Player Matchup

Cliodhna
Cliodhna
CriPlic
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,320 Elo+
Solo
Neith
Neith
ElNinoush
Neith
Level 65
God Stats
19W - 28L
1,479 SR
Queue Stats
139W - 140L
1,444 Elo+
Solo
Merlin
Merlin
FluxxDragon
Merlin
Level 54
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 5L
1,368 Elo+
Solo
Bacchus
Bacchus
xxxKNSxxx
Bacchus
Level 84
God Stats
51W - 46L
1,474 SR
Queue Stats
236W - 234L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ВасилиЙизСССР
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,739 SR
Queue Stats
248W - 247L
1,437 Elo+
Solo
Team Averages
Level 79
1,582 SR
1,413 Elo+

VS

Team Averages
Level 109
1,570 SR
1,476 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Favimorto
Achilles
Level 88
God Stats
3W - 2L
1,740 SR
Queue Stats
75W - 80L
1,488 Elo+
Solo
Chang'e
Chang'e
JarlMattew
Chang'e
Level 60
God Stats
4W - 3L
1,367 SR
Queue Stats
204W - 189L
1,455 Elo+
Party 1
Martichoras
Martichoras
SkadiFrostQueen
Martichoras
Level 124
God Stats
24W - 18L
1,448 SR
Queue Stats
138W - 136L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
SonicX69
Nu Wa
Level 124
God Stats
3W - 0L
1,798 SR
Queue Stats
109W - 89L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CriPlic
Cliodhna
12
4 / 5 / 1
7,144
550
6,809
12,481
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
ElNinoush
Neith
10
2 / 5 / 3
6,085
468
8,208
11,611
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
0 / 3 / 0
6,641
511
4,404
7,842
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
xxxKNSxxx
Bacchus
10
4 / 2 / 3
6,875
529
6,481
10,601
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 1
6,408
493
5,325
10,367
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 2 / 2
7,905
608
6,092
7,750
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Favimorto
Achilles
11
4 / 1 / 8
7,641
588
5,923
13,118
12,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
JarlMattew
Chang'e
13
3 / 3 / 2
8,044
619
7,649
10,367
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
SkadiFrostQueen
Martichoras
11
1 / 5 / 5
6,738
518
7,567
10,590
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
SonicX69
Nu Wa
13
7 / 0 / 1
8,512
655
8,404
4,622
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
20
20
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
2
3
L
Cliodhna
CriPlic
Cliodhna
4
5
1
0.9
L
Neith
ElNinoush
Neith
2
5
3
0.7
W
Achilles
Favimorto
Achilles
4
1
8
8
L
Merlin
0
3
0
0
W
Chang'e
JarlMattew
Chang'e
3
3
2
1.33
W
Martichoras
SkadiFrostQueen
Martichoras
1
5
5
0.7
W
Nu Wa
SonicX69
Nu Wa
7
0
1
7.5
L
Bacchus
xxxKNSxxx
Bacchus
4
2
3
2.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
35,635
52,902
Taken
46,447
27,641
Mitigated
25,019
10,472
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,092
566
0
3,497
7,750
2,005
0
623
7,122
52,315
0
L
Cliodhna
CriPlic
Cliodhna
6,809
1,804
0
881
12,481
4,678
0
3,452
8,953
0
48,196
L
Neith
ElNinoush
Neith
8,208
4,003
0
3,737
11,611
4,423
126
3,579
7,856
0
38,868
W
Achilles
Favimorto
Achilles
5,923
972
304
3,647
13,118
12,939
180
4,087
9,017
0
15,312
L
Merlin
4,404
119
0
902
7,842
2,685
0
4,697
2,915
57,931
0
W
Chang'e
JarlMattew
Chang'e
7,649
469
0
4,195
10,367
3,933
114
5,325
5,042
59,077
0
W
Martichoras
SkadiFrostQueen
Martichoras
7,567
2,625
11
1,602
10,590
4,463
554
3,794
6,796
0
45,562
W
Nu Wa
SonicX69
Nu Wa
8,404
1,513
0
347
4,622
1,679
432
2,356
2,260
48,108
0
L
Bacchus
xxxKNSxxx
Bacchus
6,481
1,010
0
3,374
10,601
11,919
0
1,976
8,531
21,697
0
L
5,325
301
0
1,578
10,367
3,936
0
7,853
2,502
40,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
38,840
312
Minions Killed
376
0
Camps Cleared
0
1,252,257
Distance Traveled
1,221,785
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,905
608
83
6
0
234,343
0
L
Cliodhna
7,144
550
70
5
0
272,726
0
L
Neith
6,085
468
55
4
0
222,956
0
W
Achilles
7,641
588
16
1
0
263,790
4
L
Merlin
6,641
511
106
8
0
247,612
0
W
Chang'e
8,044
619
104
8
0
241,436
2
W
Martichoras
6,738
518
78
6
0
211,365
3
W
Nu Wa
8,512
655
95
7
0
270,851
0
L
Bacchus
6,875
529
26
2
0
265,269
0
L
Morgan Le Fay
6,408
493
55
4
0
243,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role