Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Charlicjgd16
Cthulhu
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 88L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
FirstHerculean
Gilgamesh
Level 49
God Stats
2W - 4L
1,107 SR
Queue Stats
24W - 18L
1,513 Elo+
Party 3
Anubis
Anubis
Pabloxd015
Anubis
Level 69
God Stats
3W - 1L
1,816 SR
Queue Stats
253W - 259L
1,481 Elo+
Party 2
Izanami
Izanami
bongos32
Izanami
Level 29
God Stats
5W - 2L
1,158 SR
Queue Stats
75W - 99L
1,454 Elo+
Party 2
Team Averages
Level 58
1,416 SR
1,477 Elo+

VS

Team Averages
Level 83
1,344 SR
1,462 Elo+
Amaterasu
Amaterasu
BeerGaming
Amaterasu
Level 98
God Stats
1W - 3L
1,429 SR
Queue Stats
200W - 187L
1,497 Elo+
Solo
Ix Chel
Ix Chel
LuNaTiKxXx
Ix Chel
Level 42
God Stats
0W - 3L
1,230 SR
Queue Stats
87W - 94L
1,321 Elo+
Solo
Heimdallr
Heimdallr
ReyVana
Heimdallr
Level 187
God Stats
8W - 13L
1,260 SR
Queue Stats
811W - 808L
1,499 Elo+
Solo
Yemoja
Yemoja
greenemike
Yemoja
Level 60
God Stats
0W - 2L
1,598 SR
Queue Stats
4W - 5L
1,565 Elo+
Party 1
Set
Set
rdhgaming
Set
Level 27
God Stats
0W - 2L
1,204 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 0
7,579
758
5,480
5,612
3,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Charlicjgd16
Cthulhu
9
0 / 0 / 3
5,658
566
3,110
8,144
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
FirstHerculean
Gilgamesh
9
2 / 0 / 3
5,827
583
2,058
6,052
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Pabloxd015
Anubis
12
5 / 1 / 0
7,288
729
6,158
6,020
2,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bongos32
Izanami
9
2 / 0 / 3
5,632
563
4,366
4,060
1,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeerGaming
Amaterasu
9
0 / 3 / 0
5,410
541
3,693
9,513
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
LuNaTiKxXx
Ix Chel
11
1 / 2 / 0
5,859
586
2,910
6,844
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
ReyVana
Heimdallr
8
0 / 2 / 0
4,816
482
5,744
7,813
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
greenemike
Yemoja
8
0 / 1 / 0
5,119
512
2,434
7,522
4,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

7
0 / 4 / 0
4,676
468
847
8,318
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
L
Amaterasu
BeerGaming
Amaterasu
0
3
0
0
W
Cthulhu
Charlicjgd16
Cthulhu
0
0
3
1.5
W
Gilgamesh
FirstHerculean
Gilgamesh
2
0
3
3.5
L
Ix Chel
LuNaTiKxXx
Ix Chel
1
2
0
0.5
W
Anubis
Pabloxd015
Anubis
5
1
0
5
L
Heimdallr
ReyVana
Heimdallr
0
2
0
0
W
Izanami
bongos32
Izanami
2
0
3
3.5
L
Yemoja
greenemike
Yemoja
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
15,628
29,888
Taken
40,010
15,976
Mitigated
17,924
10,949
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,480
2,530
0
2,927
5,612
3,575
0
0
5,201
0
55,107
L
Amaterasu
BeerGaming
Amaterasu
3,693
1,308
0
1,494
9,513
6,415
0
0
9,513
0
36,056
W
Cthulhu
Charlicjgd16
Cthulhu
3,110
417
0
1,006
8,144
5,731
0
1,622
6,522
17,790
0
W
Gilgamesh
FirstHerculean
Gilgamesh
2,058
494
0
3,123
6,052
2,610
213
838
5,172
0
28,640
L
Ix Chel
LuNaTiKxXx
Ix Chel
2,910
408
50
1,461
6,844
1,657
0
4,254
2,590
43,838
0
W
Anubis
Pabloxd015
Anubis
6,158
200
0
3,004
6,020
2,805
616
2,150
3,870
60,505
0
L
Heimdallr
ReyVana
Heimdallr
5,744
3,172
0
500
7,813
2,739
0
1,816
5,997
0
39,704
W
Izanami
bongos32
Izanami
4,366
3,086
0
889
4,060
1,255
766
734
3,326
0
37,071
L
Yemoja
greenemike
Yemoja
2,434
1,457
3,077
1,522
7,522
4,198
0
2,421
5,101
9,656
0
L
847
354
0
617
8,318
2,915
0
777
7,541
0
24,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
25,880
359
Minions Killed
276
0
Camps Cleared
0
1,038,881
Distance Traveled
960,291
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,579
758
108
11
0
196,453
1
L
Amaterasu
5,410
541
67
7
0
206,438
0
W
Cthulhu
5,658
566
23
2
0
240,425
2
W
Gilgamesh
5,827
583
58
6
0
207,745
0
L
Ix Chel
5,859
586
87
9
0
201,236
0
W
Anubis
7,288
729
101
10
0
192,016
0
L
Heimdallr
4,816
482
59
6
0
167,155
0
W
Izanami
5,632
563
69
7
0
202,242
2
L
Yemoja
5,119
512
14
1
0
178,199
0
L
Set
4,676
468
49
5
0
207,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role