Player Matchup

Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Galliarth
Danzaburou
Level 68
God Stats
8W - 4L
1,600 SR
Queue Stats
128W - 130L
1,402 Elo+
Solo
Atlas
Atlas
Havok_Blackninja
Atlas
Level 44
God Stats
4W - 7L
1,604 SR
Queue Stats
91W - 109L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
PhieldBoy7evn_
Erlang Shen
Level 82
God Stats
5W - 8L
1,859 SR
Queue Stats
390W - 388L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
ryvan1
Cu Chulainn
Level 130
God Stats
193W - 190L
1,542 SR
Queue Stats
540W - 565L
1,527 Elo+
Solo
Team Averages
Level 77
1,621 SR
1,447 Elo+

VS

Team Averages
Level 48
1,387 SR
1,228 Elo+
Izanami
Izanami
Slightly_Frost_
Izanami
Level 41
God Stats
7W - 6L
1,537 SR
Queue Stats
135W - 127L
1,545 Elo+
Solo
Chang'e
Chang'e
Takumadmax
Chang'e
Level 24
God Stats
4W - 12L
1,066 SR
Queue Stats
7W - 18L
1,037 Elo+
Party 1
Nemesis
Nemesis
kibaful
Nemesis
Level 32
God Stats
2W - 10L
1,345 SR
Queue Stats
8W - 27L
1,014 Elo+
Party 1
Ymir
Ymir
kohaku_japan
Ymir
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 23L
1,014 Elo+
Party 1
Hercules
Hercules
uK xX L3GEND
Hercules
Level 123
God Stats
7W - 8L
1,489 SR
Queue Stats
129W - 136L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 0 / 2
8,384
559
6,409
3,314
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Galliarth
Danzaburou
13
4 / 1 / 3
7,978
532
10,252
7,508
3,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 6
7,186
479
6,528
6,661
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
PhieldBoy7evn_
Erlang Shen
14
4 / 2 / 7
8,463
564
7,876
13,622
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ryvan1
Cu Chulainn
16
6 / 1 / 0
9,568
638
16,670
14,998
21,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,367
491
4,834
9,974
3,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Takumadmax
Chang'e
12
0 / 3 / 0
7,112
474
1,597
11,674
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kibaful
Nemesis
13
2 / 3 / 0
7,686
512
5,418
12,576
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
6,688
446
1,508
13,793
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
uK xX L3GEND
Hercules
12
1 / 4 / 2
7,609
507
7,248
18,103
16,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
4
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
2
2
W
Danzaburou
Galliarth
Danzaburou
4
1
3
5.5
W
1
0
6
4
W
Erlang Shen
PhieldBoy7evn_
Erlang Shen
4
2
7
3.75
L
0
3
0
0
L
Chang'e
Takumadmax
Chang'e
0
3
0
0
L
Nemesis
kibaful
Nemesis
2
3
0
0.67
L
1
3
0
0.33
W
Cu Chulainn
ryvan1
Cu Chulainn
6
1
0
6
L
Hercules
uK xX L3GEND
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,735
Damage
20,605
46,103
Taken
66,120
34,911
Mitigated
42,730
14,229
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,409
464
0
594
3,314
1,066
0
325
2,945
72,635
0
W
Danzaburou
Galliarth
Danzaburou
10,252
4,630
0
4,646
7,508
3,185
741
508
7,000
0
69,610
W
6,528
2,353
102
2,395
6,661
3,373
363
1,015
5,646
34,361
0
W
Erlang Shen
PhieldBoy7evn_
Erlang Shen
7,876
4,361
0
2,893
13,622
6,058
0
1,157
12,409
0
61,256
L
4,834
3,074
0
1,466
9,974
3,923
231
3,895
6,079
0
69,504
L
Chang'e
Takumadmax
Chang'e
1,597
28
174
4,725
11,674
4,541
0
3,835
7,839
44,680
0
L
Nemesis
kibaful
Nemesis
5,418
2,831
0
837
12,576
5,518
0
2,038
10,363
0
60,492
L
1,508
182
0
1,381
13,793
12,701
0
3,254
10,539
12,767
0
W
Cu Chulainn
ryvan1
Cu Chulainn
16,670
2,797
0
3,599
14,998
21,229
85
0
14,998
804
80,098
L
Hercules
uK xX L3GEND
Hercules
7,248
3,902
0
6,051
18,103
16,047
0
378
16,206
0
51,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
36,462
443
Minions Killed
424
0
Camps Cleared
0
1,545,763
Distance Traveled
1,508,041
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,384
559
110
7
0
327,817
5
W
Danzaburou
7,978
532
84
6
0
297,600
0
W
Atlas
7,186
479
53
4
0
284,808
0
W
Erlang Shen
8,463
564
90
6
0
343,635
3
L
Izanami
7,367
491
139
9
0
295,776
0
L
Chang'e
7,112
474
80
5
0
271,297
0
L
Nemesis
7,686
512
91
6
0
343,485
0
L
Ymir
6,688
446
19
1
0
306,860
0
W
Cu Chulainn
9,568
638
106
7
0
291,903
0
L
Hercules
7,609
507
95
6
0
290,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role