Player Matchup

Xbalanque
Xbalanque
Drizzt44
Xbalanque
Level 115
God Stats
4W - 1L
1,307 SR
Queue Stats
206W - 208L
1,368 Elo+
Solo
Ne Zha
Ne Zha
ITSYABOI
Ne Zha
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 52L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
Orujigeom
Zhong Kui
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,326 Elo+
Party 1
Nox
Nox
coolcarl2211
Nox
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,244 Elo+
Solo
Mulan
Mulan
loose_daddy8
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,379 Elo+
Solo
Team Averages
Level 80
1,461 SR
1,329 Elo+

VS

Team Averages
Level 84
1,556 SR
1,392 Elo+
Camazotz
Camazotz
 
Camazotz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AD4NG4M3R
Cabrakan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,444 Elo+
Solo
Amaterasu
Amaterasu
TanLent0
Amaterasu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,220 Elo+
Solo
Lancelot
Lancelot
VANSHAHA
Lancelot
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 108L
1,343 Elo+
Solo
Thor
Thor
conundrum216
Thor
Level 158
God Stats
13W - 9L
1,780 SR
Queue Stats
671W - 700L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Drizzt44
Xbalanque
16
5 / 3 / 21
9,872
823
17,047
8,963
3,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
ITSYABOI
Ne Zha
17
5 / 3 / 24
10,183
849
8,568
10,955
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Orujigeom
Zhong Kui
18
13 / 2 / 13
10,861
905
18,663
8,269
6,332
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 2 / 21
10,287
857
15,605
8,389
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 21
9,975
831
12,620
14,456
15,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
4 / 8 / 2
9,084
757
10,613
17,464
8,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Cabrakan
AD4NG4M3R
Cabrakan
15
0 / 8 / 8
8,603
717
7,651
17,150
28,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
TanLent0
Amaterasu
16
2 / 6 / 3
8,810
734
6,231
19,435
19,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
VANSHAHA
Lancelot
13
0 / 6 / 1
7,559
630
4,858
12,529
8,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 8 / 3
9,750
813
9,617
17,619
16,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
29
36
Kills
12
13
Deaths
36
100
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
8
2
0.63
L
Cabrakan
AD4NG4M3R
Cabrakan
0
8
8
0.5
W
Xbalanque
Drizzt44
Xbalanque
5
3
21
5.17
W
Ne Zha
ITSYABOI
Ne Zha
5
3
24
5.67
W
Zhong Kui
Orujigeom
Zhong Kui
13
2
13
9.75
L
Amaterasu
TanLent0
Amaterasu
2
6
3
0.58
L
Lancelot
VANSHAHA
Lancelot
0
6
1
0.08
L
6
8
3
0.94
W
7
2
21
8.75
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,503
Damage
38,970
51,032
Taken
84,197
34,565
Mitigated
81,114
16,622
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,613
1,765
770
4,380
17,464
8,178
0
7,026
10,438
0
14,531
L
Cabrakan
AD4NG4M3R
Cabrakan
7,651
716
115
853
17,150
28,063
0
7,554
9,596
13,876
0
W
Xbalanque
Drizzt44
Xbalanque
17,047
6,049
1,254
2,811
8,963
3,512
2,060
1,216
7,747
0
30,814
W
Ne Zha
ITSYABOI
Ne Zha
8,568
2,103
1,510
2,079
10,955
5,301
308
954
10,001
0
20,050
W
Zhong Kui
Orujigeom
Zhong Kui
18,663
4,547
631
2,604
8,269
6,332
1,712
906
7,363
28,361
0
L
Amaterasu
TanLent0
Amaterasu
6,231
2,392
0
5,225
19,435
19,092
576
9,493
9,942
0
12,562
L
Lancelot
VANSHAHA
Lancelot
4,858
381
237
1,170
12,529
8,966
0
3,809
8,720
0
17,121
L
9,617
1,165
504
2,253
17,619
16,815
0
6,386
11,233
0
16,705
W
15,605
2,457
0
1,869
8,389
3,482
849
1,165
7,224
24,147
0
W
12,620
3,091
1,265
2,599
14,456
15,938
124
3,410
11,046
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,178
Gold Earned
43,806
129
Minions Killed
74
0
Camps Cleared
0
1,077,170
Distance Traveled
967,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,084
757
7
1
0
196,885
0
L
Cabrakan
8,603
717
8
1
0
184,999
0
W
Xbalanque
9,872
823
29
2
0
218,545
0
W
Ne Zha
10,183
849
28
2
0
213,238
0
W
Zhong Kui
10,861
905
20
2
0
199,745
0
L
Amaterasu
8,810
734
13
1
0
217,925
0
L
Lancelot
7,559
630
32
3
0
192,912
0
L
Thor
9,750
813
14
1
0
175,238
0
W
Nox
10,287
857
31
3
0
234,063
0
W
Mulan
9,975
831
21
2
0
211,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role