Player Matchup

Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond III
Etetrteytham
Hades
Diamond III
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 26L
2,432 MMR
Party 1
Susano
Susano
Diamond V
Grіm
Susano
Diamond V
Level 114
God Stats
7W - 1L
2,026 SR
Queue Stats
30W - 13L
2,308 MMR
Party 1
Bacchus
Bacchus
Silver III
MjRauff
Bacchus
Silver III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,488 MMR
Solo
Charybdis
Charybdis
Gold IV
owltrades
Charybdis
Gold IV
Level 156
God Stats
22W - 13L
1,647 SR
Queue Stats
151W - 136L
1,504 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,635 SR
1,846 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,577 SR
1,797 MMR
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Platinum II
Coppeys
Ix Chel
Platinum II
Level 63
God Stats
29W - 21L
1,885 SR
Queue Stats
161W - 158L
1,950 MMR
Solo
Nemesis
Nemesis
Gold I
JOAOTIX
Nemesis
Gold I
Level 143
God Stats
9W - 10L
1,563 SR
Queue Stats
353W - 347L
1,717 MMR
Solo
He Bo
He Bo
Diamond II
Omarex777
He Bo
Diamond II
Level 178
God Stats
8W - 8L
1,585 SR
Queue Stats
163W - 152L
2,364 MMR
Solo
Chernobog
Chernobog
Bronze I
michall500
Chernobog
Bronze I
Level 121
God Stats
1W - 3L
1,353 SR
Queue Stats
56W - 71L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 2 / 7
9,947
585
9,686
9,903
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
3 / 0 / 2
11,684
687
8,576
9,719
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Grіm
Susano
17
11 / 1 / 1
10,857
639
10,511
15,515
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
MjRauff
Bacchus
13
0 / 4 / 7
8,829
519
6,898
15,644
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
owltrades
Charybdis
18
5 / 1 / 6
10,921
642
14,420
13,899
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayAthenaChang'eMercury

VS

Bans
ThanatosHachimanBakasuraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 0
6,935
408
6,284
16,462
13,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
Coppeys
Ix Chel
14
0 / 5 / 0
8,401
494
5,454
13,044
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
JOAOTIX
Nemesis
15
5 / 5 / 2
9,022
531
9,505
17,735
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Omarex777
He Bo
12
2 / 4 / 2
7,789
458
10,048
10,999
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
michall500
Chernobog
9
1 / 3 / 2
6,348
373
4,205
8,708
3,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
8
8
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
2
7
2.75
L
Sylvanus
 
Sylvanus
0
4
0
0
L
Ix Chel
Coppeys
Ix Chel
0
5
0
0
W
3
0
2
4
W
Susano
Grіm
Susano
11
1
1
11.5
L
Nemesis
JOAOTIX
Nemesis
5
5
2
1.2
W
Bacchus
MjRauff
Bacchus
0
4
7
0.88
L
He Bo
Omarex777
He Bo
2
4
2
0.75
L
Chernobog
michall500
Chernobog
1
3
2
0.67
W
Charybdis
owltrades
Charybdis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,091
Damage
35,496
64,680
Taken
66,948
40,229
Mitigated
32,622
27,830
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,686
1,125
0
493
9,903
4,150
1,773
3,425
6,478
72,624
0
L
Sylvanus
 
Sylvanus
6,284
743
1,971
3,132
16,462
13,212
0
4,790
11,492
24,267
0
L
Ix Chel
Coppeys
Ix Chel
5,454
257
155
3,529
13,044
4,952
0
6,585
6,459
76,022
0
W
8,576
949
51
7,906
9,719
5,470
343
4,428
5,291
107,098
0
W
Susano
Grіm
Susano
10,511
3,630
0
4,911
15,515
7,021
322
4,831
10,684
0
74,555
L
Nemesis
JOAOTIX
Nemesis
9,505
4,287
0
2,368
17,735
7,316
0
6,885
10,750
0
67,349
W
Bacchus
MjRauff
Bacchus
6,898
637
296
3,979
15,644
17,338
773
4,284
11,360
24,067
0
L
He Bo
Omarex777
He Bo
10,048
0
0
1,933
10,999
4,044
0
4,389
6,324
68,008
0
L
Chernobog
michall500
Chernobog
4,205
2,604
0
1,987
8,708
3,098
0
1,945
6,763
0
31,953
W
Charybdis
owltrades
Charybdis
14,420
8,650
0
10,194
13,899
6,250
7,905
4,818
9,081
0
108,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,238
Gold Earned
38,495
628
Minions Killed
450
0
Camps Cleared
0
1,748,372
Distance Traveled
1,415,745
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,947
585
138
8
0
354,537
0
L
Sylvanus
6,935
408
30
2
0
247,566
6
L
Ix Chel
8,401
494
149
9
0
308,314
7
W
Hades
11,684
687
194
11
0
318,999
0
W
Susano
10,857
639
95
6
0
412,222
0
L
Nemesis
9,022
531
97
6
0
371,673
0
W
Bacchus
8,829
519
27
2
0
378,865
7
L
He Bo
7,789
458
119
7
0
283,022
1
L
Chernobog
6,348
373
55
3
0
205,170
0
W
Charybdis
10,921
642
174
10
0
283,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role