Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Asasinoob
Achilles
Level 86
God Stats
7W - 4L
1,461 SR
Queue Stats
446W - 413L
1,530 Elo+
Party 2
Nemesis
Nemesis
Veradiss
Nemesis
Level 76
God Stats
2W - 2L
1,508 SR
Queue Stats
218W - 204L
1,483 Elo+
Party 2
Ares
Ares
santorini7
Ares
Level 77
God Stats
4W - 10L
1,380 SR
Queue Stats
466W - 452L
1,514 Elo+
Party 2
Hades
Hades
xXKynitoXx
Hades
Level 158
God Stats
41W - 21L
1,616 SR
Queue Stats
417W - 383L
1,518 Elo+
Solo
Team Averages
Level 110
1,493 SR
1,509 Elo+

VS

Team Averages
Level 111
1,611 SR
1,565 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DarbyKun
Athena
Level 16
God Stats
6W - 3L
1,836 SR
Queue Stats
7W - 3L
1,790 Elo+
Party 1
Chang'e
Chang'e
Hortensya
Chang'e
Level 169
God Stats
22W - 15L
1,719 SR
Queue Stats
317W - 279L
1,511 Elo+
Solo
Fenrir
Fenrir
Lidor1221
Fenrir
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,525 Elo+
Solo
Martichoras
Martichoras
Tobiskeptic
Martichoras
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 0 / 0
3,723
621
1,899
2,834
904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Asasinoob
Achilles
8
1 / 1 / 0
4,481
747
2,310
4,542
3,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Veradiss
Nemesis
7
1 / 1 / 2
4,236
706
3,019
4,381
1,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
4,094
682
973
2,976
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
8
2 / 1 / 1
4,598
766
3,132
4,844
1,742
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 2 / 0
3,876
646
1,997
4,671
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
DarbyKun
Athena
6
0 / 0 / 0
3,800
633
788
3,704
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Hortensya
Chang'e
4
0 / 1 / 0
3,175
529
1,459
2,321
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lidor1221
Fenrir
8
1 / 1 / 1
4,341
724
2,119
5,523
3,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Tobiskeptic
Martichoras
7
0 / 0 / 0
3,669
612
1,548
2,782
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Janus
 
Janus
1
2
0
0.5
W
Achilles
Asasinoob
Achilles
1
1
0
1
L
Athena
DarbyKun
Athena
0
0
0
0
L
Chang'e
Hortensya
Chang'e
0
1
0
0
L
Fenrir
Lidor1221
Fenrir
1
1
1
1.5
L
Martichoras
Tobiskeptic
Martichoras
0
0
0
0
W
Nemesis
Veradiss
Nemesis
1
1
2
2
W
0
0
0
0
W
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,333
Damage
7,911
19,577
Taken
19,001
9,172
Mitigated
8,854
7,833
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,899
1,660
0
1,525
2,834
904
0
427
2,407
0
25,103
L
Janus
 
Janus
1,997
624
0
1,566
4,671
1,322
19
1,901
2,770
20,438
0
W
Achilles
Asasinoob
Achilles
2,310
590
0
1,404
4,542
3,594
0
0
4,542
0
19,736
L
Athena
DarbyKun
Athena
788
248
0
1,078
3,704
2,090
0
673
3,031
5,582
0
L
Chang'e
Hortensya
Chang'e
1,459
199
200
1,230
2,321
601
0
902
1,419
11,535
0
L
Fenrir
Lidor1221
Fenrir
2,119
522
0
2,214
5,523
3,936
0
0
5,523
0
17,859
L
Martichoras
Tobiskeptic
Martichoras
1,548
803
0
1,615
2,782
905
0
629
2,153
0
26,113
W
Nemesis
Veradiss
Nemesis
3,019
1,828
0
730
4,381
1,352
0
1,243
3,138
0
22,061
W
973
0
0
1,025
2,976
1,580
0
209
2,767
11,872
0
W
Hades
3,132
403
349
2,800
4,844
1,742
0
2,365
2,479
33,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,132
Gold Earned
18,861
204
Minions Killed
131
0
Camps Cleared
0
633,907
Distance Traveled
569,994
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,723
621
57
10
0
123,289
0
L
Janus
3,876
646
29
5
0
130,672
0
W
Achilles
4,481
747
40
7
0
121,973
0
L
Athena
3,800
633
3
1
0
121,600
0
L
Chang'e
3,175
529
19
3
0
81,596
0
L
Fenrir
4,341
724
39
7
0
127,841
3
L
Martichoras
3,669
612
41
7
0
108,285
0
W
Nemesis
4,236
706
37
6
0
135,275
0
W
Ares
4,094
682
11
2
0
126,739
1
W
Hades
4,598
766
59
10
0
126,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role