Player Matchup

Odin
Odin
Bronze I
Jackdilone
Odin
Bronze I
Level 129
God Stats
0W - 1L
1,329 SR
Queue Stats
9W - 6L
1,554 MMR
Party 1
Athena
Athena
Silver II
Mavuro
Athena
Silver II
Level 75
God Stats
19W - 14L
1,575 SR
Queue Stats
43W - 44L
1,549 MMR
Party 1
Agni
Agni
Silver I
YamatoVT
Agni
Silver I
Level 155
God Stats
11W - 4L
1,862 SR
Queue Stats
35W - 24L
1,626 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,589 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,534 SR
1,590 MMR
Hel
Hel
Bronze III
ClutchTheJoke
Hel
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,502 MMR
Solo
Chaac
Chaac
Gold III
Lilreaper151
Chaac
Gold III
Level 116
God Stats
2W - 2L
1,534 SR
Queue Stats
136W - 153L
1,426 MMR
Party 2
Hachiman
Hachiman
Platinum IV
ZaccYaBoi
Hachiman
Platinum IV
Level 85
God Stats
9W - 10L
1,568 SR
Queue Stats
105W - 107L
1,842 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
9,536
681
5,745
16,921
19,213
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Mavuro
Athena
12
0 / 4 / 4
9,330
666
4,051
18,461
24,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
4 / 2 / 1
11,461
819
17,323
9,163
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HerculesAo KuangIx ChelAchillesBacchus

VS

Bans
VamanaSobekHorusAtlasMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
10,468
748
8,760
9,301
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 8
10,033
717
9,342
17,565
23,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ZaccYaBoi
Hachiman
16
10 / 1 / 0
12,259
876
20,091
8,069
3,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
10
10
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
1
4
4
0.75
W
0
2
8
2
L
Athena
Mavuro
Athena
0
4
4
0.5
L
Agni
4
2
1
2.25
W
Hachiman
ZaccYaBoi
Hachiman
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,119
Damage
38,193
44,545
Taken
34,935
48,750
Mitigated
32,512
3,233
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,760
688
4,570
4,134
9,301
5,325
52
6,080
3,221
44,431
0
L
5,745
481
365
1,723
16,921
19,213
0
3,284
13,637
0
14,580
W
9,342
1,500
0
3,474
17,565
23,240
124
11,280
6,285
0
28,928
L
Athena
Mavuro
Athena
4,051
1,496
0
0
18,461
24,930
0
4,061
14,400
13,366
0
L
Agni
17,323
1,218
0
1,145
9,163
4,607
0
1,595
7,568
75,322
0
W
Hachiman
ZaccYaBoi
Hachiman
20,091
12,711
0
3,037
8,069
3,947
2,817
4,538
3,531
0
71,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
32,760
125
Minions Killed
173
0
Camps Cleared
0
773,431
Distance Traveled
808,525
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,468
748
68
5
0
278,278
0
L
Odin
9,536
681
18
1
0
232,199
0
W
Chaac
10,033
717
30
2
0
264,066
2
L
Athena
9,330
666
16
1
0
257,114
0
L
Agni
11,461
819
91
7
0
284,118
1
W
Hachiman
12,259
876
75
5
0
266,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role