Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ahrimaniac
Cthulhu
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 23L
1,277 Elo+
Party 1
Loki
Loki
Hrenotvorets
Loki
Level 87
God Stats
7W - 5L
1,501 SR
Queue Stats
80W - 107L
1,509 Elo+
Solo
Vamana
Vamana
SheroG
Vamana
Level 128
God Stats
26W - 29L
1,621 SR
Queue Stats
551W - 614L
1,466 Elo+
Solo
Danzaburou
Danzaburou
UoAGR
Danzaburou
Level 56
God Stats
2W - 2L
1,836 SR
Queue Stats
5W - 5L
1,400 Elo+
Party 1
Team Averages
Level 76
1,592 SR
1,430 Elo+

VS

Team Averages
Level 60
1,499 SR
1,441 Elo+
Sol
Sol
Godscreaper
Sol
Level 45
God Stats
4W - 1L
1,587 SR
Queue Stats
45W - 39L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
Mrmurru95
Ah Puch
Level 48
God Stats
4W - 4L
1,477 SR
Queue Stats
48W - 59L
1,434 Elo+
Solo
Jing Wei
Jing Wei
Shine3727
Jing Wei
Level 88
God Stats
3W - 0L
1,544 SR
Queue Stats
47W - 37L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
clww
Nu Wa
Level 40
God Stats
3W - 5L
1,153 SR
Queue Stats
16W - 37L
1,348 Elo+
Solo
Awilix
Awilix
xXOLEPROXx
Awilix
Level 78
God Stats
2W - 2L
1,733 SR
Queue Stats
138W - 118L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 3 / 1
7,255
558
8,040
8,868
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Ahrimaniac
Cthulhu
10
1 / 0 / 2
6,605
508
4,473
8,707
4,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 12 / 3
6,545
503
5,747
13,253
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
SheroG
Vamana
13
2 / 2 / 2
7,957
612
4,384
9,641
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
UoAGR
Danzaburou
11
3 / 1 / 1
6,976
537
4,777
8,472
3,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,509
578
5,381
8,156
2,174
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Mrmurru95
Ah Puch
10
0 / 3 / 3
6,401
492
4,131
12,953
9,700
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Shine3727
Jing Wei
11
1 / 1 / 1
6,608
508
5,500
8,087
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
clww
Nu Wa
13
7 / 3 / 4
8,874
683
7,925
7,311
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
xXOLEPROXx
Awilix
13
6 / 4 / 5
7,935
610
8,890
12,029
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
17
18
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
1
1.5
L
Cthulhu
Ahrimaniac
Cthulhu
1
0
2
2
W
3
1
1
3.5
L
2
12
3
0.29
W
Ah Puch
Mrmurru95
Ah Puch
0
3
3
0.5
L
Vamana
SheroG
Vamana
2
2
2
1.5
W
Jing Wei
Shine3727
Jing Wei
1
1
1
1.5
L
Danzaburou
UoAGR
Danzaburou
3
1
1
3.5
W
Nu Wa
clww
Nu Wa
7
3
4
3
W
Awilix
xXOLEPROXx
Awilix
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,421
Damage
31,827
48,941
Taken
48,536
24,497
Mitigated
21,909
13,055
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,040
988
0
1,195
8,868
6,009
423
2,735
6,133
50,873
0
L
Cthulhu
Ahrimaniac
Cthulhu
4,473
477
1,167
2,611
8,707
4,383
180
2,192
6,515
25,970
0
W
5,381
2,590
0
3,878
8,156
2,174
856
499
7,258
48,840
0
L
5,747
2,545
0
902
13,253
4,359
0
5,483
7,770
0
23,476
W
Ah Puch
Mrmurru95
Ah Puch
4,131
685
62
6,799
12,953
9,700
25
2,848
9,936
26,748
0
L
Vamana
SheroG
Vamana
4,384
1,612
0
3,125
9,641
6,737
0
4,813
4,828
0
53,695
W
Jing Wei
Shine3727
Jing Wei
5,500
3,988
0
2,886
8,087
2,805
478
2,886
5,152
0
48,464
L
Danzaburou
UoAGR
Danzaburou
4,777
1,218
0
4,055
8,472
3,009
831
2,214
6,258
0
42,972
W
Nu Wa
clww
Nu Wa
7,925
1,655
0
770
7,311
2,345
716
3,454
3,743
54,556
0
W
Awilix
xXOLEPROXx
Awilix
8,890
3,083
0
542
12,029
4,885
0
2,826
9,203
0
53,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
37,327
329
Minions Killed
380
0
Camps Cleared
0
1,228,495
Distance Traveled
1,303,500
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,255
558
92
7
0
230,535
0
L
Cthulhu
6,605
508
39
3
0
236,200
0
W
Sol
7,509
578
79
6
0
248,779
0
L
Loki
6,545
503
24
2
0
258,767
18
W
Ah Puch
6,401
492
39
3
0
238,705
4
L
Vamana
7,957
612
92
7
0
250,485
1
W
Jing Wei
6,608
508
70
5
0
255,192
0
L
Danzaburou
6,976
537
82
6
0
252,508
2
W
Nu Wa
8,874
683
103
8
0
258,190
1
W
Awilix
7,935
610
89
7
0
302,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role