Player Matchup

Maui
Maui
DarrellCombos
Maui
Level 83
God Stats
3W - 1L
1,395 SR
Queue Stats
203W - 255L
1,477 Elo+
Solo
Mulan
Mulan
KAI_KUCHKI
Mulan
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
262W - 246L
1,415 Elo+
Solo
Nemesis
Nemesis
Nobleknightdark
Nemesis
Level 148
God Stats
51W - 28L
1,606 SR
Queue Stats
571W - 525L
1,536 Elo+
Solo
Skadi
Skadi
xBLOODxRUINx
Skadi
Level 127
God Stats
1W - 0L
1,772 SR
Queue Stats
68W - 75L
1,514 Elo+
Solo
Nu Wa
Nu Wa
xSAKU_SUMARINGA
Nu Wa
Level 106
God Stats
83W - 78L
1,516 SR
Queue Stats
148W - 133L
1,486 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,486 Elo+

VS

Team Averages
Level 94
1,549 SR
1,459 Elo+
Achilles
Achilles
BushidoBlackS3
Achilles
Level 68
God Stats
0W - 1L
1,284 SR
Queue Stats
9W - 18L
1,327 Elo+
Solo
Arachne
Arachne
Hayson05
Arachne
Level 168
God Stats
10W - 5L
1,863 SR
Queue Stats
336W - 307L
1,542 Elo+
Solo
Xing Tian
Xing Tian
SilverTimeDragon
Xing Tian
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
285W - 332L
1,382 Elo+
Solo
Scylla
Scylla
lmTrashLikeFr
Scylla
Level 68
God Stats
2W - 3L
1,610 SR
Queue Stats
408W - 369L
1,501 Elo+
Solo
Neith
Neith
tanman021203
Neith
Level 124
God Stats
25W - 27L
1,489 SR
Queue Stats
241W - 216L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,487
499
2,695
10,870
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
12
4 / 1 / 0
6,978
634
7,201
6,536
4,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 0 / 1
7,385
671
7,514
8,064
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
4,605
419
4,811
7,154
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 0 / 5
6,417
583
5,792
3,820
1,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 3 / 0
4,719
429
2,329
7,982
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Hayson05
Arachne
10
3 / 3 / 0
6,170
561
3,206
10,277
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
8
0 / 3 / 5
5,538
503
3,579
9,469
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
6,074
552
2,341
5,721
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 3
5,604
509
8,019
8,689
3,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
6
6
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
0
0
W
0
2
5
1.25
L
Arachne
Hayson05
Arachne
3
3
0
1
W
Mulan
4
1
0
4
W
8
0
1
8.5
L
Xing Tian
0
3
5
0.83
L
1
2
1
0.75
L
2
3
3
1.17
W
0
3
1
0.17
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
19,474
36,444
Taken
42,138
19,671
Mitigated
22,820
9,408
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,329
453
0
2,393
7,982
7,230
0
130
7,852
0
14,857
W
2,695
818
204
3,904
10,870
8,207
0
1,857
9,013
17,028
0
L
Arachne
Hayson05
Arachne
3,206
2,228
0
3,061
10,277
3,628
0
1,766
8,511
0
46,225
W
Mulan
7,201
1,689
0
1,633
6,536
4,360
0
0
6,039
0
51,787
W
7,514
3,691
0
1,046
8,064
3,576
0
554
7,510
0
63,498
L
Xing Tian
3,579
390
0
2,109
9,469
7,101
0
3,051
6,418
9,949
0
L
2,341
143
0
1,750
5,721
1,835
0
2,059
3,662
44,989
0
L
8,019
4,671
0
4,167
8,689
3,026
0
1,481
7,208
0
42,836
W
4,811
1,336
0
640
7,154
2,362
0
2,461
4,693
0
28,506
W
5,792
3,269
0
1,981
3,820
1,166
50
1,048
2,772
45,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
28,105
330
Minions Killed
269
0
Camps Cleared
0
1,093,716
Distance Traveled
1,020,929
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,719
429
20
2
0
176,236
0
W
Maui
5,487
499
19
2
0
227,583
3
L
Arachne
6,170
561
93
8
0
241,550
3
W
Mulan
6,978
634
87
8
0
203,421
0
W
Nemesis
7,385
671
101
9
0
270,621
0
L
Xing Tian
5,538
503
6
1
0
207,889
0
L
Scylla
6,074
552
89
8
0
215,053
1
L
Neith
5,604
509
61
6
0
180,201
1
W
Skadi
4,605
419
42
4
0
180,030
0
W
Nu Wa
6,417
583
81
7
0
212,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role