276 SR
Queue Stats
56W - 74L
1,494 Elo+
Solo
Team Averages
Level 105
1,409 SR
1,468 Elo+

VS

Team Averages
Level 116
1,601 SR
1,504 Elo+
Vamana
Vamana
CF_Donkey_Kong
Vamana
Level 114
God Stats
9W - 9L
1,419 SR
Queue Stats
871W - 923L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
LaReineRaRousse
Guan Yu
Level 74
God Stats
2W - 5L
1,491 SR
Queue Stats
457W - 525L
1,466 Elo+
Solo
Ah Puch
Ah Puch
MadWorldMike750
Ah Puch
Level 128
God Stats
2W - 2L
1,730 SR
Queue Stats
226W - 245L
1,538 Elo+
Solo
Scylla
Scylla
bigdirty1
Scylla
Level 141
God Stats
15W - 6L
1,631 SR
Queue Stats
716W - 718L
1,464 Elo+
Solo
Odin
Odin
moka_412
Odin
Level 123
God Stats
4W - 4L
1,737 SR
Queue Stats
681W - 702L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DoHk0
He Bo
20
12 / 5 / 6
12,427
828
19,099
12,979
6,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Lohkkii
Da Ji
16
3 / 6 / 12
10,158
677
8,533
14,159
7,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Kumbhakarna
ShyFoxxie
Kumbhakarna
19
4 / 4 / 13
11,004
734
8,364
23,296
32,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TheIllest0101
Gilgamesh
20
5 / 2 / 15
11,446
763
23,799
25,311
26,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TyChanLee
Sylvanus
17
0 / 2 / 14
10,312
687
6,855
15,591
18,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
10,159
677
14,774
17,898
19,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 8 / 8
8,933
596
4,570
23,082
24,851
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 3 / 9
10,949
730
22,654
8,978
4,426
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
bigdirty1
Scylla
19
12 / 4 / 3
12,248
817
24,788
12,062
6,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
16
0 / 3 / 11
9,390
626
6,158
23,299
32,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
24
Kills
18
19
Deaths
24
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
He Bo
DoHk0
He Bo
12
5
6
3
L
0
8
8
0.5
W
Da Ji
Lohkkii
Da Ji
3
6
12
1.5
L
4
3
9
2.83
W
Kumbhakarna
ShyFoxxie
Kumbhakarna
4
4
13
2.63
W
Gilgamesh
TheIllest0101
Gilgamesh
5
2
15
6.25
W
Sylvanus
TyChanLee
Sylvanus
0
2
14
3.5
L
Scylla
bigdirty1
Scylla
12
4
3
3.38
L
Odin
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,650
Damage
72,944
91,336
Taken
85,319
92,022
Mitigated
87,805
34,126
Healing
26,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,774
5,689
1,026
2,449
17,898
19,517
1,219
7,475
9,977
0
30,933
W
He Bo
DoHk0
He Bo
19,099
795
790
1,383
12,979
6,751
1,822
8,308
4,593
35,085
0
L
4,570
1,266
2,520
5,912
23,082
24,851
28
8,508
14,039
0
8,283
W
Da Ji
Lohkkii
Da Ji
8,533
1,366
672
673
14,159
7,926
2,135
7,974
5,940
0
16,338
L
22,654
1,004
1,143
2,947
8,978
4,426
1,110
3,255
5,380
42,276
0
W
Kumbhakarna
ShyFoxxie
Kumbhakarna
8,364
851
1,266
2,871
23,296
32,308
757
11,761
11,090
23,646
0
W
Gilgamesh
TheIllest0101
Gilgamesh
23,799
4,400
1,692
10,354
25,311
26,302
368
11,668
13,083
0
42,224
W
Sylvanus
TyChanLee
Sylvanus
6,855
1,103
8,231
6,194
15,591
18,735
591
7,731
7,659
13,694
0
L
Scylla
bigdirty1
Scylla
24,788
2,060
95
1,766
12,062
6,139
180
5,217
6,498
45,489
0
L
Odin
6,158
1,972
661
7,793
23,299
32,872
241
9,863
12,846
0
10,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,347
Gold Earned
51,679
151
Minions Killed
154
0
Camps Cleared
0
1,408,008
Distance Traveled
1,394,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,159
677
29
2
0
276,265
0
W
He Bo
12,427
828
43
3
0
263,718
0
L
Guan Yu
8,933
596
6
0
0
238,924
0
W
Da Ji
10,158
677
23
2
0
276,782
0
L
Ah Puch
10,949
730
51
3
0
317,193
0
W
Kumbhakarna
11,004
734
30
2
0
277,284
0
W
Gilgamesh
11,446
763
26
2
0
337,289
0
W
Sylvanus
10,312
687
29
2
0
252,935
0
L
Scylla
12,248
817
56
4
0
267,617
0
L
Odin
9,390
626
12
1
0
294,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role