Player Matchup

Hel
Hel
Gold IV
CallMeYuno
Hel
Gold IV
Level 156
God Stats
1W - 0L
1,542 SR
Queue Stats
119W - 126L
1,332 MMR
Party 1
Hachiman
Hachiman
Silver I
NehruvianDoom
Hachiman
Silver I
Level 147
God Stats
28W - 9L
1,659 SR
Queue Stats
76W - 75L
1,448 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Zlatanhru
Kukulkan
Silver II
Level 129
God Stats
140W - 188L
1,476 SR
Queue Stats
369W - 484L
1,145 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,559 SR
1,308 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,511 SR
1,307 MMR
Ares
Ares
Gold V
TaisenJuuniii
Ares
Gold V
Level 125
God Stats
6W - 4L
1,634 SR
Queue Stats
123W - 182L
1,470 MMR
Solo
Anubis
Anubis
Silver II
Wargrad
Anubis
Silver II
Level 72
God Stats
2W - 3L
1,438 SR
Queue Stats
21W - 26L
1,463 MMR
Solo
Neith
Neith
Silver V
nathombie
Neith
Silver V
Level 89
God Stats
11W - 14L
1,462 SR
Queue Stats
15W - 31L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,740
774
1,965
5,535
4,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
NehruvianDoom
Hachiman
12
4 / 1 / 0
8,696
870
12,178
5,813
2,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Zlatanhru
Kukulkan
11
0 / 1 / 2
7,466
747
5,088
3,401
857
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAtlasAchillesAphroditeBacchus

VS

Bans
VamanaAh Muzen CabHerculesHou YiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,209
721
2,181
8,773
9,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Wargrad
Anubis
11
2 / 3 / 1
7,964
796
5,986
7,345
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
nathombie
Neith
10
1 / 0 / 2
7,734
773
2,762
6,248
3,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
3
3
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Hachiman
NehruvianDoom
Hachiman
4
1
0
4
L
0
1
3
1.5
L
Anubis
Wargrad
Anubis
2
3
1
0.83
W
Kukulkan
Zlatanhru
Kukulkan
0
1
2
1
L
Neith
nathombie
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
10,929
14,749
Taken
22,366
7,073
Mitigated
16,132
7,523
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,965
84
3,199
2,997
5,535
4,128
52
2,605
2,930
22,575
0
W
Hachiman
NehruvianDoom
Hachiman
12,178
9,666
0
1,184
5,813
2,088
1,241
3,432
2,381
0
43,395
L
2,181
89
208
852
8,773
9,224
0
2,734
6,039
8,918
0
L
Anubis
Wargrad
Anubis
5,986
274
0
2,017
7,345
3,822
0
1,619
5,726
39,940
0
W
Kukulkan
Zlatanhru
Kukulkan
5,088
237
45
98
3,401
857
454
2,889
512
24,703
0
L
Neith
nathombie
Neith
2,762
475
392
1,517
6,248
3,086
0
2,833
3,415
0
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,902
Gold Earned
22,907
134
Minions Killed
120
0
Camps Cleared
0
585,739
Distance Traveled
577,526
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,740
774
23
2
0
195,860
0
W
Hachiman
8,696
870
65
7
0
195,588
0
L
Ares
7,209
721
3
0
0
196,119
6
L
Anubis
7,964
796
60
6
0
194,048
0
W
Kukulkan
7,466
747
46
5
0
194,291
3
L
Neith
7,734
773
57
6
0
187,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role