Player Matchup

Bellona
Bellona
FrostyTheBouncer
Bellona
Level 27
God Stats
1W - 1L
1,896 SR
Queue Stats
7W - 13L
1,307 Elo+
Party 1
Hachiman
Hachiman
MephistoPh1L1s
Hachiman
Level 26
God Stats
6W - 6L
1,464 SR
Queue Stats
19W - 21L
1,374 Elo+
Party 1
Zeus
Zeus
Unsighted74
Zeus
Level 38
God Stats
1W - 4L
1,266 SR
Queue Stats
50W - 53L
1,409 Elo+
Party 1
Team Averages
Level 30
1,542 SR
1,363 Elo+

VS

Team Averages
Level 74
1,354 SR
1,223 Elo+
Ix Chel
Ix Chel
DRamic91
Ix Chel
Level 129
God Stats
6W - 14L
1,232 SR
Queue Stats
44W - 61L
1,239 Elo+
Solo
Hercules
Hercules
Pikachu2p0
Hercules
Level 61
God Stats
7W - 14L
1,329 SR
Queue Stats
229W - 266L
1,294 Elo+
Solo
Susano
Susano
Zyruson
Susano
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
8,418
842
3,374
7,860
6,527
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
12
3 / 1 / 8
8,709
871
8,030
7,384
2,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 0 / 2
9,317
932
12,513
4,782
1,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DRamic91
Ix Chel
9
1 / 3 / 0
6,690
669
5,339
5,508
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Pikachu2p0
Hercules
9
0 / 3 / 1
6,732
673
3,030
11,821
11,596
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Zyruson
Susano
8
0 / 7 / 1
6,659
666
3,515
11,124
5,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
1
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DRamic91
Ix Chel
1
3
0
0.33
W
1
0
8
5
W
Hachiman
3
1
8
7
L
Hercules
Pikachu2p0
Hercules
0
3
1
0.17
W
9
0
2
10
L
Susano
Zyruson
Susano
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
11,884
20,026
Taken
28,453
11,173
Mitigated
18,944
5,783
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DRamic91
Ix Chel
5,339
406
9
266
5,508
1,834
0
3,482
2,026
12,038
0
W
3,374
1,009
0
3,205
7,860
6,527
43
1,424
6,436
0
26,749
W
Hachiman
8,030
6,553
0
1,454
7,384
2,847
1,571
2,314
5,070
0
27,116
L
Hercules
Pikachu2p0
Hercules
3,030
537
0
2,332
11,821
11,596
0
5,519
6,302
0
21,697
W
12,513
2,524
0
1,124
4,782
1,799
679
2,007
2,775
39,013
0
L
Susano
Zyruson
Susano
3,515
651
56
285
11,124
5,514
0
4,235
6,889
1,652
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
20,081
115
Minions Killed
53
0
Camps Cleared
0
556,280
Distance Traveled
461,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,690
669
11
1
0
89,627
0
W
Bellona
8,418
842
37
4
0
192,710
0
W
Hachiman
8,709
871
28
3
0
173,676
0
L
Hercules
6,732
673
26
3
0
204,640
0
W
Zeus
9,317
932
50
5
0
189,894
0
L
Susano
6,659
666
16
2
0
167,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role