Player Matchup

He Bo
He Bo
 
He Bo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CementMixer
Anubis
Level 184
God Stats
4W - 4L
1,675 SR
Queue Stats
1,106W - 377L
1,575 Elo+
Solo
Danzaburou
Danzaburou
DragoLess
Danzaburou
Level 126
God Stats
34W - 29L
1,669 SR
Queue Stats
1,101W - 1,097L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Ryned1
Cthulhu
Level 141
God Stats
24W - 14L
1,698 SR
Queue Stats
241W - 249L
1,524 Elo+
Solo
Shiva
Shiva
sc3thevyse
Shiva
Level 98
God Stats
27W - 25L
1,590 SR
Queue Stats
258W - 257L
1,562 Elo+
Solo
Team Averages
Level 119
1,626 SR
1,544 Elo+

VS

Team Averages
Level 179
1,649 SR
1,637 Elo+
Janus
Janus
 
Janus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MultiSapman
Baron Samedi
Level 158
God Stats
27W - 19L
1,555 SR
Queue Stats
701W - 702L
1,519 Elo+
Solo
Hou Yi
Hou Yi
SpamTaunting
Hou Yi
Level 105
God Stats
8W - 0L
2,188 SR
Queue Stats
152W - 5L
2,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 0 / 0
6,043
1,007
0
0
0
Anubis
12
1 / 1 / 3
7,495
1,249
6,351
3,822
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DragoLess
Danzaburou
12
1 / 1 / 3
7,314
1,219
8,726
6,649
2,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
Ryned1
Cthulhu
12
2 / 3 / 2
7,314
1,219
9,733
13,452
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Shiva
13
1 / 4 / 4
7,640
1,273
13,408
13,870
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Team 1 Tickets

311

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 6
8,032
1,339
13,361
5,535
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
 
Susano
13
4 / 1 / 2
7,968
1,328
6,860
8,086
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
 
Kumbhakarna
13
0 / 1 / 8
7,707
1,285
2,032
12,629
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
MultiSapman
Baron Samedi
13
0 / 1 / 9
7,035
1,173
6,283
6,293
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
13
2 / 1 / 5
7,395
1,233
6,850
8,355
3,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
5
Kills
9
9
Deaths
5
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
0
0
0
W
Janus
 
Janus
3
1
6
6
W
Susano
 
Susano
4
1
2
5
W
Kumbhakarna
 
Kumbhakarna
0
1
8
4
L
Anubis
1
1
3
2.5
L
Danzaburou
DragoLess
Danzaburou
1
1
3
2.5
W
Baron Samedi
MultiSapman
Baron Samedi
0
1
9
4.5
L
Cthulhu
Ryned1
Cthulhu
2
3
2
1
W
Hou Yi
2
1
5
4.5
L
Shiva
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
35,386
37,793
Taken
40,898
29,892
Mitigated
26,206
3,470
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
13,361
1,213
0
0
5,535
2,470
0
2,031
3,232
34,941
0
W
Susano
 
Susano
6,860
1,649
0
973
8,086
3,417
0
3,060
4,560
0
18,024
W
Kumbhakarna
 
Kumbhakarna
2,032
285
0
1,417
12,629
11,227
0
3,278
8,777
5,417
0
L
Anubis
6,351
677
0
1,091
3,822
2,160
0
2,214
1,394
26,065
0
L
Danzaburou
DragoLess
Danzaburou
8,726
4,142
0
707
6,649
2,561
0
3,323
3,015
0
21,137
W
Baron Samedi
MultiSapman
Baron Samedi
6,283
104
2,766
1,936
6,293
5,724
0
3,614
2,506
10,755
0
L
Cthulhu
Ryned1
Cthulhu
9,733
403
248
407
13,452
12,256
0
6,991
5,974
17,476
0
W
Hou Yi
6,850
4,002
0
932
8,355
3,368
0
3,544
4,640
0
17,294
L
Shiva
13,408
1,156
70
947
13,870
12,915
0
7,532
5,734
275
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
38,137
122
Minions Killed
142
6
Camps Cleared
6
539,595
Distance Traveled
682,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,043
1,007
0
0
0
0
0
W
Janus
8,032
1,339
73
12
1
143,696
0
W
Susano
7,968
1,328
27
5
2
144,048
0
W
Kumbhakarna
7,707
1,285
9
2
0
148,596
0
L
Anubis
7,495
1,249
42
7
2
131,736
0
L
Danzaburou
7,314
1,219
40
7
3
131,322
0
W
Baron Samedi
7,035
1,173
13
2
0
129,450
0
L
Cthulhu
7,314
1,219
14
2
1
136,543
0
W
Hou Yi
7,395
1,233
20
3
3
116,602
0
L
Shiva
7,640
1,273
26
4
0
139,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role