Player Matchup

Jing Wei
Jing Wei
Cindy003
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 118L
1,402 Elo+
Party 2
Anubis
Anubis
Dimysilda
Anubis
Level 47
God Stats
1W - 6L
1,262 SR
Queue Stats
40W - 63L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Frrrrr
Kukulkan
Level 28
God Stats
11W - 10L
1,500 SR
Queue Stats
44W - 97L
1,355 Elo+
Party 2
Bellona
Bellona
Kimnoto
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,398 Elo+
Party 2
Ganesha
Ganesha
Эсида
Ganesha
Level 65
God Stats
1W - 2L
1,491 SR
Queue Stats
118W - 145L
1,440 Elo+
Party 2
Team Averages
Level 59
1,450 SR
1,402 Elo+

VS

Team Averages
Level 98
1,542 SR
1,425 Elo+
Mercury
Mercury
 
Mercury
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bashtardo
Vulcan
Level 102
God Stats
174W - 197L
1,449 SR
Queue Stats
481W - 487L
1,438 Elo+
Solo
Cthulhu
Cthulhu
BenShoo
Cthulhu
Level 41
God Stats
5W - 5L
1,362 SR
Queue Stats
64W - 69L
1,473 Elo+
Party 1
Artemis
Artemis
DauntlessHero
Artemis
Level 109
God Stats
6W - 1L
1,737 SR
Queue Stats
57W - 53L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
lurwher
Cu Chulainn
Level 102
God Stats
3W - 1L
1,665 SR
Queue Stats
7W - 14L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cindy003
Jing Wei
15
0 / 0 / 2
8,965
897
9,430
10,279
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Dimysilda
Anubis
14
1 / 8 / 2
9,193
919
10,826
16,820
10,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Frrrrr
Kukulkan
15
1 / 5 / 1
9,690
969
6,621
10,817
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kimnoto
Bellona
15
1 / 5 / 2
9,274
927
12,508
21,976
31,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Эсида
Ganesha
15
0 / 2 / 3
10,394
1,039
6,169
18,841
25,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

181

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 1 / 6
11,430
1,143
9,147
8,355
3,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Bashtardo
Vulcan
16
4 / 0 / 5
10,015
1,002
11,672
4,081
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BenShoo
Cthulhu
16
0 / 1 / 18
10,043
1,004
16,651
13,377
17,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
16
5 / 0 / 10
10,418
1,042
21,932
7,409
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lurwher
Cu Chulainn
16
3 / 1 / 14
10,501
1,050
16,235
17,466
21,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
3
Kills
20
20
Deaths
3
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
6
11
W
Vulcan
Bashtardo
Vulcan
4
0
5
6.5
W
Cthulhu
BenShoo
Cthulhu
0
1
18
9
L
Jing Wei
Cindy003
Jing Wei
0
0
2
1
W
Artemis
5
0
10
10
L
Anubis
Dimysilda
Anubis
1
8
2
0.25
L
Kukulkan
Frrrrr
Kukulkan
1
5
1
0.3
L
Bellona
Kimnoto
Bellona
1
5
2
0.4
W
Cu Chulainn
lurwher
Cu Chulainn
3
1
14
10
L
Ganesha
Эсида
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
75,637
78,733
Taken
50,688
78,726
Mitigated
47,625
7,669
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,147
4,744
0
947
8,355
3,297
0
3,174
4,999
0
22,501
W
Vulcan
Bashtardo
Vulcan
11,672
3,381
0
40
4,081
1,913
0
2,758
1,275
28,482
0
W
Cthulhu
BenShoo
Cthulhu
16,651
534
966
2,401
13,377
17,116
0
6,023
7,102
32,754
0
L
Jing Wei
Cindy003
Jing Wei
9,430
8,061
0
1,231
10,279
5,552
0
3,815
6,361
0
29,259
W
Artemis
21,932
13,108
0
1,894
7,409
3,844
0
4,082
3,261
0
36,312
L
Anubis
Dimysilda
Anubis
10,826
959
0
1,547
16,820
10,831
0
5,680
10,868
25,261
0
L
Kukulkan
Frrrrr
Kukulkan
6,621
485
0
81
10,817
5,294
0
4,419
6,216
40,985
0
L
Bellona
Kimnoto
Bellona
12,508
2,847
0
2,298
21,976
31,547
0
6,313
15,445
0
19,800
W
Cu Chulainn
lurwher
Cu Chulainn
16,235
2,745
0
1,166
17,466
21,455
0
7,579
9,412
0
34,599
L
Ganesha
Эсида
Ganesha
6,169
219
0
2,512
18,841
25,502
0
6,729
11,520
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
52,407
191
Minions Killed
188
3
Camps Cleared
8
901,873
Distance Traveled
1,080,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,430
1,143
24
2
5
259,950
0
W
Vulcan
10,015
1,002
38
4
0
212,539
0
W
Cthulhu
10,043
1,004
40
4
0
215,937
0
L
Jing Wei
8,965
897
43
4
2
209,230
0
W
Artemis
10,418
1,042
45
5
1
190,891
0
L
Anubis
9,193
919
41
4
0
140,719
0
L
Kukulkan
9,690
969
83
8
1
160,512
0
L
Bellona
9,274
927
24
2
0
197,974
0
W
Cu Chulainn
10,501
1,050
41
4
2
200,917
0
L
Ganesha
10,394
1,039
0
0
0
193,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role